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(1)

Principles Of Internet Marketing

Principles Of Internet Marketing

Chapter 8 :

Chapter 8 :

New Product

New Product

Development and the

Development and the

NET

(2)

Principles Of Internet Marketing

Principles Of Internet Marketing

Team Member : Team Member :

袁佩芝

袁佩芝

邱宏德

邱宏德

徐培娜

徐培娜

林兆應

林兆應

楊長浩

楊長浩

張茂棠

張茂棠

林廷憲

林廷憲

(3)

小組成員及討論實況

小組成員及討論實況

(4)

Principles Of Internet Marketing

Principles Of Internet Marketing

Job Assign :

Job Assign :

 袁佩芝 袁佩芝 : : 引言 引言 && 串場 串場 & Standards Marketi& Standards Marketi

ng

ng

 邱宏德 邱宏德 : High-Tech Battles & Information Acc: High-Tech Battles & Information Acc

eleration & PowerPoint Design

eleration & PowerPoint Design

 徐培娜 徐培娜 : The Need for Speed: The Need for Speed

 林兆應 林兆應 : Rapid New Product Development: Rapid New Product Development

 楊長浩 楊長浩 : Rapid New Product Development: Rapid New Product Development

 張茂棠 張茂棠 : Standards Marketing: Standards Marketing

(5)

E-Mail Address :

E-Mail Address :

 袁佩芝 袁佩芝 : : 89751318 89751318 arespcyuan@sertekarespcyuan@sertek.com.tw.com.tw  邱宏德 邱宏德 : : 89751319 89751319 timchiou@uwccbtimchiou@uwccb.com.tw.com.tw

timchiou@hotmailtimchiou@hotmail.com.com

徐培娜 徐培娜 : : 89731419 89731419 peina@southpeina@south-china.com-china.com.tw.tw  林兆應 林兆應 : : 86710007 86710007 lin678@ms34lin678@ms34.hinet.hinet.net.net

 楊長浩 楊長浩 : : 89751328 89751328 howard.ch.yang@citicorphoward.ch.yang@citicorp.com.com  張茂棠 張茂棠 : : 89751335 89751335 atu786@ms24.hinet.netatu786@ms24.hinet.net

(6)

Overview

Overview

- New Product Development and The Net

- New Product Development and The Net

It is a battle about “Know-How”It is a battle about “Know-How”

The Know-How of Success should cover following key The Know-How of Success should cover following key

factors:

factors:

Speed: Time to Market & Earlier Marketer’s BenefitSpeed: Time to Market & Earlier Marketer’s Benefit

Winner take allWinner take all

Success breeds SuccessSuccess breeds Success

to Set a Protocol of Business Modelto Set a Protocol of Business Model

Standard & Standard BodyStandard & Standard Body

Parallel operation model instead of Sequential oneParallel operation model instead of Sequential one

(7)

Overview

Overview

- New Product Development and The Net

- New Product Development and The Net

About Product Design & MarketingAbout Product Design & Marketing

FlexibleFlexible

Earlier Customer FeedbackEarlier Customer Feedback

Sampling of Target CustomerSampling of Target Customer

Timing controlTiming control

Pre-release beta version benefitPre-release beta version benefit

Focus on consumer’s interest which always change rapidlyFocus on consumer’s interest which always change rapidly

keep an eye on the time using during Distribution your keep an eye on the time using during Distribution your

product which is longer of design product usually

(8)

High-Tech Battles and the Browser Wars

High-Tech Battles and the Browser Wars

Sports Classic Rivalry

Sports Classic Rivalry

運動場上的傳統競爭

運動場上的傳統競爭

National Football League – National Football League –

Green Bay Packer vs. Chicago Bears

Green Bay Packer vs. Chicago Bears

Baseball – Yankees vs. Red SoxBaseball – Yankees vs. Red Sox

Baseball – Giants vs. DodgersBaseball – Giants vs. Dodgers

Old Grudges and Decades of History Old Grudges and Decades of History

Matter

(9)

High-Tech Battles and the Browser Wars

High-Tech Battles and the Browser Wars

Business Rivalry –

Business Rivalry –

商業競爭

商業競爭

Drinks –Drinks –

Pepsi Pepsi 取得蘇聯的排他性銷售權取得蘇聯的排他性銷售權

Coke Coke 採取報復式的取得中國及共採取報復式的取得中國及共

產第三世界排他性銷售權

(10)

High-Tech Battles and the Browser Wars

High-Tech Battles and the Browser Wars

High-Technology Rivalry (Part I)

High-Technology Rivalry (Part I)

IBM vs. Apple – 1980s PC MarketIBM vs. Apple – 1980s PC Market

Betamax vs. VHS – VCR Market Betamax vs. VHS – VCR Market

SONY drop Beta and switch to making V

SONY drop Beta and switch to making V

HS

HS

Microsoft vs. NetscapeMicrosoft vs. Netscape

One of the most important battles is fighti

One of the most important battles is fighti

ng to make its browser

(11)

High-Tech Battles and the Browser Wars

High-Tech Battles and the Browser Wars

High-Technology Rivalry (Part II)

High-Technology Rivalry (Part II)

Microsoft vs. NetscapeMicrosoft vs. Netscape

From 1995 to mid-1997, Released From 1995 to mid-1997, Released

generations 2, 3, and 4 of their critical

generations 2, 3, and 4 of their critical

Web browser software

Web browser software

G2 – Java & JavaScriptG2 – Java & JavaScript

G3 – Doc-editing & e-mail and G3 – Doc-editing & e-mail and

newsgroup & new security capabilities

newsgroup & new security capabilities

G4 – Sharing Information & Internet G4 – Sharing Information & Internet

and user’s computer blurred lines

(12)

High-Tech Battles and the Browser Wars

High-Tech Battles and the Browser Wars

High-Technology Rivalry (Part III)High-Technology Rivalry (Part III)

Both employees on 100-hr work weeksBoth employees on 100-hr work weeks

MicrosoftMicrosoft

From sideline player to browser leadFrom sideline player to browser lead

AntiMicrosoft editorials and Gov’s antitrustAntiMicrosoft editorials and Gov’s antitrust

NetscapeNetscape

Browser battles startup in 1995Browser battles startup in 1995Silicon Valley became its allySilicon Valley became its ally

Netscape merged with America OnlineNetscape merged with America Online

(13)

The Need for Speed

The Need for Speed

Internet Time

Internet Time

“Sleepless in Silicon Valley”Sleepless in Silicon Valley”

Overnight in Change and EvolutionOvernight in Change and Evolution

(14)

The Need for Speed

The Need for Speed

Business Implications of Internet Ti

Business Implications of Internet Ti

me

me

New ProductNew Product

Consumer’s Tastes and DesiresConsumer’s Tastes and Desires

(15)

The Need for Speed

The Need for Speed

Speed and Profits

Speed and Profits

3 x 2 x 1 x x 6 months 0

Profits and Speed to Market

Time of Market Introduction to Competitors

(16)

The Need for Speed

The Need for Speed

Speed and InnovativenessSpeed and Innovativeness

Time Pacing IncreaseTime Pacing Increase

Moore’s Law – Moore’s Law – 半導體晶片所能容納的電半導體晶片所能容納的電

晶體數量晶體數量 , , 以每以每 1.5 - 21.5 - 2 年為週期年為週期 , , 逐期倍增

逐期倍增 ..

Beta VersionsBeta Versions

Leads to LearningLeads to Learning

FeedbackFeedback

(17)

The Need for Speed

The Need for Speed

Speed and AlliancesSpeed and Alliances

Costly to Provide All Features on Its OwnCostly to Provide All Features on Its Own

Netscape (what’s cool)Netscape (what’s cool)

Who Where (www.)Who Where (www.)

Lycos (www.)Lycos (www.)

(18)

Traditional New Product Development

Traditional New Product Development

Uncover unmet customer needsUncover unmet customer needs

Customer suggestions or complaintsCustomer suggestions or complaints

Numerical weightsNumerical weights

Eliminate design mistakesEliminate design mistakes

Fig 8.5Fig 8.5

(19)

Rapid New Product Development

Rapid New Product Development

Traditional -- not fast or flexible enoughTraditional -- not fast or flexible enoughCost for getting sample information is lowCost for getting sample information is low

1. Flexibility

1. Flexibility

Response effectively to rapidly changing market

Response effectively to rapidly changing market

2. Modularity

2. Modularity

Proceed in parallelProceed in parallel 3. Rapid feedback

3. Rapid feedback

(20)

Rapid New Product Development

Rapid New Product Development

ModularityModularity

Visible design rulesVisible design rules

Ways that modules interact with each otherWays that modules interact with each other

Hidden design parametersHidden design parameters

Internal working of each modulesInternal working of each modules

Early FeedbackEarly Feedback

E-mailE-mail

Value suggestions -- right customerValue suggestions -- right customer

PreleasePrelease

Alpha -- internal employeeAlpha -- internal employee

Beta -- publicBeta -- public

Short life cycle -- competitionShort life cycle -- competition

(21)

Rapid New Product Development

Rapid New Product Development

Rapid releaseRapid release

Alpha, BetaAlpha, Beta

Termination dateTermination date

Purchasing hintPurchasing hint

E-MailE-Mail

(22)

Standards Marketing

Standards Marketing

(23)

Rapid New Product Development

Rapid New Product Development

新產品的行銷策略新產品的行銷策略  全面大作戰全面大作戰  全心全力作戰全心全力作戰  虛實作戰虛實作戰  最後修飾作戰最後修飾作戰 藉力使力藉力使力  鯊魚作戰鯊魚作戰  老二戰略老二戰略  蜘蛛網作戰蜘蛛網作戰  延長產品生命作戰延長產品生命作戰

(24)

Standards Marketing

Standards Marketing

THE IMPOPRTANCE OF STAND

THE IMPOPRTANCE OF STAND

ARDS

ARDS

THE TWO TYPES OF STANDARDSTHE TWO TYPES OF STANDARDS

STANDARDS STRATEGY

STANDARDS STRATEGY

(25)

Standards Marketing

Standards Marketing

THE IMPOPRTANCE OF

THE IMPOPRTANCE OF

STANDARDS

STANDARDS

Standards are a defining feature of Standards are a defining feature of

high-tech markets

high-tech markets

Standards play a very useful roleStandards play a very useful role

Standards are a strong determinant Standards are a strong determinant

of the success of new product in

of the success of new product in

high-tech markets

(26)

Standards Marketing

Standards Marketing

THE TWO TYPES OF STANDARDS THE TWO TYPES OF STANDARDS

1. An open standard 1. An open standard

2.A de facto standard2.A de facto standard

Java and Open StandardsJava and Open Standards

ActiveX and De Facto StandardsActiveX and De Facto Standards

Compromise StandardsCompromise Standards

Setting Internet Standards Setting Internet Standards

(27)

Standards Marketing

(28)

Standards Marketing

Standards Marketing

STANDARDS STRATEGY

STANDARDS STRATEGY

Market SharingMarket Sharing

Bandwagon Markets Bandwagon Markets

(29)

Standards Marketing

(30)

Standards Marketing

Standards Marketing

(31)

Information Acceleration

Information Acceleration

Information Acceleration in Market Information Acceleration in Market

Research

Research

IA – Information Acceleration IA – Information Acceleration

Use digital technologies create virtual worldsUse digital technologies create virtual worlds

Place the consumers in a virtual buying Place the consumers in a virtual buying

environment

environment

(32)

Information Acceleration

Information Acceleration

Consumer’s traditional purchase simulationConsumer’s traditional purchase simulation

Virtual showroom visitsVirtual showroom visitsAdvertising Advertising

TelevisionTelevision

MagazinesMagazines

NewspapersNewspapers

Review articles and consumer-oriented reportsReview articles and consumer-oriented reportsWord of mouthWord of mouth

(33)

Information Acceleration

Information Acceleration

How about the IA cost ?How about the IA cost ?

Virtual environments can be expensive to Virtual environments can be expensive to

create

create

The authors estimate the current cost of IA The authors estimate the current cost of IA

as between $100,000 to $750,000

as between $100,000 to $750,000

The Net may reduce these costs The Net may reduce these costs

substantially

substantially

Web-based virtual prototyping worked Web-based virtual prototyping worked

well

(34)

Information Acceleration

Information Acceleration

Does Information Acceleration Work ?Does Information Acceleration Work ?

Virtual simulations can replace expensive Virtual simulations can replace expensive

prototypes

prototypes

Large number of possible product variants can be Large number of possible product variants can be

tried

tried

Provide first test use of digital environment in Provide first test use of digital environment in

marketing

marketing

ConclusionConclusion

Speed, Standards and New Features Speed, Standards and New Features

dominate the browser battle dominate the browser battle

(35)

Principles Of Internet Marketing

Principles Of Internet Marketing

Q & A

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