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Lumberyard Release Notes

Lumberyard Release Notes

(2)

Lumberyard Release Notes: Lumberyard Release Notes

Copyright © 2020 Amazon Web Services, Inc. and/or its affiliates. All rights reserved.

Amazon's trademarks and trade dress may not be used in connection with any product or service that is not Amazon's, in any manner that is likely to cause confusion among customers, or in any manner that disparages or discredits Amazon. All other trademarks not owned by Amazon are the property of their respective owners, who may or may not be affiliated with, connected to, or sponsored by Amazon.

(3)

Table of Contents

... xlii

Lumberyard Release Notes ... 1

Lumberyard Release Notes – Beta 1.28 (May 2021) ... 2

Highlights ... 4

Twitch Integration ... 4

Setup and Configuration ... 4

Updated Cloud Gems ... 6

Other Changes and Improvements ... 7

Gems ... 7

Lumberyard APIs ... 8

Feature Deprecations and Removals ... 8

ChatPlay Gem ... 8

Cloud Gem Portal ... 8

Cloud Gems ... 8

Twitch v5 Gem ... 8

More Information ... 8

Fixes ... 8

Bug Fixes ... 9

Known Issues ... 11

Visual Studio 2019 MSVC Compatibility with Lumberyard Beta 1.28 ... 11

3D Studio Max Tools and Plugin ... 11

AI ... 12

Android ... 12

Android Studio ... 13

Animation Editor (EMFX) ... 13

Area Objects and Triggers ... 14

Asset Builder API ... 14

Asset Pipeline ... 14

Audio ... 15

Component Entity System ... 15

Console Variables ... 15

CryEntity ... 16

Data Types ... 16

Decal Component ... 16

Dedicated Server ... 16

Editor ... 17

FBX Settings ... 17

Game Mode Functionality ... 18

Game Projects ... 18

Gems ... 18

Gloss Maps ... 18

Graphics ... 18

GridMate ... 19

Incredibuild ... 19

Installation Paths ... 19

iOS ... 20

Launcher Projects ... 20

Lens Flare Elements ... 20

Linux ... 21

Lmbr.exe ... 21

Lmbr_test.cmd Tool ... 21

Lumberyard Editor ... 22

Lumberyard Installation ... 22

Lumberyard Setup Assistant ... 23

(4)

Lyzard.exe ... 24

macOS ... 24

Material Browser ... 24

Material Editor ... 28

Maya ... 28

Mobile ... 28

Multiplayer Sample ... 28

NVIDIA Blast ... 29

NVIDIA Cloth ... 29

Particle Editor ... 29

Perforce Source Control ... 30

Physics (Legacy) ... 30

PhysX ... 31

PhysX Terrain ... 32

Project Configurator ... 32

SamplesProject ... 33

Script Canvas ... 33

Slices ... 33

Starter Game 2.0 ... 34

Terrain Texture Dimensions ... 35

Track View ... 35

Trigger Area Component ... 36

UI Canvases ... 36

Waf Build System ... 36

Windows Environment Variables ... 37

Miscellaneous ... 37

Lumberyard Release Notes – Beta 1.27.1 (March 2021) ... 39

Lumberyard Release Notes – Beta 1.27 (December 2020) ... 40

Community Contributions ... 42

Installation Notes ... 42

Highlights ... 43

Physics ... 43

NVIDIA Blast Support ... 43

Advanced NVIDIA Cloth Physics ... 48

Websockets Gem ... 48

Updated Twitch ChatPlay Support ... 48

UI 2.0 General Availability ... 49

Dynamic Content Gem Updates ... 59

GameLift Integration ... 59

Multiplayer Gem ... 59

Cinematics Updates ... 59

Improved Setup and Installation ... 59

Android documentation ... 60

Documentation ... 60

Feature Deprecations and Removals ... 61

UI 1.0 ... 61

ChatPlay Gem ... 8

Cloud Gem Portal ... 8

Resource Compiler Image Tool ... 61

More Information ... 8

Improvements ... 62

Animation Editor / EMFX ... 62

Asset Management ... 62

Editor ... 62

GameLift ... 63

Mobile Platforms ... 63

Particle Editor ... 63

(5)

Physics ... 63

Systems ... 64

Terrain ... 64

UI 2.0 ... 64

Fixes and API Deprecations ... 65

Bug Fixes ... 65

API Deprecations and Removals ... 70

Known Issues ... 71

Visual Studio 2019 MSVC Compatibility with Lumberyard Beta 1.27 ... 71

3D Studio Max Tools and Plugin ... 71

Android ... 71

Android Studio ... 73

Animation Editor (EMFX) ... 73

Area Objects and Triggers ... 74

Asset Builder API ... 74

Asset Pipeline ... 74

Audio ... 75

Cloud Canvas ... 75

Cloud Gems ... 76

Component Entity System ... 78

Console Variables ... 79

CryEngineNonRCModule ... 79

CryEntity ... 79

Data Types ... 79

Decal Component ... 79

Dedicated Server ... 80

Editor ... 80

FBX Settings ... 81

Game Mode Functionality ... 81

Game Projects ... 81

Gems ... 81

Gloss Maps ... 82

Graphics ... 82

GridMate ... 82

Incredibuild ... 83

Installation Paths ... 83

iOS ... 83

Launcher Projects ... 84

Lens Flare Elements ... 84

Linux ... 84

Lmbr.exe ... 84

Lmbr_test.cmd Tool ... 85

Lumberyard Editor ... 85

Lumberyard Installation ... 86

Lumberyard Setup Assistant ... 86

Lyzard.exe ... 87

macOS ... 87

Material Browser ... 88

Material Editor ... 91

Maya ... 91

Mobile ... 91

Multiplayer Sample ... 91

NVIDIA Blast ... 92

NVIDIA Cloth ... 92

Particle Editor ... 92

Perforce Source Control ... 93

Physics (Legacy) ... 93

(6)

PhysX ... 94

PhysX Terrain ... 95

Project Configurator ... 95

SamplesProject ... 96

Script Canvas ... 96

Slices ... 96

Starter Game 2.0 ... 97

Terrain Texture Dimensions ... 98

Track View ... 99

Trigger Area Component ... 99

UI Canvases ... 99

Waf Build System ... 100

Windows Environment Variables ... 100

Miscellaneous ... 100

Lumberyard Release Notes – Beta 1.26 (October 2020) ... 102

Highlights ... 104

Community Contributions ... 104

Installation Notes ... 42

Lumberyard Editor: Viewport Interaction Model ... 105

Lumberyard Physics: PhysX Gem ... 107

Lumberyard Physics: NVIDIA Cloth Gem ... 112

Lumberyard Physics: RAD Telemetry Gem ... 116

Terrain & Vegetation ... 118

White Box Tool ... 119

Lumberyard UI 2.0 ... 122

GameLift Gem ... 135

Documentation ... 135

Feature Deprecations and Removals ... 136

CryPhysics ... 136

Cloud Gem Portal ... 8

More Information ... 8

Improvements ... 137

Asset Bundler ... 137

Asset Pipeline ... 137

Asset Processor ... 137

Audio ... 138

Cinematics ... 140

Cloud Canvas ... 140

EBus ... 140

EMFX ... 141

Mobile (Android) ... 141

MultiplayerSample ... 141

Physics / PhysX ... 141

PhysXSamples Gem ... 143

Project Configurator ... 143

UI 2.0 ... 143

Fixes and API Deprecations ... 144

Bug Fixes ... 144

UI 2.0 ... 148

API Deprecations and Removals ... 149

Known Issues ... 149

3D Studio Max Tools and Plugin ... 149

Android ... 150

Android Studio ... 151

Animation Editor (EMFX) ... 151

Area Objects and Triggers ... 152

Asset Builder API ... 152

(7)

Asset Pipeline ... 152

Audio ... 152

Cloud Canvas ... 152

Cloud Gems ... 153

Component Entity System ... 156

Console Variables ... 157

CryEngineNonRCModule ... 157

CryEntity ... 157

Data Types ... 157

Decal Component ... 157

Dedicated Server ... 157

Editor ... 158

EMotion FX (EMFX) ... 158

FBX Settings ... 158

Game Mode Functionality ... 159

Game Projects ... 159

Gems ... 159

Gloss Maps ... 159

Graphics ... 159

GridMate ... 160

Incredibuild ... 160

Installation Paths ... 160

iOS ... 161

Landscape Canvas ... 161

Launcher Projects ... 161

Lens Flare Elements ... 161

Linux ... 162

Lmbr.exe ... 162

Lmbr_test.cmd Tool ... 163

Lumberyard Editor ... 163

Lumberyard Installation ... 164

Lumberyard Setup Assistant ... 164

Lyzard.exe ... 165

macOS ... 165

Material Browser ... 165

Material Editor ... 169

Maya ... 169

Mobile ... 169

Multiplayer Sample ... 169

NVIDIA Cloth ... 171

Particle Editor ... 171

Perforce SourceControl ... 172

Physics (Legacy) ... 172

PhysX ... 173

PhysX Terrain ... 174

Project Configurator ... 174

Resource Compiler ... 174

SamplesProject ... 175

Script Canvas ... 175

Slices ... 175

Starter Game 2.0 ... 175

Terrain Texture Dimensions ... 177

Track View ... 177

Trigger AreaComponent ... 178

UI Canvases ... 178

Waf Build System ... 178

Windows Environment Variables ... 179

(8)

Miscellaneous ... 179

Lumberyard Release Notes – Beta 1.25 (July 2020) ... 181

Highlights ... 183

Community Contributions ... 183

Installation Notes ... 42

Lumberyard UI 2.0 ... 183

White Box Tool Gem (Experimental; Windows 10 PC only at this time) ... 186

Script Canvas ... 190

GPU Support for NVIDIA Cloth Gem ... 192

JSON Serialization ... 193

Landscape Canvas (Preview) ... 194

Animation Editor (EMotionFX) ... 196

Starter Game 2.0 ... 200

Documentation ... 201

Feature Deprecations ... 204

Cloud Canvas ... 204

Animation Editor (EMFX) ... 204

Legacy Terrain ... 204

Lumberyard User Interface ... 204

More Information ... 8

Improvements ... 204

AI and Navigation Components ... 204

Animation Editor (EMFX) ... 205

Dynamic Content Gem ... 206

Physics (PhysX) ... 206

Script Canvas ... 207

UI 2.0 ... 210

Fixes and API Deprecations ... 213

Bug Fixes ... 213

Animation Editor (EMFX) ... 213

Asset Builder ... 213

Asset Processor ... 214

Asset System ... 214

Cloud Canvas ... 214

GameLift Gem ... 214

Installer ... 214

Particle Editor ... 214

Physics (PhysX) ... 214

Sample Projects ... 215

Script Canvas ... 215

Slices ... 218

Terrain ... 218

Deprecated APIs ... 218

Known Issues ... 218

3D Studio Max Tools and Plugin ... 218

Android ... 219

Android Studio ... 219

Animation Editor (EMFX) ... 219

Area Objects and Triggers ... 220

Asset Builder API ... 220

Asset Pipeline ... 220

Audio ... 221

Cloud Canvas ... 221

Cloud Gems ... 223

Component Entity System ... 225

Console Variables ... 225

CryEngineNonRCModule ... 225

(9)

CryEntity ... 225

Data Types ... 226

Decal Component ... 226

Dedicated Server ... 226

Documentation ... 226

Editor ... 226

EMotion FX (EMFX) ... 227

Environment Probe Resources ... 227

FBX Settings ... 227

Game Mode Functionality ... 228

Game Projects ... 228

Gems ... 228

Gloss Maps ... 229

Graphics ... 229

GridMate ... 229

Heightmap File ... 230

High DPI DisplaySupport ... 230

Incredibuild ... 230

Installation Paths ... 230

iOS ... 230

Landscape Canvas ... 161

Launcher Projects ... 231

Lens Flare Elements ... 231

Linux ... 231

Lmbr.exe ... 232

Lmbr_test.cmd Tool ... 232

Lumberyard Editor ... 232

Lumberyard Installation ... 233

Lumberyard Setup Assistant ... 233

Lyzard.exe ... 234

macOS ... 235

Material Browser ... 235

Material Editor ... 239

Maya ... 239

Mobile ... 239

Multiplayer Sample ... 239

NVIDIA Cloth ... 240

Particle Editor ... 240

Perforce SourceControl ... 241

Physics (Legacy) ... 241

PhysX ... 241

PhysX Terrain ... 242

Project Configurator ... 243

Resource Compiler ... 243

SamplesProject ... 243

Script Canvas ... 243

Slices ... 244

Starter Game 2.0 ... 245

Static Mesh Component ... 246

Terrain Texture Dimensions ... 246

Track View ... 246

Trigger AreaComponent ... 247

UI Canvases ... 247

Waf Build System ... 247

Windows Environment Variables ... 248

Miscellaneous ... 248

Lumberyard Release Notes – Beta 1.24 (May 2020) ... 250

(10)

Highlights ... 251

Community Contributions ... 251

Script Canvas ... 252

Visual Studio Support ... 262

GameLift Gem ... 263

Multiplayer Gem ... 263

Editor ... 264

Asset Bundler ... 264

Asset Management and Processing ... 266

UI (LyShine) ... 268

Lumberyard Systems ... 269

Physics ... 269

Documentation ... 273

Breaking Changes ... 273

Deprecations ... 274

Support Announcements ... 275

More Information ... 8

Improvements ... 277

Asset Bundler ... 277

Asset Pipeline and Processor ... 277

EMotionFX (EMFX) ... 277

Project Configurator ... 278

Samples ... 278

Script Canvas ... 278

Support ... 278

User Interface ... 278

Video Playback ... 279

Virtual Reality ... 279

Fixes and API Deprecations ... 279

Bug Fixes ... 279

Deprecated APIs ... 284

Known Issues ... 286

3D Studio Max Tools and Plugin ... 286

Android ... 286

Android Studio ... 287

Animation Editor ... 287

Area Objects and Triggers ... 288

Asset Builder API ... 288

Asset Pipeline ... 288

Audio ... 288

Cloud Canvas ... 289

Cloud Gems ... 290

Cloud Gem Portal ... 293

Component Entity System ... 293

Console Variables ... 294

CryEngineNonRCModule ... 294

CryEntity ... 294

Data Types ... 294

Decal Component ... 294

Dedicated Server ... 294

Editor ... 295

EMotion FX (EMFX) ... 295

Environment Probe Resources ... 295

FBX Settings ... 295

Game Mode Functionality ... 296

Game Projects ... 296

Gems ... 296

(11)

Gloss Maps ... 297

Graphics ... 297

GridMate ... 297

Heightmap File ... 298

High DPI Display Support ... 298

Incredibuild ... 298

Installation Paths ... 298

iOS ... 298

Launcher Projects ... 299

Lens Flare Elements ... 299

Linux ... 299

Lmbr.exe ... 299

Lmbr_test.cmd Tool ... 300

Lumberyard Editor ... 300

Lumberyard Installation ... 301

Lumberyard Setup Assistant ... 301

Lyzard.exe ... 302

macOS ... 302

Material Browser ... 303

Material Editor ... 307

Maya ... 307

Mobile ... 307

Multiplayer Sample ... 307

NVIDIA Cloth ... 308

Particle Editor ... 308

Perforce Source Control ... 309

Physics (Legacy) ... 309

PhysX ... 309

PhysX Terrain ... 310

Project Configurator ... 311

Resource Compiler ... 311

SamplesProject ... 311

Setup Assistant ... 311

Script Canvas ... 311

Slices ... 312

Starter Game ... 313

Static Mesh Component ... 314

Substance Editor ... 314

Terrain Texture Dimensions ... 314

Track View ... 315

Trigger Area Component ... 315

Twitch ChatPlay and Twitch JoinIn ... 316

UI Canvases ... 316

Waf Build System ... 316

Windows Environment Variables ... 316

Miscellaneous ... 317

Lumberyard Release Notes – Beta 1.23 (February 2020) ... 318

Highlights ... 318

New Tutorials ... 319

NVIDIA Cloth Gem ... 319

Slice Upgrade Pipeline ... 320

PhysXSamples Gem ... 321

DevTextures Gem ... 324

Animation: EMotionFX (EMFX) Optimizations ... 325

Breaking Changes ... 326

Lumberyard Development Linux Support ... 326

GameLift Fleet Deployment Support with Lumberyard ... 326

(12)

SSE Support ... 326

Visual Studio 2017 Version Support ... 327

Java Development Kit and Android Support ... 327

Coming Planned Changes ... 327

Python Version Support ... 327

More Information ... 8

Improvements ... 327

Asset Management (Slices) ... 327

Editor ... 328

EMFX (Animation) ... 328

Mobile (Graphics) ... 329

Physics ... 329

UI (LyShine) ... 334

Support (Libraries) ... 334

Systems ... 334

Fixes and Deprecations ... 334

EBus ... 335

Editor ... 335

Graphics ... 335

Physics ... 335

Project Configurator ... 336

Scripting ... 336

Deprecated APIs ... 336

Deprecated Features ... 337

Deprecated Gems ... 337

Known Issues ... 337

3D Studio Max Tools and Plugin ... 339

Android ... 339

Android Studio ... 339

Animation Editor ... 340

Area Objects and Triggers ... 340

Asset Builder API ... 340

Asset Pipeline ... 340

Audio ... 341

Cloud Canvas ... 341

Cloud Gems ... 343

Cloud Gem Portal ... 345

Component Entity System ... 346

Console Variables ... 346

CryEngineNonRCModule ... 346

CryEntity ... 346

Data Types ... 347

Decal Component ... 347

Dedicated Server ... 347

EMotion FX (EMFX) ... 347

Environment Probe Resources ... 348

FBX Settings ... 348

Game Mode Functionality ... 348

Game Projects ... 349

Gems ... 349

Gloss Maps ... 349

Graphics ... 349

GridMate ... 350

Heightmap File ... 350

High DPI Display Support ... 350

Incredibuild ... 351

Installation Paths ... 351

(13)

iOS ... 351

Launcher Projects ... 352

Lens Flare Elements ... 352

Linux ... 352

Lmbr.exe ... 352

Lumberyard Editor ... 352

Lumberyard Installation ... 353

Lumberyard Setup Assistant ... 353

Lmbr.exe ... 354

Lmbr_test.cmd Tool ... 355

Lyzard.exe ... 355

macOS ... 355

Material Browser ... 356

Material Editor ... 359

Maya ... 359

Mobile ... 359

Multiplayer Sample ... 359

NVIDIA Cloth ... 360

Particle Editor ... 360

Perforce Source Control ... 361

Physics (Legacy) ... 361

PhysX ... 361

Project Configurator ... 362

Resource Compiler ... 363

SamplesProject ... 363

Script Canvas ... 363

Slices ... 364

Starter Game ... 364

Static Mesh Component ... 366

Substance Editor ... 366

Terrain Texture Data ... 366

Terrain Texture Dimensions ... 366

Track View ... 367

Trigger Area Component ... 367

Twitch ChatPlay and Twitch JoinIn ... 367

UI Canvases ... 368

Virtual Reality ... 368

Waf Build System ... 368

Windows Environment Variables ... 369

Miscellaneous ... 369

Lumberyard Release Notes – Beta 1.22 (December 2019) ... 371

Highlights ... 371

Visual Studio Support ... 371

Python Support ... 372

Editor Performance ... 372

Asset Pipeline ... 372

AWS Native SDK Version Update ... 373

Memory Stomp Detection Tool (Overrun Detection) ... 373

Asset Memory Analyzer ... 373

More Information ... 8

Improvements and Changes ... 373

Asset Pipeline ... 374

Audio ... 375

AWS Native SDK Support ... 376

Large Worlds ... 376

Mobile ... 376

Networking ... 376

(14)

Platform Support ... 377

PhysX Support ... 377

Python Support ... 377

Systems ... 378

Twitch Commerce SDK ... 381

Visual Studio Support ... 382

Miscellaneous ... 382

Fixes ... 382

Asset Pipeline ... 382

Dynamic Vegetation ... 382

Build ... 382

Editor ... 382

Graphics ... 387

Script Canvas ... 387

Miscellaneous Fixes ... 387

Known Issues ... 388

3D Studio Max Tools and Plugin ... 390

Android ... 390

Android Studio ... 390

Animation Editor ... 390

Area Objects and Triggers ... 391

Asset Builder API ... 391

Asset Pipeline ... 391

Audio ... 392

Audiokinetic Wwise and Wwise LTX ... 392

Audio Components EBus ... 393

Audio Proxy Component ... 393

Cloud Canvas ... 393

Cloud Gems ... 395

Cloud Gem Portal ... 397

Component Entity System ... 398

Console Variables ... 398

CryEngineNonRCModule ... 398

CryEntity ... 398

Data Types ... 399

Decal Component ... 399

Dedicated Server ... 399

DirectX 12 ... 399

Environment Probe Resources ... 400

FBX Settings ... 400

Flow Graph ... 400

Game Mode Functionality ... 401

Game Projects ... 401

Gems ... 401

Geppetto ... 401

Gloss Maps ... 402

Graphics ... 402

GridMate ... 403

Heightmap File ... 403

High DPI Display Support ... 403

Incredibuild ... 403

Installation Paths ... 404

iOS ... 404

Launcher Projects ... 404

Lens Flare Elements ... 404

Linux ... 405

Lmbr.exe ... 405

(15)

Lumberyard Editor ... 405

Lumberyard Installation ... 406

Lumberyard Setup Assistant ... 406

Lmbr.exe ... 407

Lmbr_test.cmd Tool ... 408

Lyzard.exe ... 408

macOS ... 408

Mannequin ... 408

Material Browser ... 409

Material Editor ... 412

Maya ... 412

Mobile ... 412

Multiplayer Sample ... 412

Particle Editor ... 413

Perforce Source Control ... 413

Physics (Legacy) ... 414

PhysX ... 414

Project Configurator ... 415

Resource Compiler ... 415

SamplesProject ... 415

Script Canvas ... 416

Slices ... 417

Starter Game ... 417

Static Mesh Component ... 419

Substance Editor ... 419

Terrain Texture Data ... 419

Terrain Texture Dimensions ... 419

Track View ... 420

Trigger Area Component ... 420

Twitch ChatPlay and Twitch JoinIn ... 420

UI Canvases ... 421

Virtual Reality ... 421

Waf Build System ... 421

Windows Environment Variables ... 422

Miscellaneous ... 422

Lumberyard Release Notes – Beta 1.21 (September 2019) ... 424

Highlights ... 424

Animation Editor ... 424

Launcher Projects ... 426

PhysX ... 428

Systems ... 428

More Information ... 8

Improvements and Changes ... 428

Animation Editor ... 429

Audio ... 429

Graph Canvas ... 429

Mobile ... 432

Networking ... 432

PhysX ... 432

Script Canvas ... 432

SDK Compatibility ... 438

Terrain ... 438

UI Editor ... 439

Miscellaneous ... 439

Fixes ... 440

Amazon Lumberyard Beta 1.21.2 ... 440

Amazon Lumberyard Beta 1.21.1 ... 441

(16)

Asset Editor ... 441

Asset Pipeline ... 441

Cloud Canvas ... 441

PhysX ... 441

Script Canvas ... 442

Systems ... 442

Terrain ... 442

UI Editor ... 443

Known Issues ... 443

3D Studio Max Tools and Plugin ... 445

Android ... 445

Android Studio ... 446

Animation Editor ... 446

Area Objects and Triggers ... 447

Asset Builder API ... 447

Asset Pipeline ... 447

Audio ... 447

Audiokinetic Wwise and Wwise LTX ... 448

Audio Components EBus ... 448

Audio Proxy Component ... 449

Cloud Canvas ... 449

Cloud Gems ... 450

Cloud Gem Portal ... 453

Component Entity System ... 453

Console Variables ... 454

CryEngineNonRCModule ... 454

CryEntity ... 454

Data Types ... 454

Decal Component ... 454

Dedicated Server ... 454

DirectX 12 ... 455

Environment Probe Resources ... 455

FBX Settings ... 455

Flow Graph ... 456

Game Mode Functionality ... 456

Game Projects ... 456

Gems ... 456

Geppetto ... 457

Gloss Maps ... 457

Graphics ... 458

GridMate ... 458

Heightmap File ... 458

High DPI Display Support ... 459

Incredibuild ... 459

Installation Paths ... 459

iOS ... 459

Launcher Projects ... 460

Lens Flare Elements ... 460

Linux ... 460

Lmbr.exe ... 460

Lumberyard Editor ... 460

Lumberyard Installation ... 461

Lumberyard Setup Assistant ... 462

Lmbr.exe ... 463

Lmbr_test.cmd Tool ... 463

Lyzard.exe ... 463

macOS ... 463

(17)

Mannequin ... 464

Material Browser ... 464

Material Editor ... 468

Maya ... 468

Mobile ... 468

Multiplayer Sample ... 468

Particle Editor ... 469

Perforce Source Control ... 469

Physics (Legacy) ... 470

PhysX ... 470

Project Configurator ... 471

Resource Compiler ... 471

SamplesProject ... 471

Script Canvas ... 472

Slices ... 473

Starter Game ... 473

Static Mesh Component ... 475

Substance Editor ... 475

Terrain Texture Data ... 475

Terrain Texture Dimensions ... 475

Track View ... 476

Trigger Area Component ... 476

Twitch ChatPlay and Twitch JoinIn ... 476

UI Canvases ... 477

Virtual Reality ... 477

Visual Studio Support ... 477

Waf Build System ... 478

Windows Environment Variables ... 478

Miscellaneous ... 478

Lumberyard Release Notes – Beta 1.20 (July 2019) ... 480

Highlights ... 480

Asset Processor ... 480

Event Bus (EBus) System ... 481

Audio ... 481

Animation Editor ... 481

Mobile ... 482

PhysX ... 482

More Information ... 8

Improvements and Changes ... 482

Animation Editor ... 483

Asset Pipeline ... 483

Audio ... 484

Debugging ... 484

Mobile ... 484

PhysX ... 484

SDK Compatibility ... 484

Miscellaneous ... 485

Fixes ... 485

Audio ... 485

PhysX ... 486

Known Issues ... 486

3D Studio Max Tools and Plugin ... 488

Android ... 488

Android Studio ... 488

Animation Editor ... 488

Area Objects and Triggers ... 489

Asset Builder API ... 489

(18)

Asset Pipeline ... 489

Audio ... 490

Audiokinetic Wwise and Wwise LTX ... 490

Audio Components EBus ... 491

Audio Proxy Component ... 491

Cloud Canvas ... 491

Cloud Gems ... 493

Cloud Gem Portal ... 496

Component Entity System ... 496

Console Variables ... 496

CryEngineNonRCModule ... 496

CryEntity ... 496

Data Types ... 497

Decal Component ... 497

Dedicated Server ... 497

DirectX 12 ... 497

Environment Probe Resources ... 498

FBX Settings ... 498

Flow Graph ... 498

Game Mode Functionality ... 499

Game Projects ... 499

Gems ... 499

Geppetto ... 499

Gloss Maps ... 500

Graphics ... 500

GridMate ... 501

Heightmap File ... 501

High DPI Display Support ... 501

Incredibuild ... 501

Installation Paths ... 502

iOS ... 502

Launcher Projects ... 502

Lens Flare Elements ... 502

Linux ... 503

Lmbr.exe ... 503

Lumberyard Editor ... 503

Lumberyard Installation ... 504

Lumberyard Setup Assistant ... 504

Lmbr.exe ... 505

Lmbr_test.cmd Tool ... 506

Lyzard.exe ... 506

macOS ... 506

Mannequin ... 506

Material Browser ... 507

Material Editor ... 510

Maya ... 510

Mobile ... 510

Multiplayer Sample ... 510

Particle Editor ... 511

Perforce Source Control ... 511

Physics (Legacy) ... 512

PhysX ... 512

Project Configurator ... 513

Resource Compiler ... 513

SamplesProject ... 513

Script Canvas ... 513

Slices ... 515

(19)

Starter Game ... 515

Static Mesh Component ... 516

Substance Editor ... 516

Terrain Texture Data ... 517

Terrain Texture Dimensions ... 517

Track View ... 517

Trigger Area Component ... 518

Twitch ChatPlay and Twitch JoinIn ... 518

Virtual Reality ... 518

Visual Studio Support ... 519

Waf Build System ... 519

Windows Environment Variables ... 519

Miscellaneous ... 519

Lumberyard Release Notes – Beta 1.19 (June 2019) ... 521

Highlights ... 521

Dynamic Vegetation ... 521

Script Canvas ... 523

New Viewport Interaction Model ... 527

Editing Components in the Viewport ... 528

Improvements and Changes ... 529

Amazon GameLift ... 529

Animation Editor ... 529

Asset Editor ... 529

Audio ... 529

Cloud Canvas ... 530

Lumberyard Editor ... 530

Mobile ... 530

PhysX System ... 531

Script Canvas ... 531

Starter Game ... 532

SDK Compatibility ... 533

Vegetation ... 533

Visual Studio 2017 ... 533

Miscellaneous ... 533

Fixes ... 533

PhysX ... 534

Script Canvas ... 534

Miscellaneous ... 535

Known Issues ... 535

3D Studio Max Tools and Plugin ... 537

Android ... 537

Android Studio ... 538

Animation Editor ... 538

Area Objects and Triggers ... 539

Asset Builder API ... 539

Asset Pipeline ... 539

Audio ... 539

Audiokinetic Wwise and Wwise LTX ... 540

Audio Components EBus ... 540

Audio Proxy Component ... 541

Cloud Canvas ... 541

Cloud Gems ... 542

Cloud Gem Portal ... 545

Component Entity System ... 545

Console Variables ... 546

CryEngineNonRCModule ... 546

CryEntity ... 546

(20)

Data Types ... 546

Decal Component ... 546

Dedicated Server ... 546

DirectX 12 ... 547

Environment Probe Resources ... 547

FBX Settings ... 547

Flow Graph ... 548

Game Mode Functionality ... 548

Game Projects ... 548

Gems ... 548

Geppetto ... 549

Gloss Maps ... 549

Graphics ... 550

GridMate ... 550

Heightmap File ... 550

High DPI Display Support ... 551

Incredibuild ... 551

Installation Paths ... 551

iOS ... 551

Launcher Projects ... 552

Lens Flare Elements ... 552

Linux ... 552

Lmbr.exe ... 552

Lumberyard Editor ... 552

Lumberyard Installation ... 553

Lumberyard Setup Assistant ... 554

Lmbr.exe ... 555

Lmbr_test.cmd Tool ... 555

Lyzard.exe ... 555

macOS ... 555

Mannequin ... 556

Material Browser ... 556

Material Editor ... 560

Maya ... 560

Mobile ... 560

Multiplayer Sample ... 560

Particle Editor ... 561

Perforce Source Control ... 561

Physics (Legacy) ... 562

PhysX ... 562

Project Configurator ... 563

Resource Compiler ... 563

SamplesProject ... 563

Script Canvas ... 563

Slices ... 565

Starter Game ... 565

Static Mesh Component ... 566

Substance Editor ... 567

Terrain Texture Data ... 567

Terrain Texture Dimensions ... 567

Track View ... 567

Trigger Area Component ... 568

Twitch ChatPlay and Twitch JoinIn ... 568

Virtual Reality ... 568

Visual Studio Support ... 569

Waf Build System ... 569

Windows Environment Variables ... 569

(21)

Unknown Title! ... 569

Lumberyard Release Notes – Beta 1.18 (March 2019) ... 571

Highlights ... 571

Asset Processor Faster Scanning Mode ... 571

Edit texture settings for individual images ... 572

Render a scene from a camera to a texture ... 573

Organize commonly used slices with the slice favorites feature ... 574

Use layers to separate content in your level ... 575

Updates to the Lumberyard PhysX system ... 575

New Animation Editor features ... 577

New UI Editor features ... 578

Improvements and Changes ... 579

Amazon GameLift ... 579

Android ... 579

Asset Processor ... 579

Audio ... 580

Component Entity System ... 580

Lua ... 580

Lumberyard Editor ... 581

Mobile ... 581

PhysX System ... 575

SDK Compatibility ... 581

UI Editor ... 581

Visual Studio 2017 ... 582

Fixes ... 582

Asset Processor ... 583

Cloud Canvas ... 583

Component Entity System ... 583

Lua ... 584

Lumberyard Editor ... 584

Lumberyard Installation ... 584

Lumberyard Setup Assistant ... 584

Material Editor ... 584

Particle Editor ... 585

Project Configurator ... 585

Slices ... 585

UI Editor ... 585

Miscellaneous ... 586

Known Issues ... 586

3D Studio Max Tools and Plugin ... 588

Android ... 588

Android Studio ... 588

Animation Editor ... 589

Area Objects and Triggers ... 589

Asset Builder API ... 589

Asset Pipeline ... 590

Audio ... 590

Audiokinetic Wwise and Wwise LTX ... 590

Audio Components EBus ... 591

Audio Proxy Component ... 591

Cloud Canvas ... 591

Cloud Gems ... 593

Cloud Gem Portal ... 596

Component Entity System ... 596

Console Variables ... 596

CryEngineNonRCModule ... 597

CryEntity ... 597

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Data Types ... 597 Decal Component ... 597 Dedicated Server ... 597 DirectX 12 ... 598 Environment Probe Resources ... 598 FBX Settings ... 598 Flow Graph ... 599 Game Mode Functionality ... 599 Game Projects ... 599 Gems ... 599 Geppetto ... 600 Gloss Maps ... 600 Graphics ... 600 GridMate ... 601 Heightmap File ... 601 High DPI Display Support ... 601 Incredibuild ... 602 Installation Paths ... 602 iOS ... 602 Launcher Projects ... 602 Lens Flare Elements ... 603 Linux ... 603 Lmbr.exe ... 603 Lumberyard Editor ... 603 Lumberyard Installation ... 604 Lumberyard Setup Assistant ... 604 Lmbr.exe ... 605 Lmbr_test.cmd Tool ... 606 Lyzard.exe ... 606 macOS ... 606 Mannequin ... 607 Material Browser ... 607 Material Editor ... 611 Maya ... 611 Mobile ... 611 Multiplayer Sample ... 611 Particle Editor ... 612 Perforce Source Control ... 612 Physics (Legacy) ... 613 PhysX ... 613 Project Configurator ... 614 Resource Compiler ... 614 SamplesProject ... 614 Script Canvas ... 614 Slices ... 616 Starter Game ... 616 Static Mesh Component ... 617 Substance Editor ... 618 Terrain Texture Data ... 618 Terrain Texture Dimensions ... 618 Track View ... 618 Trigger Area Component ... 619 Twitch ChatPlay and Twitch JoinIn ... 619 Virtual Reality ... 619 Visual Studio Support ... 620 Waf Build System ... 620 Windows Environment Variables ... 620

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Miscellaneous ... 620 Lumberyard Release Notes – Beta 1.17 (December 2018) ... 622 Highlights ... 622 Identify Slice Overrides and Hierarchies in the Entity Outliner ... 622 Set Entities as Editor Only in the Entity Inspector ... 623 Sort Entities in the Entity Outliner ... 624 Find Entities in Lumberyard Editor ... 625 New Tutorial: Slice Update Walkthrough ... 627 Improvements and Changes ... 627 Audio ... 627 Component Entity System ... 628 Lumberyard Editor ... 629 SDK Compatibility ... 629 UI Editor ... 629 Visual Studio 2017 ... 630 Miscellaneous ... 630 Fixes ... 630 Cinematics ... 630 Slices ... 631 UI Editor ... 631 Known Issues ... 631 3D Studio Max Tools and Plugin ... 633 Android ... 633 Android Studio ... 634 Animation Editor ... 634 Area Objects and Triggers ... 634 Asset Builder API ... 634 Asset Pipeline ... 634 Audio ... 635 Audiokinetic Wwise and Wwise LTX ... 635 Audio Components EBus ... 636 Audio Proxy Component ... 636 Cloud Canvas ... 636 Cloud Gems ... 638 Cloud Gem Defect Reporter ... 639 Cloud Gem Portal ... 639 Console Variables ... 640 CryEngineNonRCModule ... 640 CryEntity ... 640 Data Types ... 640 Decal Component ... 640 Dedicated Server ... 640 DirectX 12 ... 641 Environment Probe Resources ... 641 FBX Settings ... 641 Flow Graph ... 642 Game Mode Functionality ... 642 Game Projects ... 642 Gems ... 642 Geppetto ... 643 Gloss Maps ... 643 Graphics ... 644 Heightmap File ... 644 High DPI Display Support ... 644 Incredibuild ... 645 Installation Paths ... 645 iOS ... 645

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Lens Flare Elements ... 645 Linux ... 646 Lmbr.exe ... 646 Lumberyard Editor ... 646 Lumberyard Installation ... 647 Lumberyard Setup Assistant ... 647 Lmbr.exe ... 648 Lmbr_test.cmd Tool ... 648 Lyzard.exe ... 649 macOS ... 649 Mannequin ... 649 Material Browser ... 649 Material Editor ... 653 Maya ... 653 Mobile ... 653 Multiplayer Sample ... 653 Particle Editor ... 654 Perforce Source Control ... 654 Physics ... 655 Project Configurator ... 655 Resource Compiler ... 655 SamplesProject ... 655 Script Canvas ... 656 Slices ... 657 Starter Game ... 657 Static Mesh Component ... 658 Substance Editor ... 658 Terrain Texture Data ... 658 Terrain Texture Dimensions ... 659 Track View ... 659 Trigger Area Component ... 660 Twitch ChatPlay and Twitch JoinIn ... 660 UI Editor ... 660 Virtual Reality ... 660 Visual Studio Support ... 661 Waf Build System ... 661 Windows Environment Variables ... 661 Miscellaneous ... 662 Lumberyard Release Notes – Beta 1.16 (November 2018) ... 663 Highlights ... 663 Track Memory Allocation for Optimization ... 663 Define the Tangent Space for your Actor ... 663 Create Character Animations with the Simple Motion Component ... 666 Lumberyard Getting Started Guide on GitHub ... 668 New Amazon GameLift Features ... 668 Improvements and Changes ... 668 Animation Editor ... 668 Asset Browser ... 669 Cloud Canvas ... 669 Deployment Tool ... 670 HPHA Memory ... 670 iOS ... 671 macOS ... 671 Mobile Support ... 671 Networking ... 671 Per-Platform Graphics Settings ... 672 SDK Compatibility ... 672

(25)

Texture Streaming on Mobile Devices ... 672 UI Editor ... 672 Visual Studio 2017 ... 673 Miscellaneous ... 673 Fixes ... 673 Animation Editor ... 673 Asset Browser ... 674 Cinematics ... 674 Cloud Canvas ... 676 Component Entity System ... 676 GitHub Pull Requests ... 677 Graphics ... 677 Lumberyard Editor ... 677 Lumberyard Setup Assistant ... 678 Networking ... 678 Starter Game ... 679 UI Editor ... 679 Miscellaneous ... 680 Known Issues ... 680 3D Studio Max Tools and Plugin ... 682 Android ... 682 Android Studio ... 682 Animation Editor ... 683 Area Objects and Triggers ... 683 Asset Builder API ... 683 Asset Pipeline ... 683 Audio ... 684 Audiokinetic Wwise and Wwise LTX ... 684 Audio Components EBus ... 685 Audio Proxy Component ... 685 Cloud Canvas ... 685 Cloud Gems ... 687 Cloud Gem Defect Reporter ... 688 Cloud Gem Portal ... 688 Console Variables ... 688 CryEngineNonRCModule ... 688 CryEntity ... 688 Data Types ... 689 Decal Component ... 689 Dedicated Server ... 689 DirectX 12 ... 689 FBX Settings ... 690 Flow Graph ... 690 Game Mode Functionality ... 690 Game Projects ... 690 Gems ... 691 Geppetto ... 691 Gloss Maps ... 692 Graphics ... 692 Heightmap File ... 692 High DPI Display Support ... 692 Incredibuild ... 693 Installation Paths ... 693 iOS ... 693 Lens Flare Elements ... 693 Linux ... 694 Lmbr.exe ... 694

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Lumberyard Editor ... 694 Lumberyard Installation ... 695 Lumberyard Setup Assistant ... 695 Lmbr.exe ... 696 Lmbr_test.cmd Tool ... 696 Lyzard.exe ... 697 macOS ... 697 Mannequin ... 697 Material Browser ... 697 Material Editor ... 701 Maya ... 701 Mobile ... 701 Multiplayer Sample ... 701 Particle Editor ... 702 Perforce Source Control ... 702 Physics ... 703 Project Configurator ... 703 Resource Compiler ... 703 SamplesProject ... 703 Script Canvas ... 704 Slices ... 705 Starter Game ... 705 Static Mesh Component ... 706 Substance Editor ... 706 Terrain Textures ... 706 Track View ... 707 Trigger Area Component ... 707 Twitch ChatPlay and Twitch JoinIn ... 707 UI Editor ... 708 Virtual Reality ... 708 Visual Studio Support ... 708 Waf Build System ... 709 Windows Environment Variables ... 709 Miscellaneous ... 709 Lumberyard Release Notes – Beta 1.15 (July 2018) ... 711 Highlights ... 711 River and Road Components for the Component Entity System ... 711 New Cloud Gems for Cloud Canvas ... 713 New Tutorial: 5 Time-saving Cloud Gems ... 714 Blend Nodes for the Animation Editor ... 714 Shader Compiler Support for macOS ... 714 Support for Latest Audiokinetic Wwise SDK and Authoring Tool ... 715 Support for Visual Studio 2017 ... 715 SDK Compatibility ... 715 New Amazon GameLift Features ... 716 Improvements and Changes ... 716 AI ... 716 Android ... 716 Animation Editor ... 716 Asset Processor Batch ... 717 Audio ... 717 Cloud Canvas ... 717 Component Entity System ... 717 CryEngine IJobManager API ... 717 Designer Entities ... 717 Gems ... 717 Graphics ... 717

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iOS ... 718 Legacy Tools ... 718 Lumberyard Editor ... 718 macOS ... 718 Mobile Support ... 719 Networking ... 719 Particle System ... 719 UI Editor ... 720 Miscellaneous ... 720 Fixes ... 720 AI ... 720 Android Studio ... 720 Animation Editor ... 721 Asset Browser ... 722 Asset Processor ... 722 Cloud Canvas ... 722 Component Entity System ... 722 Graphics ... 723 Lmbr.exe ... 723 Lumberyard Editor ... 723 Lumberyard Setup Assistant ... 724 macOS ... 724 Mobile ... 724 Networking ... 724 Script Canvas ... 725 Starter Game ... 726 UI Editor ... 726 Miscellaneous ... 726 Known Issues ... 727 3D Studio Max Tools and Plugin ... 728 Android ... 729 Android Studio ... 729 Animation Editor ... 729 Area Objects and Triggers ... 730 Asset Builder API ... 730 Asset Pipeline ... 730 Audio ... 731 Audiokinetic Wwise and Wwise LTX ... 731 Audio Components EBus ... 732 Audio Proxy Component ... 732 Cloud Canvas ... 732 Cloud Gems ... 733 Cloud Gem Defect Reporter ... 734 Cloud Gem Portal ... 734 Component Entity System ... 735 Console Variables ... 735 CryEngineNonRCModule ... 735 CryEntity ... 735 Data Types ... 736 Decal Component ... 736 Dedicated Server ... 736 DirectX 12 ... 736 FBX Settings ... 736 Flow Graph ... 737 Game Mode Functionality ... 737 Game Projects ... 737 Gems ... 737

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Geppetto ... 738 Gloss Maps ... 738 Graphics ... 738 Heightmap File ... 739 High DPI Display Support ... 739 Incredibuild ... 739 Installation Paths ... 740 iOS ... 740 Lens Flare Elements ... 740 Linux ... 740 Lmbr.exe ... 741 Lumberyard Editor ... 741 Lumberyard Installation ... 742 Lumberyard Setup Assistant ... 742 Lmbr.exe ... 743 Lmbr_test.cmd Tool ... 743 Lyzard.exe ... 743 macOS ... 744 Mannequin ... 744 Material Browser ... 744 Material Editor ... 748 Maya ... 748 Mobile ... 748 Multiplayer Sample ... 748 Particle Editor ... 749 Perforce Source Control ... 749 Physics ... 750 Project Configurator ... 750 Resource Compiler ... 750 SamplesProject ... 750 Script Canvas ... 751 Slices ... 752 Starter Game ... 752 Static Mesh Component ... 753 Substance Editor ... 753 Terrain Textures ... 753 Track View ... 754 Trigger Area Component ... 754 Twitch ChatPlay and Twitch JoinIn ... 754 UI Editor ... 755 Virtual Reality ... 755 Visual Studio Support ... 755 Waf Build System ... 756 Windows Environment Variables ... 756 Miscellaneous ... 756 Lumberyard Release Notes – Beta 1.14 (May 2018) ... 758 Highlights ... 758 New Components for the Component Entity System ... 758 New Script Canvas Features ... 762 Use Morph Targets in the Animation Editor ... 763 Use Virtual Gamepad Gem to Create Touch Screen Controls ... 764 New Particle Emitter Component for UI Editor ... 766 Support for Visual Studio 2017 ... 766 New Script Canvas Tutorials ... 766 New Amazon GameLift Features ... 766 SDK Compatibility ... 767 Improvements and Changes ... 767

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Android ... 767 Animation Editor ... 767 Audio ... 768 Component Entity System ... 768 iOS ... 768 Lumberyard Editor ... 768 Mobile Support ... 768 Script Canvas ... 768 Visual Studio Support ... 769 Fixes ... 769 Lumberyard Beta 1.14.0.1 ... 769 Lumberyard Beta 1.14 ... 769 Known Issues ... 777 3D Studio Max Tools and Plugin ... 778 Android ... 779 Android Studio ... 779 Animation Editor ... 779 Area Objects and Triggers ... 780 Asset Builder API ... 780 Asset Pipeline ... 780 Audio ... 781 Audiokinetic Wwise and Wwise LTX ... 781 Audio Components EBus ... 782 Audio Proxy Component ... 782 Cloud Canvas ... 782 Cloud Gems ... 783 Cloud Gem Portal ... 784 Component Entity System ... 784 Console Variables ... 784 CryEngineNonRCModule ... 784 CryEntity ... 785 Data Types ... 785 Decal Component ... 785 Dedicated Server ... 785 DirectX 12 ... 785 FBX Settings ... 785 Flow Graph ... 786 Game Mode Functionality ... 786 Game Projects ... 786 Gems ... 786 Geppetto ... 787 Gloss Maps ... 787 Graphics ... 788 Heightmap File ... 788 High DPI Display Support ... 788 Incredibuild ... 788 Installation Paths ... 789 iOS ... 789 Legacy Sample (GameSDK) ... 789 Lens Flare Elements ... 789 Linux ... 789 Lmbr.exe ... 790 Lumberyard Editor ... 790 Lumberyard Installation ... 791 Lumberyard Setup Assistant ... 791 Lmbr.exe ... 792 Lmbr_test.cmd Tool ... 793

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Lyzard.exe ... 793 macOS ... 793 Mannequin ... 793 Material Browser ... 793 Material Editor ... 797 Maya ... 797 Mobile ... 797 Multiplayer Sample ... 797 Particle Editor ... 798 Perforce Source Control ... 798 Physics ... 799 Profiler ... 799 Project Configurator ... 799 Resource Compiler ... 799 SamplesProject ... 800 Script Canvas ... 800 Skinned Mesh Assets ... 801 Slices ... 801 Starter Game ... 801 Static Mesh Component ... 803 Substance Editor ... 803 Terrain Textures ... 803 Track View ... 803 Trigger Area Component ... 803 Twitch ChatPlay and Twitch JoinIn ... 804 UI Editor ... 804 Virtual Reality ... 804 Visual Studio Support ... 805 Waf Build System ... 805 Waterfall Shader ... 805 Windows Environment Variables ... 805 Miscellaneous ... 805 Lumberyard Release Notes – Beta 1.13 (March 2018) ... 807 Highlights ... 807 New Lumberyard PhysX System ... 807 Navigation Components for the Component Entity System ... 808 Cross-Communication Feature for Cloud Gems ... 809 Major Changes to Lumberyard Documentation ... 810 New Configuring the Cloud Tutorials ... 813 New Amazon GameLift Features ... 813 SDK Compatibility ... 813 Improvements and Changes ... 813 Android ... 814 Asset Pipeline ... 814 Cloud Canvas ... 814 Component Entity System ... 815 CryEngine IJobManager API ... 815 FBX Files ... 815 Lumberyard Editor ... 815 Lumberyard Setup Assistant ... 815 macOS ... 816 Material Editor ... 816 Physics ... 816 Starter Game ... 816 Substance Gem ... 816 VisArea ... 816 Miscellaneous ... 817

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Fixes ... 817 AI ... 817 Animation Editor ... 818 Android ... 818 Asset Pipeline ... 818 Cloud Canvas ... 819 Component Entity System ... 819 iOS ... 820 Lmbr.exe ... 820 Lumberyard Editor ... 821 Lumberyard Setup Assistant ... 822 macOS ... 822 Physics ... 822 Project Configurator ... 822 Scripting ... 822 Starter Game ... 823 Terrain ... 823 Track View ... 823 Miscellaneous ... 823 Known Issues ... 824 3D Studio Max Tools and Plugin ... 825 Android ... 826 Android Studio ... 826 Animation Editor ... 826 Area Objects and Triggers ... 827 Asset Pipeline ... 827 Audio ... 827 Audiokinetic Wwise and Wwise LTX ... 828 Audio Components EBus ... 828 Audio Proxy Component ... 829 Cloud Canvas ... 829 Cloud Gems ... 830 Cloud Gem Portal ... 830 Component Entity System ... 831 Console Variables ... 831 CryEngineNonRCModule ... 831 CryEntity ... 831 Data Types ... 831 Decal Component ... 832 Dedicated Server ... 832 DirectX 12 ... 832 FBX Settings ... 832 Flow Graph ... 833 Game Mode Functionality ... 833 Game Projects ... 833 Gems ... 833 Geppetto ... 834 Gloss Maps ... 834 Graphics ... 834 Heightmap File ... 835 High DPI Display Support ... 835 Incredibuild ... 835 Installation Paths ... 835 iOS ... 836 Legacy Sample (GameSDK) ... 836 Lens Flare Elements ... 836 Linux ... 836

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Lumberyard Editor ... 836 Lumberyard Installation ... 838 Lumberyard Setup Assistant ... 838 Lmbr.exe ... 839 Lmbr_test.cmd Tool ... 839 Lyzard.exe ... 839 macOS ... 839 Mannequin ... 840 Material Browser ... 840 Material Editor ... 844 Maya ... 844 Mobile ... 844 Multiplayer Sample ... 844 Particle Editor ... 845 Perforce Source Control ... 845 Physics ... 846 Profiler ... 846 Project Configurator ... 846 Resource Compiler ... 846 SamplesProject ... 846 Script Canvas ... 846 Slices ... 847 Starter Game ... 848 Static Mesh Component ... 848 Substance Editor ... 848 Terrain Textures ... 848 Track View ... 849 Trigger Area Component ... 849 Twitch ChatPlay and Twitch JoinIn ... 849 UI Editor ... 849 Virtual Reality ... 850 Visual Studio Support ... 850 Waf Build System ... 850 Waterfall Shader ... 850 Windows Environment Variables ... 851 Miscellaneous ... 851 Lumberyard Release Notes – Beta 1.12 (December 2017) ... 853 Highlights ... 853 Use the Fur Shader to Create Short-Medium Length Fur ... 853 New Components for the Component Entity System ... 855 Use the Water Gem to Create Bodies of Water ... 863 Use the Visibility Gem to Create Indoor Areas ... 863 New Script Canvas Features ... 866 New Cloud Canvas Features ... 867 Enable Carrier ACK Feedback ... 868 New UI Editor Features ... 868 Use the Audio Preload Component for ATL Preloads ... 868 New Amazon GameLift Features ... 868 SDK Compatibility ... 868 Improvements and Changes ... 869 Android ... 869 Asset Pipeline ... 869 Audio ... 870 Cloud Canvas ... 870 Component Entity System ... 870 Documentation ... 871 Gems ... 871

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Lmbr.exe ... 872 Lumberyard Editor ... 872 Lyzard.exe ... 872 macOS ... 873 Mobile ... 873 Networking ... 873 Physics (Legacy) ... 873 Project Configurator ... 874 Script Canvas ... 874 Starter Game ... 875 Track View ... 875 UI Editor ... 875 Virtual Reality ... 875 Miscellaneous ... 875 Fixes ... 876 Lumberyard Beta 1.12.0.1 ... 876 GitHub – Customer Contributions ... 877 AI ... 877 Animation Editor ... 877 Asset Pipeline ... 878 Audio ... 879 Cloud Canvas ... 879 Component Entity System ... 879 Lmbr.exe ... 879 Lumberyard Editor ... 879 Lumberyard Setup Assistant ... 881 macOS ... 881 Material Editor ... 881 Mobile ... 882 Networking ... 882 Particle System ... 882 Perforce Source Control ... 882 Physics ... 883 Project Configurator ... 883 Script Canvas ... 883 Starter Game ... 883 Substances ... 884 Track View ... 884 Twitch ChatPlay ... 884 UI Editor ... 884 Virtual Reality ... 884 Miscellaneous ... 884 Known Issues ... 885 3D Studio Max Tools and Plugin ... 886 3rdParty Directory ... 887 Android ... 887 Android Studio ... 887 Animation Editor ... 887 Area Objects and Triggers ... 888 Asset Pipeline ... 888 Audio ... 889 Audiokinetic Wwise and Wwise LTX ... 889 Audio Components EBus ... 889 Audio Proxy Component ... 890 AZ Test Scanner ... 890 Builder SDK ... 890 Cloud Canvas ... 890

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Cloud Gems ... 891 Cloud Gem Portal ... 892 Component Entity System ... 892 Console Variables ... 892 CryEngine IJobManager API ... 892 CryEngineNonRCModule ... 892 CryEntity ... 892 Data Types ... 893 Decal Component ... 893 Dedicated Server ... 893 DirectX 12 ... 893 FBX Settings ... 893 Flow Graph ... 894 Game Mode Functionality ... 894 Game Projects ... 894 Gems ... 894 Geppetto ... 895 Gloss Maps ... 895 Graphics ... 895 Heightmap File ... 896 High DPI Display Support ... 896 Incredibuild ... 896 Installation Paths ... 896 iOS ... 896 Legacy Sample (GameSDK) ... 897 Lens Flare Elements ... 897 Linux ... 897 Lmbr.exe ... 897 Lumberyard Editor ... 898 Lumberyard Setup Assistant ... 899 Lmbr.exe ... 900 Lmbr_test.cmd Tool ... 900 Lyzard.exe ... 901 macOS ... 901 Mannequin ... 901 Material Browser ... 901 Material Editor ... 905 Maya ... 905 Mobile ... 905 Particle Editor ... 905 Perforce Source Control ... 906 Physics ... 906 Profiler ... 907 Project Configurator ... 907 Remote Shader Compiler ... 907 Resource Compiler ... 907 SamplesProject ... 907 Script Canvas ... 907 Slices ... 908 Starter Game ... 908 Static Mesh Component ... 909 Substance Editor ... 909 Terrain Textures ... 909 Track View ... 909 Trigger Area Component ... 910 Twitch ChatPlay and Twitch JoinIn ... 910 UI Editor ... 910

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Virtual Reality ... 910 Visual Studio Support ... 911 Waf Build System ... 911 Waterfall Shader ... 911 Windows Environment Variables ... 911 Miscellaneous ... 911 Lumberyard Release Notes – Beta 1.11 (September 2017) ... 913 Highlights ... 913 New Animation Editor for Lumberyard and Animation Sample Levels ... 914 Use Script Canvas to Script Game Logic and Behaviors ... 916 New High Quality Shadow Component ... 918 New Graphics Scripting Gem ... 920 Use Toon Shading to Create Non-Photorealistic Rendering Effects ... 920 New Cloud Canvas Features ... 921 Starter Game is the Default Project in Lumberyard Editor ... 922 Create Game Projects from a Default Template or Empty Template ... 923 Use the Simple Level to Learn How to Manipulate Objects ... 924 Use the Microphone Gem to Capture Audio ... 925 Easily Transition from CryEntity to the Lumberyard Component Entity System ... 925 New Features and Improvements for the Component Entity System ... 926 Easily Import Your Assets into Lumberyard ... 927 Use the Viewport Camera Selector to Position Your Camera ... 927 Support for Linear Skinning Added to Geppetto ... 927 New UI Editor Features ... 928 New Amazon GameLift Features ... 928 SDK Compatibility ... 928 Improvements and Changes ... 928 Android ... 929 Asset Pipeline ... 929 Code Changes ... 929 Component Entity System ... 931 Empty Template Changes ... 931 FBX Settings ... 934 Gems ... 934 Geppetto and Mannequin ... 934 iOS ... 935 Lumberyard Editor ... 935 Lumberyard Setup Assistant ... 935 macOS ... 935 Mobile ... 936 Networking ... 936 Particle System ... 936 Project Configurator ... 936 Twitch and Twitch ChatPlay ... 936 UI Editor ... 936 Miscellaneous ... 937 Fixes ... 937 Lumberyard Beta 1.11.1 ... 938 Android ... 938 Asset Browser ... 939 Asset Pipeline ... 939 Asset Processor ... 939 Component Entity System ... 940 Console ... 940 FBX Settings ... 940 Graphics ... 940 Lumberyard Editor ... 940

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Lumberyard Setup Assistant ... 943 macOS ... 943 Mannequin ... 943 Material Editor ... 943 Networking ... 944 Particle System ... 944 Perforce Source Control ... 944 Project Configurator ... 944 Time of Day ... 945 UI Editor ... 945 Miscellaneous ... 946 Known Issues ... 946 3D Studio Max Tools and Plugin ... 948 3rdParty Directory ... 948 Android ... 948 Animation Editor ... 949 Area Objects and Triggers ... 949 Asset Pipeline ... 949 Audio ... 950 Audiokinetic Wwise and Wwise LTX ... 950 Audio Components EBus ... 950 Audio Proxy Component ... 951 Builder SDK ... 951 Cloud Canvas ... 951 Cloud Gems ... 952 Cloud Gem Portal ... 953 Component Entity System ... 953 CryEngineNonRCModule ... 953 Data Types ... 953 Decal Component ... 953 Dedicated Server ... 953 DirectX 12 ... 954 FBX Settings ... 954 FeatureTests ... 954 Flow Graph ... 955 Game Mode Functionality ... 955 Gems ... 955 Geppetto ... 956 Gloss Maps ... 956 Graphics ... 956 High DPI Display Support ... 957 Incredibuild ... 957 Installation Paths ... 957 iOS ... 957 Legacy Sample (GameSDK) ... 957 Lens Flare Elements ... 958 Linux ... 958 Lumberyard Editor ... 958 Lumberyard Setup Assistant ... 959 Lmbr_test.cmd Tool ... 960 Lyzard.exe ... 961 macOS ... 961 Mannequin ... 961 Material Browser ... 961 Material Editor ... 965 Maya ... 965 Mobile ... 965

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Particle Editor ... 965 Perforce Source Control ... 966 Physics ... 966 Profiler ... 967 Project Configurator ... 967 Resource Compiler ... 967 SamplesProject ... 967 Script Canvas ... 967 Starter Game ... 968 Static Mesh Component ... 968 Slices ... 968 Terrain Textures ... 968 Track View ... 969 Trigger Area Component ... 969 Twitch ChatPlay and Twitch JoinIn ... 969 UI Editor ... 969 Virtual Reality ... 970 Visual Studio Support ... 970 Waf Build System ... 970 Waterfall Shader ... 970 Windows Environment Variables ... 971 Miscellaneous ... 971 Lumberyard Release Notes – Beta 1.10 (August 2017) ... 972 Highlights ... 972 Starter Game Action Update ... 972 Reduce Pixelated Edges with Temporal Antialiasing ... 973 Use Order-Independent Transparency to Correctly Display Transparent Objects ... 974 Build DirectX 12 Supported Applications ... 975 New Docking System in Lumberyard Editor ... 976 New Cloud Canvas Features ... 977 Improvements for Networking, Cloud Gems, and the Cloud Gem Portal ... 977 New Features and Improvements for the Component Entity System ... 977 New Amazon GameLift Features ... 978 Asset Processor Displays Real-Time Logging ... 979 New UI Features – Drag-and-Drop Functionality and Layout Components ... 980 Virtual Reality Updates Include NullVR Gem and Tracking Level Node ... 981 Control the Playback for a Component Entity Sequence ... 981 SDK Compatibility ... 982 Improvements and Changes ... 982 Fixes ... 990 Known Issues ... 998 Lumberyard Release Notes – Beta 1.9 (April 2017) ... 1014 Highlights ... 1014 Choose an Express or Custom Lumberyard Installation ... 1014 Rate Lumberyard and Provide Feedback ... 1015 Starter Game Sample ... 1016 Cloud Canvas Updates: Cloud Gem Player Account and AWS SDK Upgrade Script ... 1017 New Features and Improvements for the Particle Editor ... 1018 SpeedTree 8 Comes to Lumberyard ... 1018 Blend Layer Updates ... 1019 Test Code Changes with Amazon GameLift Local ... 1020 New Virtual Reality Features ... 1020 Added Support for Features in the UI System ... 1023 Physically Based Shading (PBS) Reference Material Gem ... 1023 New Comment Component ... 1023 Improvements and Changes ... 1023 Fixes ... 1029

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Lumberyard Beta 1.9.0.1 ... 1029 Lumberyard Beta 1.9 ... 1029 Known Issues ... 1036 Lumberyard Release Notes – Beta 1.8 (February 2017) ... 1048 Highlights ... 1048 Cloud Gems Framework ... 1048 Cloud Gem Portal ... 1049 New Look for Lumberyard Editor ... 1050 FBX SDK Installation Files in Lumberyard Setup Assistant ... 1051 Multiple UV Support for Meshes ... 1052 Animate Component Entities in the Track View Editor ... 1053 Amazon GameLift – Game Session Queues and Player Data ... 1054 Behavior Context Replaces the Script Context ... 1055 Behavior Context Updates for Component Entity Lua Scripts ... 1055 New RAD Telemetry Gem ... 1055 New Virtual Reality Features ... 1055 Preview Systems and Tools ... 1055 Mobile Support – Access Native Features with JNI Pointer Types ... 1056 macOS Support – Asset Processor Now Supported ... 1056 Support for Dynamic Content in UI Editor Components ... 1056 Improvements and Changes ... 1056 Fixes ... 1059 Lumberyard Beta 1.8.0.1 ... 1059 Lumberyard Beta 1.8 ... 1060 Known Issues ... 1062 Lumberyard Release Notes – Beta 1.7 (January 2017) ... 1073 Highlights ... 1073 Install Visual Studio 2013 and 2015 with Lumberyard Setup Assistant ... 1073 Multiplayer Sample Project and Spawner Component Example ... 1074 New Audio and Shape Components ... 1076 New Video Playback Gem ... 1077 New Animation Features ... 1077 ScreenFader Added to Post-processing Effects ... 1077 Numerous Cloud Canvas Updates – Cloud Gem Framework, Command Lines, and AWS SDK ... 1078 New Amazon GameLift Features ... 1078 AZ Test Scanner HTML Report Updated ... 1079 Virtual Reality Project Sample Demonstrates Building VR Applications ... 1079 Stereoscopic Spherical Video for Virtual Reality ... 1080 Haptic Feedback for Motion Controllers ... 1080 Lumberyard Integrates with Perforce ... 1081 Preview Systems and Tools ... 1081 New Asset Browser Replaces File Browser ... 1081 New FBX Settings Features ... 1082 Mobile Support – Improved Methods to Deploy Builds ... 1083 New UI Editor Components and Features ... 1084 Improvements and Changes ... 1085 Fixes ... 1090 Lumberyard Beta 1.7.0.2 ... 1090 Lumberyard Beta 1.7.0.1 ... 1090 Lumberyard Beta 1.7 ... 1090 Known Issues ... 1095 Lumberyard Release Notes – Beta 1.6 (November 2016) ... 1105 Highlights ... 1105 Download Third-Party SDKs Using Lumberyard Setup Assistant ... 1105 New Sample Level Demonstrates Particle Effects ... 1106 Create Overlay of Stats and Events for a Game Stream ... 1107 New Amazon GameLift Features ... 1108

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Multiple Deployments of Cloud Canvas Resources ... 1108 Supported Version of Audiokinetic Wwise LTX and Wwise Updated ... 1109 Preview Systems and Tools ... 1109 FBX Settings – UV Selection for Static Meshes ... 1109 Mobile Support – Build Games for iOS and Android Devices ... 1109 macOS Support – Use Metal for Rendering ... 1110 New UI Editor Components and Features ... 1110 Improvements and Changes ... 1110 Fixes ... 1114 Known Issues ... 1118 Lumberyard Release Notes – Beta 1.5 (September 2016) ... 1127 Highlights ... 1127 New Sample Level Demonstrates Particle Effects ... 1127 Search and Sort Game Sessions ... 1130 Updated Functionality for UI Canvases and Elements ... 1130 Cloud Canvas Adds an AWS Resource Importer ... 1131 AzTestScanner Supports Integration Tests ... 1132 Preview Systems and Tools ... 1132 Mobile Support – Android Studio and Clang Compiler ... 1132 Particle Editor Adds Custom Attribute Panels, Trail Particles, and GPU Particles ... 1132 New Components Added to the Component Entity System ... 1138 System Entity Editor – Customize System Components ... 1139 Improvements and Changes ... 1140 Fixes ... 1142 Known Issues ... 1144 Lumberyard Release Notes – Beta 1.4 (August 2016) ... 1152 Highlights ... 1152 News Messages Now Appear in Lumberyard Editor ... 1152 New Gem Samples Demonstrate Environment Special Effects ... 1153 New Decal Sample File Demonstrates Using Decals in a Level ... 1156 Use Lua Scripting to Control a Mannequin Controller for a Character ... 1157 Live Reload Skin Files Automatically in Lumberyard Editor ... 1158 Use Gems to Define Cloud Canvas Resource Manager Resource Groups ... 1158 New Functionality in the VR Controller Level ... 1158 Preview Your UI Canvas to See How Interactive Components Change States ... 1161 GridMate Supports Encrypted Connections ... 1161 Amazon GameLift Now Tracks the Health of Each Game Server Process ... 1161 Preview Systems and Tools ... 1161 FBX Importer – Physics Mesh Support ... 1161 Mobile Support – Android Studio and Compute Shaders on iOS ... 1161 Networking – Profiler Tool Gathers Usage Statistics ... 1162 Component Entity System – New Components ... 1162 Lua IDE – Lua Editor and Debugger Tools ... 1163 Improvements and Changes ... 1164 Fixes ... 1168 Lumberyard Beta 1.4.0.1 ... 1168 Lumberyard Beta 1.4 ... 1168 Known Issues ... 1172 Lumberyard Release Notes – Beta 1.3 (June 2016) ... 1179 Highlights ... 1179 Create VR experiences for the Oculus Rift and HTC Vive ... 1179 Native support for HDR televisions ... 1181 Create slow- or fast-changing fog with volumetric fog ... 1181 Create ambient occlusion in outdoor environments ... 1182 New gather-based depth of field ... 1183 Create terrain with splat masks ... 1184 View performance statistics using the integrated graphics profiler ... 1185

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Create and manage AWS resources ... 1186 Static data system for managing game properties via the cloud ... 1187 New networking features for better game management and control of bandwidth usage ... 1187 Lumberyard Command Line Tool ... 1187 Statoscope (Legacy) ... 1187 AzTestScanner ... 1188 Preview Systems and Tools ... 1188 Mobile support – Build games for iOS and Android devices ... 1189 OS X support – Build games for Mac computers ... 1189 New UI Editor components ... 1191 Improvements and Changes ... 1192 Fixes ... 1195 Lumberyard Beta 1.3.0.1 ... 1195 Lumberyard Beta 1.3 ... 1196 Known Issues ... 1201 Lumberyard Release Notes – Beta 1.2 (April 2016) ... 1208 Highlights ... 1208

Lumberyard Launcher is now Lumberyard Setup Assistant – New name, same great

functionality ... 1208 Audio Tutorial – Get started with integrating sounds in your Lumberyard project ... 1209 Preview Systems and Tools ... 1210 Mobile Support – Build games for iOS and Android devices ... 1211 Network Binding for Components – Create components that can be bound and synchronized

over the network ... 1213 Particle Editor – Create more detailed particle effects with lower performance impact ... 1213 UI Animation System – Animate properties on UI components ... 1214 Improvements and Changes ... 1216 Fixes ... 1218 Known Issues ... 1221 Lumberyard Release Notes – Beta 1.1 (March 2016) ... 1226 Highlights ... 1226 Lumberyard Installer – Quickly and easily download and install Lumberyard ... 1226 New Gems to extend functionality ... 1227 Substance Editor – Procedurally import and modify materials ... 1227 Twitch ChatPlay – New voting functionality ... 1229 Twitch Join JoinIn Samples ... 1229 Amazon GameLift – Autoscaling and expanded game server availability ... 1230 Preview Systems and Tools ... 1230 Cloud Canvas Resource Manager – Easily manage your AWS resources from Lumberyard Editor 1231 component entity system – Configure and manage game entities ... 1231 FBX Settings – Import meshes quickly and seamlessly ... 1232 Mobile support – Build games for iOS and Android devices ... 1233 Improvements and Changes ... 1235 Fixes ... 1237 Known Issues ... 1241 Lumberyard Release Notes – Beta 1.0 (February 2016) ... 1245 Highlights ... 1245 Lumberyard Launcher ... 1245 Asset Processor ... 1246 Gems System and Gems ... 1246 Geppetto Tool and Animation ... 1246 Maya and Max Tools ... 1248 Particle Editor ... 1248 Audio ... 1248 Networking ... 1248 Waf Build System ... 1248 Twitch ChatPlay and Twitch JoinIn ... 1248

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Cloud Canvas ... 1249 Amazon GameLift ... 1249 Sample Projects and Levels ... 1249 Preview Systems and Tools ... 1255 Component Entity System ... 1255 Mannequin ... 1256 Project Configurator ... 1256 UI Editor ... 1256 Improvements and Changes ... 1257 Fixes ... 1266 Known Issues ... 1282

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Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog to learn more.

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Lumberyard Release Notes

Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source. With Lumberyard, you get a growing set of tools to help create the highest quality games, engage massive communities of fans, and connect to the vast compute and storage of the cloud.

Keep reading to learn about the Highlights and Bug Fixes in the latest version of Lumberyard (Beta v1.28).

Looking to get Amazon Lumberyard, or interested in giving it a spin? Download it here!

Already got it? Share your feedback in the Amazon Lumberyard forums.

For more information about Lumberyard, see the following:

Amazon Lumberyard Welcome Guide – Get familiar with the basics of Lumberyard and walk through setup and installation.

Amazon Lumberyard Tutorials – Learn how to use Amazon Lumberyard with developer led step-by- step video tutorials.

Amazon Lumberyard User Guide – Learn more about Lumberyard features and systems, such as networking, character and animation, and audio tools.

Amazon Lumberyard UI Extensions Guide – Learn about extending the Lumberyard user interface to support your custom tools and workflows.

Amazon Lumberyard C++ API Reference – Learn more about the fundamental C++ API operations of the Lumberyard component entity system.

As we continue to improve Lumberyard, we want to thank everyone in our developer community.

Without your participation in the forums, your messages, and your bug reports, Lumberyard wouldn’t be as strong as it is. Keep sending your feedback to [email protected]. If you haven’t spoken up on the forums yet, we would love to have you. You can also keep up with new changes on our blog and leave comments to let us know what you think.

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Lumberyard Release Notes – Beta 1.28 (May 2021)

It’s been awhile, hasn’t it? If you’ve checked out our recent AWS Lumberyard blog series, you might’ve noticed that we’re working on something big. Really big. That work has been taking a fair amount of time and energy, but we’re also chugging right along with the current Lumberyard Beta, and we’re pleased to release version 1.28! This time around, we have an updated Twitch Gem, an improved setup and installation experience, and a fresh buffet of various smaller improvements to serve up for you, along with over 40 bug fixes.

Let’s check it out, shall we?

Keep sending feedback to our forums and to [email protected]! For the latest Lumberyard updates, follow us on Twitter, Facebook, and our blog.

Looking to get v1.28 of Amazon Lumberyard, or interested in giving it a spin? Download it here.

New to Lumberyard? Watch Learn Lumberyard in 20 Minutes. (And maybe subscribe to our official Lumberyard YouTube channel, too!)

Already a user? Share your feedback in the Amazon Lumberyard forums.

Lumberyard 1.28 Beta Visual Studio Requirements

• Amazon Lumberyard Beta 1.28 now supports up to Visual Studio 2017 version 15.9.34 or 2019 version 16.9.2, including the Community Edition for both.

• The minimum required versions are:

• Visual Studio 2017 (any Edition): version 15.9.14, or:

• Visual Studio 2019 (any Edition): version 16.2.4

NOTE: There are some issues that arise when using the MSVC compiler shipped with Visual Studio 2019 versions 16.8, 16.8.1, and 16.8.2. For more details, check out the Lumberyard 1.28 Known Issues (p. 11).

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Topics

• Highlights (p. 4)

• Other Changes and Improvements (p. 7)

• Feature Deprecations and Removals (p. 8)

• More Information (p. 8)

• Fixes (p. 8)

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Highlights

• Known Issues (p. 11)

Installation Notes Important

If you are using Visual Studio 2017, we recommend installing the Visual Studio C++

Redistributables for Visual Studio 2012 and Visual Studio 2019 before installing Lumberyard.

See Amazon Lumberyard system requirements in the Welcome Guide for installation information.

• If you are using Visual Studio 2017, use the Visual Studio 2019 version of Project Configurator (\dev

\Bin64vc142\ProjectConfigurator.exe) to create and switch projects.

Highlights

Now, let’s review what’s shipping this time around. Here’s a sampling of our favorite new features and improvements found in Lumberyard Beta 1.28.

Twitch Integration

Integrating your game with Twitch streaming? Well, you’re in luck! We’re pleased to share the new Twitch API Gem, which provides an updated wrapper for the latest Twitch REST API. (The older Twitch Gem, written for what’s now the legacy Twitch v5 API, has been renamed to Twitch v5 and is considered deprecated.) This new Gem has the full API reflected to both Script Canvas and Lua. Hooray!

Read the Twitch API Gem documentation here. Developing with C++? Read the rewritten C++ API docs and check out the updated code examples!

Setup and Configuration

We’ve made some quality-of-life improvements to the Setup Assistant and Project Configurator that will make life a little clearer and friendlier for new users and current ones alike.

First, we clarified the differences between an Express Installation and a Full Installation during setup.

We don’t need to write anything about it here because the UI now tells you what you get with either installation type. No need to go to the docs!

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Setup and Configuration

We’ve also simplified, clarified, and generally cleaned up the heapin' helpin' of options you see when you start an install. Check it out! (Much nicer, huh?)

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