Lumberyard Release Notes
Lumberyard Release Notes
Lumberyard Release Notes: Lumberyard Release Notes
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Table of Contents
... xlii
Lumberyard Release Notes ... 1
Lumberyard Release Notes – Beta 1.28 (May 2021) ... 2
Highlights ... 4
Twitch Integration ... 4
Setup and Configuration ... 4
Updated Cloud Gems ... 6
Other Changes and Improvements ... 7
Gems ... 7
Lumberyard APIs ... 8
Feature Deprecations and Removals ... 8
ChatPlay Gem ... 8
Cloud Gem Portal ... 8
Cloud Gems ... 8
Twitch v5 Gem ... 8
More Information ... 8
Fixes ... 8
Bug Fixes ... 9
Known Issues ... 11
Visual Studio 2019 MSVC Compatibility with Lumberyard Beta 1.28 ... 11
3D Studio Max Tools and Plugin ... 11
AI ... 12
Android ... 12
Android Studio ... 13
Animation Editor (EMFX) ... 13
Area Objects and Triggers ... 14
Asset Builder API ... 14
Asset Pipeline ... 14
Audio ... 15
Component Entity System ... 15
Console Variables ... 15
CryEntity ... 16
Data Types ... 16
Decal Component ... 16
Dedicated Server ... 16
Editor ... 17
FBX Settings ... 17
Game Mode Functionality ... 18
Game Projects ... 18
Gems ... 18
Gloss Maps ... 18
Graphics ... 18
GridMate ... 19
Incredibuild ... 19
Installation Paths ... 19
iOS ... 20
Launcher Projects ... 20
Lens Flare Elements ... 20
Linux ... 21
Lmbr.exe ... 21
Lmbr_test.cmd Tool ... 21
Lumberyard Editor ... 22
Lumberyard Installation ... 22
Lumberyard Setup Assistant ... 23
Lyzard.exe ... 24
macOS ... 24
Material Browser ... 24
Material Editor ... 28
Maya ... 28
Mobile ... 28
Multiplayer Sample ... 28
NVIDIA Blast ... 29
NVIDIA Cloth ... 29
Particle Editor ... 29
Perforce Source Control ... 30
Physics (Legacy) ... 30
PhysX ... 31
PhysX Terrain ... 32
Project Configurator ... 32
SamplesProject ... 33
Script Canvas ... 33
Slices ... 33
Starter Game 2.0 ... 34
Terrain Texture Dimensions ... 35
Track View ... 35
Trigger Area Component ... 36
UI Canvases ... 36
Waf Build System ... 36
Windows Environment Variables ... 37
Miscellaneous ... 37
Lumberyard Release Notes – Beta 1.27.1 (March 2021) ... 39
Lumberyard Release Notes – Beta 1.27 (December 2020) ... 40
Community Contributions ... 42
Installation Notes ... 42
Highlights ... 43
Physics ... 43
NVIDIA Blast Support ... 43
Advanced NVIDIA Cloth Physics ... 48
Websockets Gem ... 48
Updated Twitch ChatPlay Support ... 48
UI 2.0 General Availability ... 49
Dynamic Content Gem Updates ... 59
GameLift Integration ... 59
Multiplayer Gem ... 59
Cinematics Updates ... 59
Improved Setup and Installation ... 59
Android documentation ... 60
Documentation ... 60
Feature Deprecations and Removals ... 61
UI 1.0 ... 61
ChatPlay Gem ... 8
Cloud Gem Portal ... 8
Resource Compiler Image Tool ... 61
More Information ... 8
Improvements ... 62
Animation Editor / EMFX ... 62
Asset Management ... 62
Editor ... 62
GameLift ... 63
Mobile Platforms ... 63
Particle Editor ... 63
Physics ... 63
Systems ... 64
Terrain ... 64
UI 2.0 ... 64
Fixes and API Deprecations ... 65
Bug Fixes ... 65
API Deprecations and Removals ... 70
Known Issues ... 71
Visual Studio 2019 MSVC Compatibility with Lumberyard Beta 1.27 ... 71
3D Studio Max Tools and Plugin ... 71
Android ... 71
Android Studio ... 73
Animation Editor (EMFX) ... 73
Area Objects and Triggers ... 74
Asset Builder API ... 74
Asset Pipeline ... 74
Audio ... 75
Cloud Canvas ... 75
Cloud Gems ... 76
Component Entity System ... 78
Console Variables ... 79
CryEngineNonRCModule ... 79
CryEntity ... 79
Data Types ... 79
Decal Component ... 79
Dedicated Server ... 80
Editor ... 80
FBX Settings ... 81
Game Mode Functionality ... 81
Game Projects ... 81
Gems ... 81
Gloss Maps ... 82
Graphics ... 82
GridMate ... 82
Incredibuild ... 83
Installation Paths ... 83
iOS ... 83
Launcher Projects ... 84
Lens Flare Elements ... 84
Linux ... 84
Lmbr.exe ... 84
Lmbr_test.cmd Tool ... 85
Lumberyard Editor ... 85
Lumberyard Installation ... 86
Lumberyard Setup Assistant ... 86
Lyzard.exe ... 87
macOS ... 87
Material Browser ... 88
Material Editor ... 91
Maya ... 91
Mobile ... 91
Multiplayer Sample ... 91
NVIDIA Blast ... 92
NVIDIA Cloth ... 92
Particle Editor ... 92
Perforce Source Control ... 93
Physics (Legacy) ... 93
PhysX ... 94
PhysX Terrain ... 95
Project Configurator ... 95
SamplesProject ... 96
Script Canvas ... 96
Slices ... 96
Starter Game 2.0 ... 97
Terrain Texture Dimensions ... 98
Track View ... 99
Trigger Area Component ... 99
UI Canvases ... 99
Waf Build System ... 100
Windows Environment Variables ... 100
Miscellaneous ... 100
Lumberyard Release Notes – Beta 1.26 (October 2020) ... 102
Highlights ... 104
Community Contributions ... 104
Installation Notes ... 42
Lumberyard Editor: Viewport Interaction Model ... 105
Lumberyard Physics: PhysX Gem ... 107
Lumberyard Physics: NVIDIA Cloth Gem ... 112
Lumberyard Physics: RAD Telemetry Gem ... 116
Terrain & Vegetation ... 118
White Box Tool ... 119
Lumberyard UI 2.0 ... 122
GameLift Gem ... 135
Documentation ... 135
Feature Deprecations and Removals ... 136
CryPhysics ... 136
Cloud Gem Portal ... 8
More Information ... 8
Improvements ... 137
Asset Bundler ... 137
Asset Pipeline ... 137
Asset Processor ... 137
Audio ... 138
Cinematics ... 140
Cloud Canvas ... 140
EBus ... 140
EMFX ... 141
Mobile (Android) ... 141
MultiplayerSample ... 141
Physics / PhysX ... 141
PhysXSamples Gem ... 143
Project Configurator ... 143
UI 2.0 ... 143
Fixes and API Deprecations ... 144
Bug Fixes ... 144
UI 2.0 ... 148
API Deprecations and Removals ... 149
Known Issues ... 149
3D Studio Max Tools and Plugin ... 149
Android ... 150
Android Studio ... 151
Animation Editor (EMFX) ... 151
Area Objects and Triggers ... 152
Asset Builder API ... 152
Asset Pipeline ... 152
Audio ... 152
Cloud Canvas ... 152
Cloud Gems ... 153
Component Entity System ... 156
Console Variables ... 157
CryEngineNonRCModule ... 157
CryEntity ... 157
Data Types ... 157
Decal Component ... 157
Dedicated Server ... 157
Editor ... 158
EMotion FX (EMFX) ... 158
FBX Settings ... 158
Game Mode Functionality ... 159
Game Projects ... 159
Gems ... 159
Gloss Maps ... 159
Graphics ... 159
GridMate ... 160
Incredibuild ... 160
Installation Paths ... 160
iOS ... 161
Landscape Canvas ... 161
Launcher Projects ... 161
Lens Flare Elements ... 161
Linux ... 162
Lmbr.exe ... 162
Lmbr_test.cmd Tool ... 163
Lumberyard Editor ... 163
Lumberyard Installation ... 164
Lumberyard Setup Assistant ... 164
Lyzard.exe ... 165
macOS ... 165
Material Browser ... 165
Material Editor ... 169
Maya ... 169
Mobile ... 169
Multiplayer Sample ... 169
NVIDIA Cloth ... 171
Particle Editor ... 171
Perforce SourceControl ... 172
Physics (Legacy) ... 172
PhysX ... 173
PhysX Terrain ... 174
Project Configurator ... 174
Resource Compiler ... 174
SamplesProject ... 175
Script Canvas ... 175
Slices ... 175
Starter Game 2.0 ... 175
Terrain Texture Dimensions ... 177
Track View ... 177
Trigger AreaComponent ... 178
UI Canvases ... 178
Waf Build System ... 178
Windows Environment Variables ... 179
Miscellaneous ... 179
Lumberyard Release Notes – Beta 1.25 (July 2020) ... 181
Highlights ... 183
Community Contributions ... 183
Installation Notes ... 42
Lumberyard UI 2.0 ... 183
White Box Tool Gem (Experimental; Windows 10 PC only at this time) ... 186
Script Canvas ... 190
GPU Support for NVIDIA Cloth Gem ... 192
JSON Serialization ... 193
Landscape Canvas (Preview) ... 194
Animation Editor (EMotionFX) ... 196
Starter Game 2.0 ... 200
Documentation ... 201
Feature Deprecations ... 204
Cloud Canvas ... 204
Animation Editor (EMFX) ... 204
Legacy Terrain ... 204
Lumberyard User Interface ... 204
More Information ... 8
Improvements ... 204
AI and Navigation Components ... 204
Animation Editor (EMFX) ... 205
Dynamic Content Gem ... 206
Physics (PhysX) ... 206
Script Canvas ... 207
UI 2.0 ... 210
Fixes and API Deprecations ... 213
Bug Fixes ... 213
Animation Editor (EMFX) ... 213
Asset Builder ... 213
Asset Processor ... 214
Asset System ... 214
Cloud Canvas ... 214
GameLift Gem ... 214
Installer ... 214
Particle Editor ... 214
Physics (PhysX) ... 214
Sample Projects ... 215
Script Canvas ... 215
Slices ... 218
Terrain ... 218
Deprecated APIs ... 218
Known Issues ... 218
3D Studio Max Tools and Plugin ... 218
Android ... 219
Android Studio ... 219
Animation Editor (EMFX) ... 219
Area Objects and Triggers ... 220
Asset Builder API ... 220
Asset Pipeline ... 220
Audio ... 221
Cloud Canvas ... 221
Cloud Gems ... 223
Component Entity System ... 225
Console Variables ... 225
CryEngineNonRCModule ... 225
CryEntity ... 225
Data Types ... 226
Decal Component ... 226
Dedicated Server ... 226
Documentation ... 226
Editor ... 226
EMotion FX (EMFX) ... 227
Environment Probe Resources ... 227
FBX Settings ... 227
Game Mode Functionality ... 228
Game Projects ... 228
Gems ... 228
Gloss Maps ... 229
Graphics ... 229
GridMate ... 229
Heightmap File ... 230
High DPI DisplaySupport ... 230
Incredibuild ... 230
Installation Paths ... 230
iOS ... 230
Landscape Canvas ... 161
Launcher Projects ... 231
Lens Flare Elements ... 231
Linux ... 231
Lmbr.exe ... 232
Lmbr_test.cmd Tool ... 232
Lumberyard Editor ... 232
Lumberyard Installation ... 233
Lumberyard Setup Assistant ... 233
Lyzard.exe ... 234
macOS ... 235
Material Browser ... 235
Material Editor ... 239
Maya ... 239
Mobile ... 239
Multiplayer Sample ... 239
NVIDIA Cloth ... 240
Particle Editor ... 240
Perforce SourceControl ... 241
Physics (Legacy) ... 241
PhysX ... 241
PhysX Terrain ... 242
Project Configurator ... 243
Resource Compiler ... 243
SamplesProject ... 243
Script Canvas ... 243
Slices ... 244
Starter Game 2.0 ... 245
Static Mesh Component ... 246
Terrain Texture Dimensions ... 246
Track View ... 246
Trigger AreaComponent ... 247
UI Canvases ... 247
Waf Build System ... 247
Windows Environment Variables ... 248
Miscellaneous ... 248
Lumberyard Release Notes – Beta 1.24 (May 2020) ... 250
Highlights ... 251
Community Contributions ... 251
Script Canvas ... 252
Visual Studio Support ... 262
GameLift Gem ... 263
Multiplayer Gem ... 263
Editor ... 264
Asset Bundler ... 264
Asset Management and Processing ... 266
UI (LyShine) ... 268
Lumberyard Systems ... 269
Physics ... 269
Documentation ... 273
Breaking Changes ... 273
Deprecations ... 274
Support Announcements ... 275
More Information ... 8
Improvements ... 277
Asset Bundler ... 277
Asset Pipeline and Processor ... 277
EMotionFX (EMFX) ... 277
Project Configurator ... 278
Samples ... 278
Script Canvas ... 278
Support ... 278
User Interface ... 278
Video Playback ... 279
Virtual Reality ... 279
Fixes and API Deprecations ... 279
Bug Fixes ... 279
Deprecated APIs ... 284
Known Issues ... 286
3D Studio Max Tools and Plugin ... 286
Android ... 286
Android Studio ... 287
Animation Editor ... 287
Area Objects and Triggers ... 288
Asset Builder API ... 288
Asset Pipeline ... 288
Audio ... 288
Cloud Canvas ... 289
Cloud Gems ... 290
Cloud Gem Portal ... 293
Component Entity System ... 293
Console Variables ... 294
CryEngineNonRCModule ... 294
CryEntity ... 294
Data Types ... 294
Decal Component ... 294
Dedicated Server ... 294
Editor ... 295
EMotion FX (EMFX) ... 295
Environment Probe Resources ... 295
FBX Settings ... 295
Game Mode Functionality ... 296
Game Projects ... 296
Gems ... 296
Gloss Maps ... 297
Graphics ... 297
GridMate ... 297
Heightmap File ... 298
High DPI Display Support ... 298
Incredibuild ... 298
Installation Paths ... 298
iOS ... 298
Launcher Projects ... 299
Lens Flare Elements ... 299
Linux ... 299
Lmbr.exe ... 299
Lmbr_test.cmd Tool ... 300
Lumberyard Editor ... 300
Lumberyard Installation ... 301
Lumberyard Setup Assistant ... 301
Lyzard.exe ... 302
macOS ... 302
Material Browser ... 303
Material Editor ... 307
Maya ... 307
Mobile ... 307
Multiplayer Sample ... 307
NVIDIA Cloth ... 308
Particle Editor ... 308
Perforce Source Control ... 309
Physics (Legacy) ... 309
PhysX ... 309
PhysX Terrain ... 310
Project Configurator ... 311
Resource Compiler ... 311
SamplesProject ... 311
Setup Assistant ... 311
Script Canvas ... 311
Slices ... 312
Starter Game ... 313
Static Mesh Component ... 314
Substance Editor ... 314
Terrain Texture Dimensions ... 314
Track View ... 315
Trigger Area Component ... 315
Twitch ChatPlay and Twitch JoinIn ... 316
UI Canvases ... 316
Waf Build System ... 316
Windows Environment Variables ... 316
Miscellaneous ... 317
Lumberyard Release Notes – Beta 1.23 (February 2020) ... 318
Highlights ... 318
New Tutorials ... 319
NVIDIA Cloth Gem ... 319
Slice Upgrade Pipeline ... 320
PhysXSamples Gem ... 321
DevTextures Gem ... 324
Animation: EMotionFX (EMFX) Optimizations ... 325
Breaking Changes ... 326
Lumberyard Development Linux Support ... 326
GameLift Fleet Deployment Support with Lumberyard ... 326
SSE Support ... 326
Visual Studio 2017 Version Support ... 327
Java Development Kit and Android Support ... 327
Coming Planned Changes ... 327
Python Version Support ... 327
More Information ... 8
Improvements ... 327
Asset Management (Slices) ... 327
Editor ... 328
EMFX (Animation) ... 328
Mobile (Graphics) ... 329
Physics ... 329
UI (LyShine) ... 334
Support (Libraries) ... 334
Systems ... 334
Fixes and Deprecations ... 334
EBus ... 335
Editor ... 335
Graphics ... 335
Physics ... 335
Project Configurator ... 336
Scripting ... 336
Deprecated APIs ... 336
Deprecated Features ... 337
Deprecated Gems ... 337
Known Issues ... 337
3D Studio Max Tools and Plugin ... 339
Android ... 339
Android Studio ... 339
Animation Editor ... 340
Area Objects and Triggers ... 340
Asset Builder API ... 340
Asset Pipeline ... 340
Audio ... 341
Cloud Canvas ... 341
Cloud Gems ... 343
Cloud Gem Portal ... 345
Component Entity System ... 346
Console Variables ... 346
CryEngineNonRCModule ... 346
CryEntity ... 346
Data Types ... 347
Decal Component ... 347
Dedicated Server ... 347
EMotion FX (EMFX) ... 347
Environment Probe Resources ... 348
FBX Settings ... 348
Game Mode Functionality ... 348
Game Projects ... 349
Gems ... 349
Gloss Maps ... 349
Graphics ... 349
GridMate ... 350
Heightmap File ... 350
High DPI Display Support ... 350
Incredibuild ... 351
Installation Paths ... 351
iOS ... 351
Launcher Projects ... 352
Lens Flare Elements ... 352
Linux ... 352
Lmbr.exe ... 352
Lumberyard Editor ... 352
Lumberyard Installation ... 353
Lumberyard Setup Assistant ... 353
Lmbr.exe ... 354
Lmbr_test.cmd Tool ... 355
Lyzard.exe ... 355
macOS ... 355
Material Browser ... 356
Material Editor ... 359
Maya ... 359
Mobile ... 359
Multiplayer Sample ... 359
NVIDIA Cloth ... 360
Particle Editor ... 360
Perforce Source Control ... 361
Physics (Legacy) ... 361
PhysX ... 361
Project Configurator ... 362
Resource Compiler ... 363
SamplesProject ... 363
Script Canvas ... 363
Slices ... 364
Starter Game ... 364
Static Mesh Component ... 366
Substance Editor ... 366
Terrain Texture Data ... 366
Terrain Texture Dimensions ... 366
Track View ... 367
Trigger Area Component ... 367
Twitch ChatPlay and Twitch JoinIn ... 367
UI Canvases ... 368
Virtual Reality ... 368
Waf Build System ... 368
Windows Environment Variables ... 369
Miscellaneous ... 369
Lumberyard Release Notes – Beta 1.22 (December 2019) ... 371
Highlights ... 371
Visual Studio Support ... 371
Python Support ... 372
Editor Performance ... 372
Asset Pipeline ... 372
AWS Native SDK Version Update ... 373
Memory Stomp Detection Tool (Overrun Detection) ... 373
Asset Memory Analyzer ... 373
More Information ... 8
Improvements and Changes ... 373
Asset Pipeline ... 374
Audio ... 375
AWS Native SDK Support ... 376
Large Worlds ... 376
Mobile ... 376
Networking ... 376
Platform Support ... 377
PhysX Support ... 377
Python Support ... 377
Systems ... 378
Twitch Commerce SDK ... 381
Visual Studio Support ... 382
Miscellaneous ... 382
Fixes ... 382
Asset Pipeline ... 382
Dynamic Vegetation ... 382
Build ... 382
Editor ... 382
Graphics ... 387
Script Canvas ... 387
Miscellaneous Fixes ... 387
Known Issues ... 388
3D Studio Max Tools and Plugin ... 390
Android ... 390
Android Studio ... 390
Animation Editor ... 390
Area Objects and Triggers ... 391
Asset Builder API ... 391
Asset Pipeline ... 391
Audio ... 392
Audiokinetic Wwise and Wwise LTX ... 392
Audio Components EBus ... 393
Audio Proxy Component ... 393
Cloud Canvas ... 393
Cloud Gems ... 395
Cloud Gem Portal ... 397
Component Entity System ... 398
Console Variables ... 398
CryEngineNonRCModule ... 398
CryEntity ... 398
Data Types ... 399
Decal Component ... 399
Dedicated Server ... 399
DirectX 12 ... 399
Environment Probe Resources ... 400
FBX Settings ... 400
Flow Graph ... 400
Game Mode Functionality ... 401
Game Projects ... 401
Gems ... 401
Geppetto ... 401
Gloss Maps ... 402
Graphics ... 402
GridMate ... 403
Heightmap File ... 403
High DPI Display Support ... 403
Incredibuild ... 403
Installation Paths ... 404
iOS ... 404
Launcher Projects ... 404
Lens Flare Elements ... 404
Linux ... 405
Lmbr.exe ... 405
Lumberyard Editor ... 405
Lumberyard Installation ... 406
Lumberyard Setup Assistant ... 406
Lmbr.exe ... 407
Lmbr_test.cmd Tool ... 408
Lyzard.exe ... 408
macOS ... 408
Mannequin ... 408
Material Browser ... 409
Material Editor ... 412
Maya ... 412
Mobile ... 412
Multiplayer Sample ... 412
Particle Editor ... 413
Perforce Source Control ... 413
Physics (Legacy) ... 414
PhysX ... 414
Project Configurator ... 415
Resource Compiler ... 415
SamplesProject ... 415
Script Canvas ... 416
Slices ... 417
Starter Game ... 417
Static Mesh Component ... 419
Substance Editor ... 419
Terrain Texture Data ... 419
Terrain Texture Dimensions ... 419
Track View ... 420
Trigger Area Component ... 420
Twitch ChatPlay and Twitch JoinIn ... 420
UI Canvases ... 421
Virtual Reality ... 421
Waf Build System ... 421
Windows Environment Variables ... 422
Miscellaneous ... 422
Lumberyard Release Notes – Beta 1.21 (September 2019) ... 424
Highlights ... 424
Animation Editor ... 424
Launcher Projects ... 426
PhysX ... 428
Systems ... 428
More Information ... 8
Improvements and Changes ... 428
Animation Editor ... 429
Audio ... 429
Graph Canvas ... 429
Mobile ... 432
Networking ... 432
PhysX ... 432
Script Canvas ... 432
SDK Compatibility ... 438
Terrain ... 438
UI Editor ... 439
Miscellaneous ... 439
Fixes ... 440
Amazon Lumberyard Beta 1.21.2 ... 440
Amazon Lumberyard Beta 1.21.1 ... 441
Asset Editor ... 441
Asset Pipeline ... 441
Cloud Canvas ... 441
PhysX ... 441
Script Canvas ... 442
Systems ... 442
Terrain ... 442
UI Editor ... 443
Known Issues ... 443
3D Studio Max Tools and Plugin ... 445
Android ... 445
Android Studio ... 446
Animation Editor ... 446
Area Objects and Triggers ... 447
Asset Builder API ... 447
Asset Pipeline ... 447
Audio ... 447
Audiokinetic Wwise and Wwise LTX ... 448
Audio Components EBus ... 448
Audio Proxy Component ... 449
Cloud Canvas ... 449
Cloud Gems ... 450
Cloud Gem Portal ... 453
Component Entity System ... 453
Console Variables ... 454
CryEngineNonRCModule ... 454
CryEntity ... 454
Data Types ... 454
Decal Component ... 454
Dedicated Server ... 454
DirectX 12 ... 455
Environment Probe Resources ... 455
FBX Settings ... 455
Flow Graph ... 456
Game Mode Functionality ... 456
Game Projects ... 456
Gems ... 456
Geppetto ... 457
Gloss Maps ... 457
Graphics ... 458
GridMate ... 458
Heightmap File ... 458
High DPI Display Support ... 459
Incredibuild ... 459
Installation Paths ... 459
iOS ... 459
Launcher Projects ... 460
Lens Flare Elements ... 460
Linux ... 460
Lmbr.exe ... 460
Lumberyard Editor ... 460
Lumberyard Installation ... 461
Lumberyard Setup Assistant ... 462
Lmbr.exe ... 463
Lmbr_test.cmd Tool ... 463
Lyzard.exe ... 463
macOS ... 463
Mannequin ... 464
Material Browser ... 464
Material Editor ... 468
Maya ... 468
Mobile ... 468
Multiplayer Sample ... 468
Particle Editor ... 469
Perforce Source Control ... 469
Physics (Legacy) ... 470
PhysX ... 470
Project Configurator ... 471
Resource Compiler ... 471
SamplesProject ... 471
Script Canvas ... 472
Slices ... 473
Starter Game ... 473
Static Mesh Component ... 475
Substance Editor ... 475
Terrain Texture Data ... 475
Terrain Texture Dimensions ... 475
Track View ... 476
Trigger Area Component ... 476
Twitch ChatPlay and Twitch JoinIn ... 476
UI Canvases ... 477
Virtual Reality ... 477
Visual Studio Support ... 477
Waf Build System ... 478
Windows Environment Variables ... 478
Miscellaneous ... 478
Lumberyard Release Notes – Beta 1.20 (July 2019) ... 480
Highlights ... 480
Asset Processor ... 480
Event Bus (EBus) System ... 481
Audio ... 481
Animation Editor ... 481
Mobile ... 482
PhysX ... 482
More Information ... 8
Improvements and Changes ... 482
Animation Editor ... 483
Asset Pipeline ... 483
Audio ... 484
Debugging ... 484
Mobile ... 484
PhysX ... 484
SDK Compatibility ... 484
Miscellaneous ... 485
Fixes ... 485
Audio ... 485
PhysX ... 486
Known Issues ... 486
3D Studio Max Tools and Plugin ... 488
Android ... 488
Android Studio ... 488
Animation Editor ... 488
Area Objects and Triggers ... 489
Asset Builder API ... 489
Asset Pipeline ... 489
Audio ... 490
Audiokinetic Wwise and Wwise LTX ... 490
Audio Components EBus ... 491
Audio Proxy Component ... 491
Cloud Canvas ... 491
Cloud Gems ... 493
Cloud Gem Portal ... 496
Component Entity System ... 496
Console Variables ... 496
CryEngineNonRCModule ... 496
CryEntity ... 496
Data Types ... 497
Decal Component ... 497
Dedicated Server ... 497
DirectX 12 ... 497
Environment Probe Resources ... 498
FBX Settings ... 498
Flow Graph ... 498
Game Mode Functionality ... 499
Game Projects ... 499
Gems ... 499
Geppetto ... 499
Gloss Maps ... 500
Graphics ... 500
GridMate ... 501
Heightmap File ... 501
High DPI Display Support ... 501
Incredibuild ... 501
Installation Paths ... 502
iOS ... 502
Launcher Projects ... 502
Lens Flare Elements ... 502
Linux ... 503
Lmbr.exe ... 503
Lumberyard Editor ... 503
Lumberyard Installation ... 504
Lumberyard Setup Assistant ... 504
Lmbr.exe ... 505
Lmbr_test.cmd Tool ... 506
Lyzard.exe ... 506
macOS ... 506
Mannequin ... 506
Material Browser ... 507
Material Editor ... 510
Maya ... 510
Mobile ... 510
Multiplayer Sample ... 510
Particle Editor ... 511
Perforce Source Control ... 511
Physics (Legacy) ... 512
PhysX ... 512
Project Configurator ... 513
Resource Compiler ... 513
SamplesProject ... 513
Script Canvas ... 513
Slices ... 515
Starter Game ... 515
Static Mesh Component ... 516
Substance Editor ... 516
Terrain Texture Data ... 517
Terrain Texture Dimensions ... 517
Track View ... 517
Trigger Area Component ... 518
Twitch ChatPlay and Twitch JoinIn ... 518
Virtual Reality ... 518
Visual Studio Support ... 519
Waf Build System ... 519
Windows Environment Variables ... 519
Miscellaneous ... 519
Lumberyard Release Notes – Beta 1.19 (June 2019) ... 521
Highlights ... 521
Dynamic Vegetation ... 521
Script Canvas ... 523
New Viewport Interaction Model ... 527
Editing Components in the Viewport ... 528
Improvements and Changes ... 529
Amazon GameLift ... 529
Animation Editor ... 529
Asset Editor ... 529
Audio ... 529
Cloud Canvas ... 530
Lumberyard Editor ... 530
Mobile ... 530
PhysX System ... 531
Script Canvas ... 531
Starter Game ... 532
SDK Compatibility ... 533
Vegetation ... 533
Visual Studio 2017 ... 533
Miscellaneous ... 533
Fixes ... 533
PhysX ... 534
Script Canvas ... 534
Miscellaneous ... 535
Known Issues ... 535
3D Studio Max Tools and Plugin ... 537
Android ... 537
Android Studio ... 538
Animation Editor ... 538
Area Objects and Triggers ... 539
Asset Builder API ... 539
Asset Pipeline ... 539
Audio ... 539
Audiokinetic Wwise and Wwise LTX ... 540
Audio Components EBus ... 540
Audio Proxy Component ... 541
Cloud Canvas ... 541
Cloud Gems ... 542
Cloud Gem Portal ... 545
Component Entity System ... 545
Console Variables ... 546
CryEngineNonRCModule ... 546
CryEntity ... 546
Data Types ... 546
Decal Component ... 546
Dedicated Server ... 546
DirectX 12 ... 547
Environment Probe Resources ... 547
FBX Settings ... 547
Flow Graph ... 548
Game Mode Functionality ... 548
Game Projects ... 548
Gems ... 548
Geppetto ... 549
Gloss Maps ... 549
Graphics ... 550
GridMate ... 550
Heightmap File ... 550
High DPI Display Support ... 551
Incredibuild ... 551
Installation Paths ... 551
iOS ... 551
Launcher Projects ... 552
Lens Flare Elements ... 552
Linux ... 552
Lmbr.exe ... 552
Lumberyard Editor ... 552
Lumberyard Installation ... 553
Lumberyard Setup Assistant ... 554
Lmbr.exe ... 555
Lmbr_test.cmd Tool ... 555
Lyzard.exe ... 555
macOS ... 555
Mannequin ... 556
Material Browser ... 556
Material Editor ... 560
Maya ... 560
Mobile ... 560
Multiplayer Sample ... 560
Particle Editor ... 561
Perforce Source Control ... 561
Physics (Legacy) ... 562
PhysX ... 562
Project Configurator ... 563
Resource Compiler ... 563
SamplesProject ... 563
Script Canvas ... 563
Slices ... 565
Starter Game ... 565
Static Mesh Component ... 566
Substance Editor ... 567
Terrain Texture Data ... 567
Terrain Texture Dimensions ... 567
Track View ... 567
Trigger Area Component ... 568
Twitch ChatPlay and Twitch JoinIn ... 568
Virtual Reality ... 568
Visual Studio Support ... 569
Waf Build System ... 569
Windows Environment Variables ... 569
Unknown Title! ... 569
Lumberyard Release Notes – Beta 1.18 (March 2019) ... 571
Highlights ... 571
Asset Processor Faster Scanning Mode ... 571
Edit texture settings for individual images ... 572
Render a scene from a camera to a texture ... 573
Organize commonly used slices with the slice favorites feature ... 574
Use layers to separate content in your level ... 575
Updates to the Lumberyard PhysX system ... 575
New Animation Editor features ... 577
New UI Editor features ... 578
Improvements and Changes ... 579
Amazon GameLift ... 579
Android ... 579
Asset Processor ... 579
Audio ... 580
Component Entity System ... 580
Lua ... 580
Lumberyard Editor ... 581
Mobile ... 581
PhysX System ... 575
SDK Compatibility ... 581
UI Editor ... 581
Visual Studio 2017 ... 582
Fixes ... 582
Asset Processor ... 583
Cloud Canvas ... 583
Component Entity System ... 583
Lua ... 584
Lumberyard Editor ... 584
Lumberyard Installation ... 584
Lumberyard Setup Assistant ... 584
Material Editor ... 584
Particle Editor ... 585
Project Configurator ... 585
Slices ... 585
UI Editor ... 585
Miscellaneous ... 586
Known Issues ... 586
3D Studio Max Tools and Plugin ... 588
Android ... 588
Android Studio ... 588
Animation Editor ... 589
Area Objects and Triggers ... 589
Asset Builder API ... 589
Asset Pipeline ... 590
Audio ... 590
Audiokinetic Wwise and Wwise LTX ... 590
Audio Components EBus ... 591
Audio Proxy Component ... 591
Cloud Canvas ... 591
Cloud Gems ... 593
Cloud Gem Portal ... 596
Component Entity System ... 596
Console Variables ... 596
CryEngineNonRCModule ... 597
CryEntity ... 597
Data Types ... 597 Decal Component ... 597 Dedicated Server ... 597 DirectX 12 ... 598 Environment Probe Resources ... 598 FBX Settings ... 598 Flow Graph ... 599 Game Mode Functionality ... 599 Game Projects ... 599 Gems ... 599 Geppetto ... 600 Gloss Maps ... 600 Graphics ... 600 GridMate ... 601 Heightmap File ... 601 High DPI Display Support ... 601 Incredibuild ... 602 Installation Paths ... 602 iOS ... 602 Launcher Projects ... 602 Lens Flare Elements ... 603 Linux ... 603 Lmbr.exe ... 603 Lumberyard Editor ... 603 Lumberyard Installation ... 604 Lumberyard Setup Assistant ... 604 Lmbr.exe ... 605 Lmbr_test.cmd Tool ... 606 Lyzard.exe ... 606 macOS ... 606 Mannequin ... 607 Material Browser ... 607 Material Editor ... 611 Maya ... 611 Mobile ... 611 Multiplayer Sample ... 611 Particle Editor ... 612 Perforce Source Control ... 612 Physics (Legacy) ... 613 PhysX ... 613 Project Configurator ... 614 Resource Compiler ... 614 SamplesProject ... 614 Script Canvas ... 614 Slices ... 616 Starter Game ... 616 Static Mesh Component ... 617 Substance Editor ... 618 Terrain Texture Data ... 618 Terrain Texture Dimensions ... 618 Track View ... 618 Trigger Area Component ... 619 Twitch ChatPlay and Twitch JoinIn ... 619 Virtual Reality ... 619 Visual Studio Support ... 620 Waf Build System ... 620 Windows Environment Variables ... 620
Miscellaneous ... 620 Lumberyard Release Notes – Beta 1.17 (December 2018) ... 622 Highlights ... 622 Identify Slice Overrides and Hierarchies in the Entity Outliner ... 622 Set Entities as Editor Only in the Entity Inspector ... 623 Sort Entities in the Entity Outliner ... 624 Find Entities in Lumberyard Editor ... 625 New Tutorial: Slice Update Walkthrough ... 627 Improvements and Changes ... 627 Audio ... 627 Component Entity System ... 628 Lumberyard Editor ... 629 SDK Compatibility ... 629 UI Editor ... 629 Visual Studio 2017 ... 630 Miscellaneous ... 630 Fixes ... 630 Cinematics ... 630 Slices ... 631 UI Editor ... 631 Known Issues ... 631 3D Studio Max Tools and Plugin ... 633 Android ... 633 Android Studio ... 634 Animation Editor ... 634 Area Objects and Triggers ... 634 Asset Builder API ... 634 Asset Pipeline ... 634 Audio ... 635 Audiokinetic Wwise and Wwise LTX ... 635 Audio Components EBus ... 636 Audio Proxy Component ... 636 Cloud Canvas ... 636 Cloud Gems ... 638 Cloud Gem Defect Reporter ... 639 Cloud Gem Portal ... 639 Console Variables ... 640 CryEngineNonRCModule ... 640 CryEntity ... 640 Data Types ... 640 Decal Component ... 640 Dedicated Server ... 640 DirectX 12 ... 641 Environment Probe Resources ... 641 FBX Settings ... 641 Flow Graph ... 642 Game Mode Functionality ... 642 Game Projects ... 642 Gems ... 642 Geppetto ... 643 Gloss Maps ... 643 Graphics ... 644 Heightmap File ... 644 High DPI Display Support ... 644 Incredibuild ... 645 Installation Paths ... 645 iOS ... 645
Lens Flare Elements ... 645 Linux ... 646 Lmbr.exe ... 646 Lumberyard Editor ... 646 Lumberyard Installation ... 647 Lumberyard Setup Assistant ... 647 Lmbr.exe ... 648 Lmbr_test.cmd Tool ... 648 Lyzard.exe ... 649 macOS ... 649 Mannequin ... 649 Material Browser ... 649 Material Editor ... 653 Maya ... 653 Mobile ... 653 Multiplayer Sample ... 653 Particle Editor ... 654 Perforce Source Control ... 654 Physics ... 655 Project Configurator ... 655 Resource Compiler ... 655 SamplesProject ... 655 Script Canvas ... 656 Slices ... 657 Starter Game ... 657 Static Mesh Component ... 658 Substance Editor ... 658 Terrain Texture Data ... 658 Terrain Texture Dimensions ... 659 Track View ... 659 Trigger Area Component ... 660 Twitch ChatPlay and Twitch JoinIn ... 660 UI Editor ... 660 Virtual Reality ... 660 Visual Studio Support ... 661 Waf Build System ... 661 Windows Environment Variables ... 661 Miscellaneous ... 662 Lumberyard Release Notes – Beta 1.16 (November 2018) ... 663 Highlights ... 663 Track Memory Allocation for Optimization ... 663 Define the Tangent Space for your Actor ... 663 Create Character Animations with the Simple Motion Component ... 666 Lumberyard Getting Started Guide on GitHub ... 668 New Amazon GameLift Features ... 668 Improvements and Changes ... 668 Animation Editor ... 668 Asset Browser ... 669 Cloud Canvas ... 669 Deployment Tool ... 670 HPHA Memory ... 670 iOS ... 671 macOS ... 671 Mobile Support ... 671 Networking ... 671 Per-Platform Graphics Settings ... 672 SDK Compatibility ... 672
Texture Streaming on Mobile Devices ... 672 UI Editor ... 672 Visual Studio 2017 ... 673 Miscellaneous ... 673 Fixes ... 673 Animation Editor ... 673 Asset Browser ... 674 Cinematics ... 674 Cloud Canvas ... 676 Component Entity System ... 676 GitHub Pull Requests ... 677 Graphics ... 677 Lumberyard Editor ... 677 Lumberyard Setup Assistant ... 678 Networking ... 678 Starter Game ... 679 UI Editor ... 679 Miscellaneous ... 680 Known Issues ... 680 3D Studio Max Tools and Plugin ... 682 Android ... 682 Android Studio ... 682 Animation Editor ... 683 Area Objects and Triggers ... 683 Asset Builder API ... 683 Asset Pipeline ... 683 Audio ... 684 Audiokinetic Wwise and Wwise LTX ... 684 Audio Components EBus ... 685 Audio Proxy Component ... 685 Cloud Canvas ... 685 Cloud Gems ... 687 Cloud Gem Defect Reporter ... 688 Cloud Gem Portal ... 688 Console Variables ... 688 CryEngineNonRCModule ... 688 CryEntity ... 688 Data Types ... 689 Decal Component ... 689 Dedicated Server ... 689 DirectX 12 ... 689 FBX Settings ... 690 Flow Graph ... 690 Game Mode Functionality ... 690 Game Projects ... 690 Gems ... 691 Geppetto ... 691 Gloss Maps ... 692 Graphics ... 692 Heightmap File ... 692 High DPI Display Support ... 692 Incredibuild ... 693 Installation Paths ... 693 iOS ... 693 Lens Flare Elements ... 693 Linux ... 694 Lmbr.exe ... 694
Lumberyard Editor ... 694 Lumberyard Installation ... 695 Lumberyard Setup Assistant ... 695 Lmbr.exe ... 696 Lmbr_test.cmd Tool ... 696 Lyzard.exe ... 697 macOS ... 697 Mannequin ... 697 Material Browser ... 697 Material Editor ... 701 Maya ... 701 Mobile ... 701 Multiplayer Sample ... 701 Particle Editor ... 702 Perforce Source Control ... 702 Physics ... 703 Project Configurator ... 703 Resource Compiler ... 703 SamplesProject ... 703 Script Canvas ... 704 Slices ... 705 Starter Game ... 705 Static Mesh Component ... 706 Substance Editor ... 706 Terrain Textures ... 706 Track View ... 707 Trigger Area Component ... 707 Twitch ChatPlay and Twitch JoinIn ... 707 UI Editor ... 708 Virtual Reality ... 708 Visual Studio Support ... 708 Waf Build System ... 709 Windows Environment Variables ... 709 Miscellaneous ... 709 Lumberyard Release Notes – Beta 1.15 (July 2018) ... 711 Highlights ... 711 River and Road Components for the Component Entity System ... 711 New Cloud Gems for Cloud Canvas ... 713 New Tutorial: 5 Time-saving Cloud Gems ... 714 Blend Nodes for the Animation Editor ... 714 Shader Compiler Support for macOS ... 714 Support for Latest Audiokinetic Wwise SDK and Authoring Tool ... 715 Support for Visual Studio 2017 ... 715 SDK Compatibility ... 715 New Amazon GameLift Features ... 716 Improvements and Changes ... 716 AI ... 716 Android ... 716 Animation Editor ... 716 Asset Processor Batch ... 717 Audio ... 717 Cloud Canvas ... 717 Component Entity System ... 717 CryEngine IJobManager API ... 717 Designer Entities ... 717 Gems ... 717 Graphics ... 717
iOS ... 718 Legacy Tools ... 718 Lumberyard Editor ... 718 macOS ... 718 Mobile Support ... 719 Networking ... 719 Particle System ... 719 UI Editor ... 720 Miscellaneous ... 720 Fixes ... 720 AI ... 720 Android Studio ... 720 Animation Editor ... 721 Asset Browser ... 722 Asset Processor ... 722 Cloud Canvas ... 722 Component Entity System ... 722 Graphics ... 723 Lmbr.exe ... 723 Lumberyard Editor ... 723 Lumberyard Setup Assistant ... 724 macOS ... 724 Mobile ... 724 Networking ... 724 Script Canvas ... 725 Starter Game ... 726 UI Editor ... 726 Miscellaneous ... 726 Known Issues ... 727 3D Studio Max Tools and Plugin ... 728 Android ... 729 Android Studio ... 729 Animation Editor ... 729 Area Objects and Triggers ... 730 Asset Builder API ... 730 Asset Pipeline ... 730 Audio ... 731 Audiokinetic Wwise and Wwise LTX ... 731 Audio Components EBus ... 732 Audio Proxy Component ... 732 Cloud Canvas ... 732 Cloud Gems ... 733 Cloud Gem Defect Reporter ... 734 Cloud Gem Portal ... 734 Component Entity System ... 735 Console Variables ... 735 CryEngineNonRCModule ... 735 CryEntity ... 735 Data Types ... 736 Decal Component ... 736 Dedicated Server ... 736 DirectX 12 ... 736 FBX Settings ... 736 Flow Graph ... 737 Game Mode Functionality ... 737 Game Projects ... 737 Gems ... 737
Geppetto ... 738 Gloss Maps ... 738 Graphics ... 738 Heightmap File ... 739 High DPI Display Support ... 739 Incredibuild ... 739 Installation Paths ... 740 iOS ... 740 Lens Flare Elements ... 740 Linux ... 740 Lmbr.exe ... 741 Lumberyard Editor ... 741 Lumberyard Installation ... 742 Lumberyard Setup Assistant ... 742 Lmbr.exe ... 743 Lmbr_test.cmd Tool ... 743 Lyzard.exe ... 743 macOS ... 744 Mannequin ... 744 Material Browser ... 744 Material Editor ... 748 Maya ... 748 Mobile ... 748 Multiplayer Sample ... 748 Particle Editor ... 749 Perforce Source Control ... 749 Physics ... 750 Project Configurator ... 750 Resource Compiler ... 750 SamplesProject ... 750 Script Canvas ... 751 Slices ... 752 Starter Game ... 752 Static Mesh Component ... 753 Substance Editor ... 753 Terrain Textures ... 753 Track View ... 754 Trigger Area Component ... 754 Twitch ChatPlay and Twitch JoinIn ... 754 UI Editor ... 755 Virtual Reality ... 755 Visual Studio Support ... 755 Waf Build System ... 756 Windows Environment Variables ... 756 Miscellaneous ... 756 Lumberyard Release Notes – Beta 1.14 (May 2018) ... 758 Highlights ... 758 New Components for the Component Entity System ... 758 New Script Canvas Features ... 762 Use Morph Targets in the Animation Editor ... 763 Use Virtual Gamepad Gem to Create Touch Screen Controls ... 764 New Particle Emitter Component for UI Editor ... 766 Support for Visual Studio 2017 ... 766 New Script Canvas Tutorials ... 766 New Amazon GameLift Features ... 766 SDK Compatibility ... 767 Improvements and Changes ... 767
Android ... 767 Animation Editor ... 767 Audio ... 768 Component Entity System ... 768 iOS ... 768 Lumberyard Editor ... 768 Mobile Support ... 768 Script Canvas ... 768 Visual Studio Support ... 769 Fixes ... 769 Lumberyard Beta 1.14.0.1 ... 769 Lumberyard Beta 1.14 ... 769 Known Issues ... 777 3D Studio Max Tools and Plugin ... 778 Android ... 779 Android Studio ... 779 Animation Editor ... 779 Area Objects and Triggers ... 780 Asset Builder API ... 780 Asset Pipeline ... 780 Audio ... 781 Audiokinetic Wwise and Wwise LTX ... 781 Audio Components EBus ... 782 Audio Proxy Component ... 782 Cloud Canvas ... 782 Cloud Gems ... 783 Cloud Gem Portal ... 784 Component Entity System ... 784 Console Variables ... 784 CryEngineNonRCModule ... 784 CryEntity ... 785 Data Types ... 785 Decal Component ... 785 Dedicated Server ... 785 DirectX 12 ... 785 FBX Settings ... 785 Flow Graph ... 786 Game Mode Functionality ... 786 Game Projects ... 786 Gems ... 786 Geppetto ... 787 Gloss Maps ... 787 Graphics ... 788 Heightmap File ... 788 High DPI Display Support ... 788 Incredibuild ... 788 Installation Paths ... 789 iOS ... 789 Legacy Sample (GameSDK) ... 789 Lens Flare Elements ... 789 Linux ... 789 Lmbr.exe ... 790 Lumberyard Editor ... 790 Lumberyard Installation ... 791 Lumberyard Setup Assistant ... 791 Lmbr.exe ... 792 Lmbr_test.cmd Tool ... 793
Lyzard.exe ... 793 macOS ... 793 Mannequin ... 793 Material Browser ... 793 Material Editor ... 797 Maya ... 797 Mobile ... 797 Multiplayer Sample ... 797 Particle Editor ... 798 Perforce Source Control ... 798 Physics ... 799 Profiler ... 799 Project Configurator ... 799 Resource Compiler ... 799 SamplesProject ... 800 Script Canvas ... 800 Skinned Mesh Assets ... 801 Slices ... 801 Starter Game ... 801 Static Mesh Component ... 803 Substance Editor ... 803 Terrain Textures ... 803 Track View ... 803 Trigger Area Component ... 803 Twitch ChatPlay and Twitch JoinIn ... 804 UI Editor ... 804 Virtual Reality ... 804 Visual Studio Support ... 805 Waf Build System ... 805 Waterfall Shader ... 805 Windows Environment Variables ... 805 Miscellaneous ... 805 Lumberyard Release Notes – Beta 1.13 (March 2018) ... 807 Highlights ... 807 New Lumberyard PhysX System ... 807 Navigation Components for the Component Entity System ... 808 Cross-Communication Feature for Cloud Gems ... 809 Major Changes to Lumberyard Documentation ... 810 New Configuring the Cloud Tutorials ... 813 New Amazon GameLift Features ... 813 SDK Compatibility ... 813 Improvements and Changes ... 813 Android ... 814 Asset Pipeline ... 814 Cloud Canvas ... 814 Component Entity System ... 815 CryEngine IJobManager API ... 815 FBX Files ... 815 Lumberyard Editor ... 815 Lumberyard Setup Assistant ... 815 macOS ... 816 Material Editor ... 816 Physics ... 816 Starter Game ... 816 Substance Gem ... 816 VisArea ... 816 Miscellaneous ... 817
Fixes ... 817 AI ... 817 Animation Editor ... 818 Android ... 818 Asset Pipeline ... 818 Cloud Canvas ... 819 Component Entity System ... 819 iOS ... 820 Lmbr.exe ... 820 Lumberyard Editor ... 821 Lumberyard Setup Assistant ... 822 macOS ... 822 Physics ... 822 Project Configurator ... 822 Scripting ... 822 Starter Game ... 823 Terrain ... 823 Track View ... 823 Miscellaneous ... 823 Known Issues ... 824 3D Studio Max Tools and Plugin ... 825 Android ... 826 Android Studio ... 826 Animation Editor ... 826 Area Objects and Triggers ... 827 Asset Pipeline ... 827 Audio ... 827 Audiokinetic Wwise and Wwise LTX ... 828 Audio Components EBus ... 828 Audio Proxy Component ... 829 Cloud Canvas ... 829 Cloud Gems ... 830 Cloud Gem Portal ... 830 Component Entity System ... 831 Console Variables ... 831 CryEngineNonRCModule ... 831 CryEntity ... 831 Data Types ... 831 Decal Component ... 832 Dedicated Server ... 832 DirectX 12 ... 832 FBX Settings ... 832 Flow Graph ... 833 Game Mode Functionality ... 833 Game Projects ... 833 Gems ... 833 Geppetto ... 834 Gloss Maps ... 834 Graphics ... 834 Heightmap File ... 835 High DPI Display Support ... 835 Incredibuild ... 835 Installation Paths ... 835 iOS ... 836 Legacy Sample (GameSDK) ... 836 Lens Flare Elements ... 836 Linux ... 836
Lumberyard Editor ... 836 Lumberyard Installation ... 838 Lumberyard Setup Assistant ... 838 Lmbr.exe ... 839 Lmbr_test.cmd Tool ... 839 Lyzard.exe ... 839 macOS ... 839 Mannequin ... 840 Material Browser ... 840 Material Editor ... 844 Maya ... 844 Mobile ... 844 Multiplayer Sample ... 844 Particle Editor ... 845 Perforce Source Control ... 845 Physics ... 846 Profiler ... 846 Project Configurator ... 846 Resource Compiler ... 846 SamplesProject ... 846 Script Canvas ... 846 Slices ... 847 Starter Game ... 848 Static Mesh Component ... 848 Substance Editor ... 848 Terrain Textures ... 848 Track View ... 849 Trigger Area Component ... 849 Twitch ChatPlay and Twitch JoinIn ... 849 UI Editor ... 849 Virtual Reality ... 850 Visual Studio Support ... 850 Waf Build System ... 850 Waterfall Shader ... 850 Windows Environment Variables ... 851 Miscellaneous ... 851 Lumberyard Release Notes – Beta 1.12 (December 2017) ... 853 Highlights ... 853 Use the Fur Shader to Create Short-Medium Length Fur ... 853 New Components for the Component Entity System ... 855 Use the Water Gem to Create Bodies of Water ... 863 Use the Visibility Gem to Create Indoor Areas ... 863 New Script Canvas Features ... 866 New Cloud Canvas Features ... 867 Enable Carrier ACK Feedback ... 868 New UI Editor Features ... 868 Use the Audio Preload Component for ATL Preloads ... 868 New Amazon GameLift Features ... 868 SDK Compatibility ... 868 Improvements and Changes ... 869 Android ... 869 Asset Pipeline ... 869 Audio ... 870 Cloud Canvas ... 870 Component Entity System ... 870 Documentation ... 871 Gems ... 871
Lmbr.exe ... 872 Lumberyard Editor ... 872 Lyzard.exe ... 872 macOS ... 873 Mobile ... 873 Networking ... 873 Physics (Legacy) ... 873 Project Configurator ... 874 Script Canvas ... 874 Starter Game ... 875 Track View ... 875 UI Editor ... 875 Virtual Reality ... 875 Miscellaneous ... 875 Fixes ... 876 Lumberyard Beta 1.12.0.1 ... 876 GitHub – Customer Contributions ... 877 AI ... 877 Animation Editor ... 877 Asset Pipeline ... 878 Audio ... 879 Cloud Canvas ... 879 Component Entity System ... 879 Lmbr.exe ... 879 Lumberyard Editor ... 879 Lumberyard Setup Assistant ... 881 macOS ... 881 Material Editor ... 881 Mobile ... 882 Networking ... 882 Particle System ... 882 Perforce Source Control ... 882 Physics ... 883 Project Configurator ... 883 Script Canvas ... 883 Starter Game ... 883 Substances ... 884 Track View ... 884 Twitch ChatPlay ... 884 UI Editor ... 884 Virtual Reality ... 884 Miscellaneous ... 884 Known Issues ... 885 3D Studio Max Tools and Plugin ... 886 3rdParty Directory ... 887 Android ... 887 Android Studio ... 887 Animation Editor ... 887 Area Objects and Triggers ... 888 Asset Pipeline ... 888 Audio ... 889 Audiokinetic Wwise and Wwise LTX ... 889 Audio Components EBus ... 889 Audio Proxy Component ... 890 AZ Test Scanner ... 890 Builder SDK ... 890 Cloud Canvas ... 890
Cloud Gems ... 891 Cloud Gem Portal ... 892 Component Entity System ... 892 Console Variables ... 892 CryEngine IJobManager API ... 892 CryEngineNonRCModule ... 892 CryEntity ... 892 Data Types ... 893 Decal Component ... 893 Dedicated Server ... 893 DirectX 12 ... 893 FBX Settings ... 893 Flow Graph ... 894 Game Mode Functionality ... 894 Game Projects ... 894 Gems ... 894 Geppetto ... 895 Gloss Maps ... 895 Graphics ... 895 Heightmap File ... 896 High DPI Display Support ... 896 Incredibuild ... 896 Installation Paths ... 896 iOS ... 896 Legacy Sample (GameSDK) ... 897 Lens Flare Elements ... 897 Linux ... 897 Lmbr.exe ... 897 Lumberyard Editor ... 898 Lumberyard Setup Assistant ... 899 Lmbr.exe ... 900 Lmbr_test.cmd Tool ... 900 Lyzard.exe ... 901 macOS ... 901 Mannequin ... 901 Material Browser ... 901 Material Editor ... 905 Maya ... 905 Mobile ... 905 Particle Editor ... 905 Perforce Source Control ... 906 Physics ... 906 Profiler ... 907 Project Configurator ... 907 Remote Shader Compiler ... 907 Resource Compiler ... 907 SamplesProject ... 907 Script Canvas ... 907 Slices ... 908 Starter Game ... 908 Static Mesh Component ... 909 Substance Editor ... 909 Terrain Textures ... 909 Track View ... 909 Trigger Area Component ... 910 Twitch ChatPlay and Twitch JoinIn ... 910 UI Editor ... 910
Virtual Reality ... 910 Visual Studio Support ... 911 Waf Build System ... 911 Waterfall Shader ... 911 Windows Environment Variables ... 911 Miscellaneous ... 911 Lumberyard Release Notes – Beta 1.11 (September 2017) ... 913 Highlights ... 913 New Animation Editor for Lumberyard and Animation Sample Levels ... 914 Use Script Canvas to Script Game Logic and Behaviors ... 916 New High Quality Shadow Component ... 918 New Graphics Scripting Gem ... 920 Use Toon Shading to Create Non-Photorealistic Rendering Effects ... 920 New Cloud Canvas Features ... 921 Starter Game is the Default Project in Lumberyard Editor ... 922 Create Game Projects from a Default Template or Empty Template ... 923 Use the Simple Level to Learn How to Manipulate Objects ... 924 Use the Microphone Gem to Capture Audio ... 925 Easily Transition from CryEntity to the Lumberyard Component Entity System ... 925 New Features and Improvements for the Component Entity System ... 926 Easily Import Your Assets into Lumberyard ... 927 Use the Viewport Camera Selector to Position Your Camera ... 927 Support for Linear Skinning Added to Geppetto ... 927 New UI Editor Features ... 928 New Amazon GameLift Features ... 928 SDK Compatibility ... 928 Improvements and Changes ... 928 Android ... 929 Asset Pipeline ... 929 Code Changes ... 929 Component Entity System ... 931 Empty Template Changes ... 931 FBX Settings ... 934 Gems ... 934 Geppetto and Mannequin ... 934 iOS ... 935 Lumberyard Editor ... 935 Lumberyard Setup Assistant ... 935 macOS ... 935 Mobile ... 936 Networking ... 936 Particle System ... 936 Project Configurator ... 936 Twitch and Twitch ChatPlay ... 936 UI Editor ... 936 Miscellaneous ... 937 Fixes ... 937 Lumberyard Beta 1.11.1 ... 938 Android ... 938 Asset Browser ... 939 Asset Pipeline ... 939 Asset Processor ... 939 Component Entity System ... 940 Console ... 940 FBX Settings ... 940 Graphics ... 940 Lumberyard Editor ... 940
Lumberyard Setup Assistant ... 943 macOS ... 943 Mannequin ... 943 Material Editor ... 943 Networking ... 944 Particle System ... 944 Perforce Source Control ... 944 Project Configurator ... 944 Time of Day ... 945 UI Editor ... 945 Miscellaneous ... 946 Known Issues ... 946 3D Studio Max Tools and Plugin ... 948 3rdParty Directory ... 948 Android ... 948 Animation Editor ... 949 Area Objects and Triggers ... 949 Asset Pipeline ... 949 Audio ... 950 Audiokinetic Wwise and Wwise LTX ... 950 Audio Components EBus ... 950 Audio Proxy Component ... 951 Builder SDK ... 951 Cloud Canvas ... 951 Cloud Gems ... 952 Cloud Gem Portal ... 953 Component Entity System ... 953 CryEngineNonRCModule ... 953 Data Types ... 953 Decal Component ... 953 Dedicated Server ... 953 DirectX 12 ... 954 FBX Settings ... 954 FeatureTests ... 954 Flow Graph ... 955 Game Mode Functionality ... 955 Gems ... 955 Geppetto ... 956 Gloss Maps ... 956 Graphics ... 956 High DPI Display Support ... 957 Incredibuild ... 957 Installation Paths ... 957 iOS ... 957 Legacy Sample (GameSDK) ... 957 Lens Flare Elements ... 958 Linux ... 958 Lumberyard Editor ... 958 Lumberyard Setup Assistant ... 959 Lmbr_test.cmd Tool ... 960 Lyzard.exe ... 961 macOS ... 961 Mannequin ... 961 Material Browser ... 961 Material Editor ... 965 Maya ... 965 Mobile ... 965
Particle Editor ... 965 Perforce Source Control ... 966 Physics ... 966 Profiler ... 967 Project Configurator ... 967 Resource Compiler ... 967 SamplesProject ... 967 Script Canvas ... 967 Starter Game ... 968 Static Mesh Component ... 968 Slices ... 968 Terrain Textures ... 968 Track View ... 969 Trigger Area Component ... 969 Twitch ChatPlay and Twitch JoinIn ... 969 UI Editor ... 969 Virtual Reality ... 970 Visual Studio Support ... 970 Waf Build System ... 970 Waterfall Shader ... 970 Windows Environment Variables ... 971 Miscellaneous ... 971 Lumberyard Release Notes – Beta 1.10 (August 2017) ... 972 Highlights ... 972 Starter Game Action Update ... 972 Reduce Pixelated Edges with Temporal Antialiasing ... 973 Use Order-Independent Transparency to Correctly Display Transparent Objects ... 974 Build DirectX 12 Supported Applications ... 975 New Docking System in Lumberyard Editor ... 976 New Cloud Canvas Features ... 977 Improvements for Networking, Cloud Gems, and the Cloud Gem Portal ... 977 New Features and Improvements for the Component Entity System ... 977 New Amazon GameLift Features ... 978 Asset Processor Displays Real-Time Logging ... 979 New UI Features – Drag-and-Drop Functionality and Layout Components ... 980 Virtual Reality Updates Include NullVR Gem and Tracking Level Node ... 981 Control the Playback for a Component Entity Sequence ... 981 SDK Compatibility ... 982 Improvements and Changes ... 982 Fixes ... 990 Known Issues ... 998 Lumberyard Release Notes – Beta 1.9 (April 2017) ... 1014 Highlights ... 1014 Choose an Express or Custom Lumberyard Installation ... 1014 Rate Lumberyard and Provide Feedback ... 1015 Starter Game Sample ... 1016 Cloud Canvas Updates: Cloud Gem Player Account and AWS SDK Upgrade Script ... 1017 New Features and Improvements for the Particle Editor ... 1018 SpeedTree 8 Comes to Lumberyard ... 1018 Blend Layer Updates ... 1019 Test Code Changes with Amazon GameLift Local ... 1020 New Virtual Reality Features ... 1020 Added Support for Features in the UI System ... 1023 Physically Based Shading (PBS) Reference Material Gem ... 1023 New Comment Component ... 1023 Improvements and Changes ... 1023 Fixes ... 1029
Lumberyard Beta 1.9.0.1 ... 1029 Lumberyard Beta 1.9 ... 1029 Known Issues ... 1036 Lumberyard Release Notes – Beta 1.8 (February 2017) ... 1048 Highlights ... 1048 Cloud Gems Framework ... 1048 Cloud Gem Portal ... 1049 New Look for Lumberyard Editor ... 1050 FBX SDK Installation Files in Lumberyard Setup Assistant ... 1051 Multiple UV Support for Meshes ... 1052 Animate Component Entities in the Track View Editor ... 1053 Amazon GameLift – Game Session Queues and Player Data ... 1054 Behavior Context Replaces the Script Context ... 1055 Behavior Context Updates for Component Entity Lua Scripts ... 1055 New RAD Telemetry Gem ... 1055 New Virtual Reality Features ... 1055 Preview Systems and Tools ... 1055 Mobile Support – Access Native Features with JNI Pointer Types ... 1056 macOS Support – Asset Processor Now Supported ... 1056 Support for Dynamic Content in UI Editor Components ... 1056 Improvements and Changes ... 1056 Fixes ... 1059 Lumberyard Beta 1.8.0.1 ... 1059 Lumberyard Beta 1.8 ... 1060 Known Issues ... 1062 Lumberyard Release Notes – Beta 1.7 (January 2017) ... 1073 Highlights ... 1073 Install Visual Studio 2013 and 2015 with Lumberyard Setup Assistant ... 1073 Multiplayer Sample Project and Spawner Component Example ... 1074 New Audio and Shape Components ... 1076 New Video Playback Gem ... 1077 New Animation Features ... 1077 ScreenFader Added to Post-processing Effects ... 1077 Numerous Cloud Canvas Updates – Cloud Gem Framework, Command Lines, and AWS SDK ... 1078 New Amazon GameLift Features ... 1078 AZ Test Scanner HTML Report Updated ... 1079 Virtual Reality Project Sample Demonstrates Building VR Applications ... 1079 Stereoscopic Spherical Video for Virtual Reality ... 1080 Haptic Feedback for Motion Controllers ... 1080 Lumberyard Integrates with Perforce ... 1081 Preview Systems and Tools ... 1081 New Asset Browser Replaces File Browser ... 1081 New FBX Settings Features ... 1082 Mobile Support – Improved Methods to Deploy Builds ... 1083 New UI Editor Components and Features ... 1084 Improvements and Changes ... 1085 Fixes ... 1090 Lumberyard Beta 1.7.0.2 ... 1090 Lumberyard Beta 1.7.0.1 ... 1090 Lumberyard Beta 1.7 ... 1090 Known Issues ... 1095 Lumberyard Release Notes – Beta 1.6 (November 2016) ... 1105 Highlights ... 1105 Download Third-Party SDKs Using Lumberyard Setup Assistant ... 1105 New Sample Level Demonstrates Particle Effects ... 1106 Create Overlay of Stats and Events for a Game Stream ... 1107 New Amazon GameLift Features ... 1108
Multiple Deployments of Cloud Canvas Resources ... 1108 Supported Version of Audiokinetic Wwise LTX and Wwise Updated ... 1109 Preview Systems and Tools ... 1109 FBX Settings – UV Selection for Static Meshes ... 1109 Mobile Support – Build Games for iOS and Android Devices ... 1109 macOS Support – Use Metal for Rendering ... 1110 New UI Editor Components and Features ... 1110 Improvements and Changes ... 1110 Fixes ... 1114 Known Issues ... 1118 Lumberyard Release Notes – Beta 1.5 (September 2016) ... 1127 Highlights ... 1127 New Sample Level Demonstrates Particle Effects ... 1127 Search and Sort Game Sessions ... 1130 Updated Functionality for UI Canvases and Elements ... 1130 Cloud Canvas Adds an AWS Resource Importer ... 1131 AzTestScanner Supports Integration Tests ... 1132 Preview Systems and Tools ... 1132 Mobile Support – Android Studio and Clang Compiler ... 1132 Particle Editor Adds Custom Attribute Panels, Trail Particles, and GPU Particles ... 1132 New Components Added to the Component Entity System ... 1138 System Entity Editor – Customize System Components ... 1139 Improvements and Changes ... 1140 Fixes ... 1142 Known Issues ... 1144 Lumberyard Release Notes – Beta 1.4 (August 2016) ... 1152 Highlights ... 1152 News Messages Now Appear in Lumberyard Editor ... 1152 New Gem Samples Demonstrate Environment Special Effects ... 1153 New Decal Sample File Demonstrates Using Decals in a Level ... 1156 Use Lua Scripting to Control a Mannequin Controller for a Character ... 1157 Live Reload Skin Files Automatically in Lumberyard Editor ... 1158 Use Gems to Define Cloud Canvas Resource Manager Resource Groups ... 1158 New Functionality in the VR Controller Level ... 1158 Preview Your UI Canvas to See How Interactive Components Change States ... 1161 GridMate Supports Encrypted Connections ... 1161 Amazon GameLift Now Tracks the Health of Each Game Server Process ... 1161 Preview Systems and Tools ... 1161 FBX Importer – Physics Mesh Support ... 1161 Mobile Support – Android Studio and Compute Shaders on iOS ... 1161 Networking – Profiler Tool Gathers Usage Statistics ... 1162 Component Entity System – New Components ... 1162 Lua IDE – Lua Editor and Debugger Tools ... 1163 Improvements and Changes ... 1164 Fixes ... 1168 Lumberyard Beta 1.4.0.1 ... 1168 Lumberyard Beta 1.4 ... 1168 Known Issues ... 1172 Lumberyard Release Notes – Beta 1.3 (June 2016) ... 1179 Highlights ... 1179 Create VR experiences for the Oculus Rift and HTC Vive ... 1179 Native support for HDR televisions ... 1181 Create slow- or fast-changing fog with volumetric fog ... 1181 Create ambient occlusion in outdoor environments ... 1182 New gather-based depth of field ... 1183 Create terrain with splat masks ... 1184 View performance statistics using the integrated graphics profiler ... 1185
Create and manage AWS resources ... 1186 Static data system for managing game properties via the cloud ... 1187 New networking features for better game management and control of bandwidth usage ... 1187 Lumberyard Command Line Tool ... 1187 Statoscope (Legacy) ... 1187 AzTestScanner ... 1188 Preview Systems and Tools ... 1188 Mobile support – Build games for iOS and Android devices ... 1189 OS X support – Build games for Mac computers ... 1189 New UI Editor components ... 1191 Improvements and Changes ... 1192 Fixes ... 1195 Lumberyard Beta 1.3.0.1 ... 1195 Lumberyard Beta 1.3 ... 1196 Known Issues ... 1201 Lumberyard Release Notes – Beta 1.2 (April 2016) ... 1208 Highlights ... 1208
Lumberyard Launcher is now Lumberyard Setup Assistant – New name, same great
functionality ... 1208 Audio Tutorial – Get started with integrating sounds in your Lumberyard project ... 1209 Preview Systems and Tools ... 1210 Mobile Support – Build games for iOS and Android devices ... 1211 Network Binding for Components – Create components that can be bound and synchronized
over the network ... 1213 Particle Editor – Create more detailed particle effects with lower performance impact ... 1213 UI Animation System – Animate properties on UI components ... 1214 Improvements and Changes ... 1216 Fixes ... 1218 Known Issues ... 1221 Lumberyard Release Notes – Beta 1.1 (March 2016) ... 1226 Highlights ... 1226 Lumberyard Installer – Quickly and easily download and install Lumberyard ... 1226 New Gems to extend functionality ... 1227 Substance Editor – Procedurally import and modify materials ... 1227 Twitch ChatPlay – New voting functionality ... 1229 Twitch Join JoinIn Samples ... 1229 Amazon GameLift – Autoscaling and expanded game server availability ... 1230 Preview Systems and Tools ... 1230 Cloud Canvas Resource Manager – Easily manage your AWS resources from Lumberyard Editor 1231 component entity system – Configure and manage game entities ... 1231 FBX Settings – Import meshes quickly and seamlessly ... 1232 Mobile support – Build games for iOS and Android devices ... 1233 Improvements and Changes ... 1235 Fixes ... 1237 Known Issues ... 1241 Lumberyard Release Notes – Beta 1.0 (February 2016) ... 1245 Highlights ... 1245 Lumberyard Launcher ... 1245 Asset Processor ... 1246 Gems System and Gems ... 1246 Geppetto Tool and Animation ... 1246 Maya and Max Tools ... 1248 Particle Editor ... 1248 Audio ... 1248 Networking ... 1248 Waf Build System ... 1248 Twitch ChatPlay and Twitch JoinIn ... 1248
Cloud Canvas ... 1249 Amazon GameLift ... 1249 Sample Projects and Levels ... 1249 Preview Systems and Tools ... 1255 Component Entity System ... 1255 Mannequin ... 1256 Project Configurator ... 1256 UI Editor ... 1256 Improvements and Changes ... 1257 Fixes ... 1266 Known Issues ... 1282
Open 3D Engine (O3DE), the successor to Lumberyard, is now available in Developer Preview. Download O3DE or visit the AWS Game Tech blog to learn more.
Lumberyard Release Notes
Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch – with full source. With Lumberyard, you get a growing set of tools to help create the highest quality games, engage massive communities of fans, and connect to the vast compute and storage of the cloud.
Keep reading to learn about the Highlights and Bug Fixes in the latest version of Lumberyard (Beta v1.28).
Looking to get Amazon Lumberyard, or interested in giving it a spin? Download it here!
Already got it? Share your feedback in the Amazon Lumberyard forums.
For more information about Lumberyard, see the following:
• Amazon Lumberyard Welcome Guide – Get familiar with the basics of Lumberyard and walk through setup and installation.
• Amazon Lumberyard Tutorials – Learn how to use Amazon Lumberyard with developer led step-by- step video tutorials.
• Amazon Lumberyard User Guide – Learn more about Lumberyard features and systems, such as networking, character and animation, and audio tools.
• Amazon Lumberyard UI Extensions Guide – Learn about extending the Lumberyard user interface to support your custom tools and workflows.
• Amazon Lumberyard C++ API Reference – Learn more about the fundamental C++ API operations of the Lumberyard component entity system.
As we continue to improve Lumberyard, we want to thank everyone in our developer community.
Without your participation in the forums, your messages, and your bug reports, Lumberyard wouldn’t be as strong as it is. Keep sending your feedback to [email protected]. If you haven’t spoken up on the forums yet, we would love to have you. You can also keep up with new changes on our blog and leave comments to let us know what you think.
Lumberyard Release Notes – Beta 1.28 (May 2021)
It’s been awhile, hasn’t it? If you’ve checked out our recent AWS Lumberyard blog series, you might’ve noticed that we’re working on something big. Really big. That work has been taking a fair amount of time and energy, but we’re also chugging right along with the current Lumberyard Beta, and we’re pleased to release version 1.28! This time around, we have an updated Twitch Gem, an improved setup and installation experience, and a fresh buffet of various smaller improvements to serve up for you, along with over 40 bug fixes.
Let’s check it out, shall we?
Keep sending feedback to our forums and to [email protected]! For the latest Lumberyard updates, follow us on Twitter, Facebook, and our blog.
Looking to get v1.28 of Amazon Lumberyard, or interested in giving it a spin? Download it here.
New to Lumberyard? Watch Learn Lumberyard in 20 Minutes. (And maybe subscribe to our official Lumberyard YouTube channel, too!)
Already a user? Share your feedback in the Amazon Lumberyard forums.
Lumberyard 1.28 Beta Visual Studio Requirements
• Amazon Lumberyard Beta 1.28 now supports up to Visual Studio 2017 version 15.9.34 or 2019 version 16.9.2, including the Community Edition for both.
• The minimum required versions are:
• Visual Studio 2017 (any Edition): version 15.9.14, or:
• Visual Studio 2019 (any Edition): version 16.2.4
NOTE: There are some issues that arise when using the MSVC compiler shipped with Visual Studio 2019 versions 16.8, 16.8.1, and 16.8.2. For more details, check out the Lumberyard 1.28 Known Issues (p. 11).
Topics
• Highlights (p. 4)
• Other Changes and Improvements (p. 7)
• Feature Deprecations and Removals (p. 8)
• More Information (p. 8)
• Fixes (p. 8)
Highlights
• Known Issues (p. 11)
Installation Notes Important
If you are using Visual Studio 2017, we recommend installing the Visual Studio C++
Redistributables for Visual Studio 2012 and Visual Studio 2019 before installing Lumberyard.
See Amazon Lumberyard system requirements in the Welcome Guide for installation information.
• If you are using Visual Studio 2017, use the Visual Studio 2019 version of Project Configurator (\dev
\Bin64vc142\ProjectConfigurator.exe) to create and switch projects.
Highlights
Now, let’s review what’s shipping this time around. Here’s a sampling of our favorite new features and improvements found in Lumberyard Beta 1.28.
Twitch Integration
Integrating your game with Twitch streaming? Well, you’re in luck! We’re pleased to share the new Twitch API Gem, which provides an updated wrapper for the latest Twitch REST API. (The older Twitch Gem, written for what’s now the legacy Twitch v5 API, has been renamed to Twitch v5 and is considered deprecated.) This new Gem has the full API reflected to both Script Canvas and Lua. Hooray!
Read the Twitch API Gem documentation here. Developing with C++? Read the rewritten C++ API docs and check out the updated code examples!
Setup and Configuration
We’ve made some quality-of-life improvements to the Setup Assistant and Project Configurator that will make life a little clearer and friendlier for new users and current ones alike.
First, we clarified the differences between an Express Installation and a Full Installation during setup.
We don’t need to write anything about it here because the UI now tells you what you get with either installation type. No need to go to the docs!
Setup and Configuration
We’ve also simplified, clarified, and generally cleaned up the heapin' helpin' of options you see when you start an install. Check it out! (Much nicer, huh?)