Procedure
Computer Organization and Assembly Languages p g z y g g Yung-Yu Chuang
Overview
• Stack Operations
• Defining and Using Procedures
• Stack frames, parameters and local variables, p
• Recursion
• Related directives
• Related directives
Stack operations
Stack operations
Stacks
• LIFO (Last-In, First-Out) data structure.
h/ i
• push/pop operations
• You probably have had experiences on implementing it in high-level languages.
• Here, we concentrate on runtime stack, , ,
directly supported by hardware in the CPU.
It is essential for calling and returning from g g procedures.
Runtime stack
• Managed by the CPU, using two registers
SS ( t k t) – SS (stack segment)
– ESP (stack pointer) * : point to the top of the stack ll difi d b CALL RET PUSH d POP usually modified by CALL, RET, PUSH and POP
stack SS
ESP stack
segment ESP
memory
PUSH and POP instructions
• PUSH
syntax:– PUSH r/m16 – PUSH r/m32 – PUSH imm32
• POP syntax:y
– POP r/m16 – POP r/m32/
PUSH operation
(1 of 2)• A push operation decrements the stack pointer by 2 or 4 (depending on operands) and copies a value into the 4 (depending on operands) and copies a value into the location pointed to by the stack pointer.
0FF0 0FEC
0FF0 0FEC
0FF4 0FF0
0FF4 0FF0
PUSH 0A5h
0FFC 0FF8
ESP 0FFC
0FF8
000000A5 00000006
ESP 1000
00000006 1000
000000A5
PUSH operation
(2 of 2)• The same stack after pushing two more integers:
0FF0 0FEC
0FF0 0FEC
0FF4 0FF0
ESP 0FF4
0FF0
00000002
ESP
0FFC 0FF8
000000A5 00000001
0FFC 0FF8
000000A5 00000001
00000006 1000
000000A5
00000006 1000
000000A5
PUSH 01h PUSH 02h
POP operation
• Copies value at stack[ESP] into a register or variable.
• Adds n to ESP where n is either 2 or 4 depending on
• Adds n to ESP, where n is either 2 or 4, depending on the attribute of the operand receiving the data
0FF0 0FEC
0FF0 0FEC
ESP 0FF4
0FF0
00000002
0FF4 0FF0
0FFC 0FF8
000000A5
00000001 ESP
0FFC 0FF8
000000A5 00000001
00000006 1000
000000A5
00000006 1000
000000A5
POP EAX
When to use stacks
• Temporary save area for registers
T dd f CALL
• To save return address for CALL
• To pass arguments
• Local variables
• Applications which have LIFO nature such as
• Applications which have LIFO nature, such as reversing a string
Example of using stacks
Save and restore registers when they contain important values. Note that the PUSH and POP instructions are in
push esi ; push registers the opposite order:
push esi ; push registers push ecx
push ebx
mov esi,OFFSET dwordVal ; starting OFFSET mov ecx,LENGTHOF dwordVal; number of units mov ecx,LENGTHOF dwordVal; number of units mov ebx,TYPE dwordVal ;size of a doubleword call DumpMem ; display memory
pop ebx ; opposite order pop ecx
p p
Example: Nested Loop
When creating a nested loop, push the outer loop counter before entering the inner loop:
mov ecx,100 ; set outer loop count before entering the inner loop:
L1: ; begin the outer loop push ecx ; save outer loop count mov ecx,20 ; set inner loop count L2: ; begin the inner loop
;
;
loop L2p ; repeat the inner loopp p
pop ecx ; restore outer loop count loop L1 ; repeat the outer loop
loop L1 ; repeat the outer loop
Example: reversing a string
.data
aName BYTE "Abraham Lincoln",0 aName BYTE Abraham Lincoln ,0 nameSize = ($ - aName) – 1
.code
main PROC
P h th th t k
; Push the name on the stack.
mov ecx,nameSize mov esi,0
mov esi,0 L1:
movzx eax,aName[esi] ; get character
push eax ; push on stack
inc esi
Example: reversing a string
; Pop the name from the stack, in reverse,
; and store in the aName array.y mov ecx,nameSize
mov esi,0 L2:
pop eax ; get character mov aName[esi] al ; store in string mov aName[esi],al ; store in string inc esi
Loop L2p exit
i
main ENDP END main
Related instructions
• PUSHFD and POPFD
– push and pop the EFLAGS register
– LAHF, SAHF are other ways to save flags
• PUSHAD pushes the 32-bit general-purpose registers on the stack in the following order
– EAX, ECX, EDX, EBX, ESP, EBP, ESI, EDI
• POPAD pops the same registers off the stack in p p g reverse order
– PUSHA and POPA do the same for 16-bit registersg
Example
MySub PROC pushad pushad ...
; modify some register
; modify some register ...
popad popad ret M S b ENDP
Do not use this if your procedure uses registers for return values
MySub ENDP
Defining and using procedures
Defining and using procedures
Creating Procedures
• Large problems can be divided into smaller tasks to make them more manageable
tasks to make them more manageable
• A procedure is the ASM equivalent of a Java or C++ function
C++ function
• Following is an assembly language procedure named sample:
named sample:
sample PROC .
. retet
sample ENDP
A d bl k f t t t th t d ith t
A named block of statements that ends with a return.
Documenting procedures
• A description of all tasks accomplished by the Suggested documentation for each procedure:
• A description of all tasks accomplished by the procedure.
• Receives: A list of input parameters; state their
• Receives: A list of input parameters; state their usage and requirements.
• Returns: A description of values returned by the
• Returns: A description of values returned by the procedure.
• Requires: Optional list of requirements called
• Requires: Optional list of requirements called preconditions that must be satisfied before the procedure is called
procedure is called.
For example, a procedure of drawing lines could assume th t di l d t i l d i hi d
that display adapter is already in graphics mode.
Example: SumOf procedure
;--- SumOf PROC
SumOf PROC
;
; Calculates and returns the sum of three 32-bit
; integers
; integers.
; Receives: EAX, EBX, ECX, the three integers.
; May be signed or unsigned.
R t EAX d th t t fl
; Returns: EAX = sum, and the status flags
; (Carry, Overflow, etc.) are changed.
; Requires: nothing
;--- add eax,ebx
add eax,ecx ret
SumOf ENDP
CALL and RET instructions
• The CALL instruction calls a procedure
– pushes offset of next instruction on the stack
– copies the address of the called procedure into EIP
• The RET instruction returns from a procedure
– pops top of stack into EIP
• We used jl and jr in our toy computer for CALL and RET, BL and MOV PC, LR in ARM., ,
CALL-RET example
(1 of 2)main PROC
00000020 ll M S b 00000020 call MySub 00000025 mov eax,ebx
0000025 is the offset
of the instruction . .
main ENDP
immediately following the CALL instruction
MySub PROC
00000040 d
00000040 i th ff t 00000040 mov eax,edx .
.
00000040 is the offset of the first instruction
inside MySub .
ret
MySub ENDP
CALL-RET example
(2 of 2)The CALL instruction
pushes 00000025 onto ESP 00000040
pushes 00000025 onto the stack, and loads 00000040 into EIP
ESP 00000025 EIP
The RET instruction
00000025 pops 00000025 from
the stack into EIP
ESP 00000025
00000025
ESP EIP
Nested procedure calls
main PROC .
.
call Sub1 exit
main ENDP
0100 0050
Sub1 PROC .
.
call Sub2
0100
EIP
0150 ret
Sub1 ENDP Sub2 PROC
0200
EIP
0150
. .
call Sub3 ret
Sub2 ENDP
0250
Sub2 ENDP Sub3 PROC .
.
0300
Stack
ret Stack
Local and global labels
A local label is visible only to statements inside the same procedure. A global label is visible everywhere.
main PROC
jmp L2 ; error!
p g y
jmp L2 ; error!
L1:: ; global label
exit
main ENDP sub2 PROC
L2: ; local label
jmp L1 ; ok
jmp L1 ; ok
ret
sub2 ENDP
Procedure parameters
(1 of 3)• A good procedure might be usable in many diff
different programs
• Parameters help to make procedures flexible
• Parameters help to make procedures flexible because parameter values can change at
runtime runtime
• General registers can be used to pass parameters
Procedure parameters
(2 of 3)The ArraySum procedure calculates the sum of an array.
It makes two references to specific variable names:
ArraySum PROC
mov esi,0 ; array index
p
mov esi,0 ; array index
mov eax,0 ; set the sum to zero L1:
L1:
add eax,myArray[esi] ; add each integer to sum add esi,4 ; point to next integer
l L1 t f i
loop L1 ; repeat for array size mov theSum,eax ; store the sum
ret
ArraySum ENDP
Procedure parameters
(3 of 3)This version returns the sum of any doubleword array whose address is in ESI. The sum is returned in EAX:
ArraySum PROC
; Recevies: ESI points to an array of doublewords,
S
; ECX = number of array elements.
; Returns: EAX = sum
;---
;
push esi push ecx
mov eax 0 ; set the sum to zero mov eax,0 ; set the sum to zero
L1: add eax,[esi] ; add each integer to sum add esi,4 ; point to next integer loop L1 repeat for arra si e loop L1 ; repeat for array size pop ecx
pop esi ret
Calling ArraySum
.data
array DWORD 10000h 20000h 30000h 40000h array DWORD 10000h, 20000h, 30000h, 40000h theSum DWORD ?
code .code
main PROC
mov esi OFFSET array mov esi, OFFSET array mov ecx, LENGTHOF array
ll A S
call ArraySum
mov theSum, eax
USES operator
• Lists the registers that will be saved (to avoid side effects) (return register shouldn’t be saved) side effects) (return register shouldn t be saved)
ArraySum PROC USES esi ecx
mov eax,0 ; set the sum to zero, ; ...
MASM generates the following code:
MASM generates the following code:
ArraySum PROC push esi
h
push ecx .
.
pop ecx pop esi ret
ArraySum ENDP
Stack frames, parameters and
local variables
Stack frame
• Also known as an activation record
A f h k id f d '
• Area of the stack set aside for a procedure's return address, passed parameters, saved
i t d l l i bl registers, and local variables
• Created by the following steps:
– Calling procedure pushes arguments on the stack and calls the procedure.
– The subroutine is called causing the return The subroutine is called, causing the return address to be pushed on the stack.
– The called procedure pushes EBP on the stack, and t EBP t ESP
sets EBP to ESP.
– If local variables are needed, a constant is
subtracted from ESP to make room on the stack.
– The registers needed to be saved are pushed.
Stack frame
ESP
saved ESP
saved registers
EBP ebp local
variables [EBP-4]
ebp
EBP
[EBP+4]
[EBP 4]
ebp
ret addr [EBP+4]
[EBP+8]
parameters ebp
Explicit access to stack parameters
• A procedure can explicitly access stack
t i t t ff t f EBP parameters using constant offsets from EBP.
– Example: [ebp + 8]
• EBP is often called the base pointer or frame
pointer because it holds the base address of the p
stack frame.
EBP does not change value during the
• EBP does not change value during the procedure.
• EBP must be restored to its original value when a procedure returns.p
Parameters
• Two types: register parameters and stack parameters
parameters.
• Stack parameters are more convenient than i t t
register parameters.
pushad push TYPE array
p
mov esi,OFFSET array mov ecx,LENGTHOF array
p y
push LENGTHOF array push OFFSET array mov ebx,TYPE array
call DumpMem popad
call DumpMem popad
register parameters stack parameters
Parameters
call by value call by reference
i t AddT ( b) i t AddT (& &b) int sum=AddTwo(a, b); int sum=AddTwo(&a, &b);
.date
a DWORD 5 b DWORD 6 push b
push a ll dd
push OFFSET b push OFFSET a
ll dd
call AddTwo call AddTwo
ESP ESP
5 6
offset(a) offset(b)
ESP ESP
( )
Stack frame example
.data
sum DWORD ? sum DWORD ? .code
push 6 ; second argument
p g
push 5 ; first argument call AddTwo ; EAX = sum
mov sum,eax ; save the sum AddTwo PROC
AddTwo PROC push ebp
mov ebp,esp
t dd
ebp EBP
[EBP+4]
.
. 5
ret addr [EBP+4]
[EBP+8]
Stack frame example
AddTwo PROC push ebp push ebp
mov ebp,esp ; base of stack frame mov eax,[ebp + 12] ; second argument (6) mov eax,[ebp + 12] ; second argument (6) add eax,[ebp + 8] ; first argument (5) pop ebp
p p p
ret 8 ; clean up the stack AddTwo ENDP ; EAX contains the sum
ebp EBP
Who should be responsible to
5
ret addr [EBP+4]
[EBP+8]
remove arguments? It depends on the language model.
RET Instruction
• Return from subroutine
Pops stack into the instruction pointer (EIP or
• Pops stack into the instruction pointer (EIP or IP). Control transfers to the target address.
Syntax:
• Syntax:
– RET RET n – RET n
• Optional operand n causes n bytes to be added to the stack pointer after EIP (or IP) is assigned to the stack pointer after EIP (or IP) is assigned a value.
Passing arguments by reference
• The ArrayFill procedure fills an array with 16 bit random integers
16-bit random integers
• The calling program passes the address of the l ith t f th b f array, along with a count of the number of array elements:
.data
count = 100
( ) array WORD count DUP(?) .code
push OFFSET array push OFFSET array push COUNT
call ArrayFill
Passing arguments by reference
ArrayFill can reference an array without knowing the array's name:
ArrayFill PROC
knowing the array s name:
y EBP
push ebp
mov ebp,esp
h d ret addr
ebp EBP
[EBP+4]
pushad
mov esi,[ebp+12]
mov ecx [ebp+8] ff t( )
count [EBP+8]
[EBP+12]
mov ecx,[ebp+8]
. .
offset(array) [EBP+12]
Passing 8-bit and 16-bit arguments
• When passing stack arguments, it is best to
push 32 bit operands to keep ESP aligned on a push 32-bit operands to keep ESP aligned on a doubleword boundary.
Uppercase PROC push ebp
mov ebp, esp
push ‘x’ ; error Call Uppercase
mov ebp, esp
mov al, [ebp+8]
cmp al, ‘a’
jb L1 .data
jb L1
cmp al, ‘z’
ja L1
b l 32
charVal BYTE ‘x’
.code
movzx eax, charVal sub al, 32
L1: pop ebp ret 4
, push eax
Call Uppercase Uppercase ENDP
Saving and restoring registers
• When using stack parameters, avoid USES.
M S b2 PROC USES ec ed MySub2 PROC USES ecx, edx
push ebp
mov ebp, esp
MySub2 PROC push ecx push edx mov eax, [ebp+8]
pop ebp ret 4
p
push ebp
mov ebp, esp
mov eax, [ebp+8]
MySub2 ENDP
mov eax, [ebp+8]
pop ebp pop edx pop ecx
ESP,EBP
ebp pop ecx
ret 4
MySub2 ENDP edx
[EBP 8]
ebp
ecx ret addr
[EBP+8]
Local variables
• The variables defined in the data segment can be taken as static global variables
be taken as static global variables.
visibility=the whole program lifetime=program duration
visibility the whole program
• A local variable is created, used, and destroyed within a single procedure (block)
within a single procedure (block)
• Advantages of local variables:
Restricted access: easy to debug less error prone – Restricted access: easy to debug, less error prone – Efficient memory usage
– Same names can be used in two different proceduresSame names can be used in two different procedures
Creating local variables
• Local variables are created on the runtime stack usually above EBP
stack, usually above EBP.
• To explicitly create local variables, subtract th i t t l i f ESP
their total size from ESP.
MySub PROC
push ebp [EBP-8]
mov ebp,esp sub esp,8
mov [ebp 4] 123456h EBP ebp ESP[EBP-4]
mov [ebp-4],123456h mov [ebp-8],0
. ret addr
p
…[EBP+4]
. …
Local variables
• They can’t be initialized at assembly time but can be assigned to default values at runtime can be assigned to default values at runtime.
void MySub()
MySub PROC push ebp
mov ebp, esp 20
void MySub() {
int X=10;
int Y=20;
sub esp, 8
mov DWORD PTR [ebp-4], 10
mov DWORD PTR [ebp-8], 20 EBP 10 int Y=20;
...
}
[ p ], ...
mov esp, ebp pop ebp
return ESP address
EBP
pop ebp ret
MySub ENDP
stack EBP
Local variables
X_local EQU DWORD PTR [ebp-4]
MySub PROC
Y_local EQU DWORD PTR [ebp-8]
MySub PROC push ebp
mov ebp, esp sub esp, 8
mov DWORD PTR [ebp-4], 10 mov DWORD PTR [ebp 8] 20
mov X_local, 10 mov Y local 20
mov DWORD PTR [ebp-8], 20 ...
mov esp, ebp
mov Y_local, 20 mov esp, ebp
pop ebp ret
LEA instruction (load effective address)
• The LEA instruction returns offsets of both direct and indirect operands at run time direct and indirect operands at run time.
– OFFSET only returns constant offsets (assemble time).
i i d h bt i i th ff t f
• LEA is required when obtaining the offset of a stack parameter or local variable. For example:
CopyString PROC, count:DWORD
[20]
LOCAL temp[20]:BYTE
mov edi OFFSET count; invalid operand mov edi,OFFSET count; invalid operand mov esi,OFFSET temp ; invalid operand lea edi,count ; ok
LEA example
void makeArray() {
makeArray PROC push ebp {
char myString[30];
for (int i=0; i<30; i++) m String[i] ‘*’
push ebp
mov ebp, esp sub esp, 32
lea esi [ebp 30]
myString[i]=‘*’;
}
lea esi, [ebp-30]
mov ecx, 30
L1: mov BYTE PTR [esi], ‘*’
inc esi loop L1
add esp 32 pop ebp
ret
makeArray ENDPy
ENTER and LEAVE
• ENTER instruction creates stack frame for a called procedure
called procedure
– pushes EBP on the stack push ebp
– set EBP to the base of stack frame mov ebp, espset EBP to the base of stack frame mov ebp, esp – reserves space for local variables sub esp, n
• ENTER nbytes, nestinglevelENTER nbytes, nestinglevel
– nbytes (for local variables) is rounded up to a
multiple of 4 to keep ESP on a doubleword boundary – nestinglevel: 0 for now
MySub PROC MySub PROC MySub PROC
enter 8,0
MySub PROC push ebp
mov ebp,esp mov ebp,esp
ENTER and LEAVE
• LEAVE reverses the action of a previous ENTER instruction
instruction.
MySub PROC
MySub PROC y
push ebp
mov ebp, esp MySub PROC
enter 8, 0 .
sub esp, 8 .
. .
.
mov esp, ebp pop ebp
.
leave
ret p p p
ret
MySub ENDP ret
MySub ENDP
LOCAL directive
• The LOCAL directive declares a list of local i bl
variables
– immediately follows the PROC directive – each variable is assigned a type
• Syntax:
LOCAL varlist
Example:a ple:
MySub PROC
LOCAL var1:BYTE var2:WORD var3:SDWORD LOCAL var1:BYTE, var2:WORD, var3:SDWORD
MASM-generated code
BubbleSort PROC
LOCAL temp:DWORD, SwapFlag:BYTEp , p g . . .
ret
B bbl S t ENDP BubbleSort ENDP
MASM generates the following code:
BubbleSort PROC push ebp
mov ebp esp mov ebp,esp
add esp,0FFFFFFF8h ; add -8 to ESP . . .
mov esp,ebp pop ebp
ret ret
Non-Doubleword Local Variables
• Local variables can be different sizes
• How are they created in the stack by LOCAL directive:
– 8-bit: assigned to next available byte
– 16-bit: assigned to next even (word) boundary – 32-bit: assigned to next doubleword boundary
MASM-generated code
ESP [EBP-8]
[EBP 4]
SwapFlag
[EBP-4]
p g
temp
ebp EBP
ebp
mov eax, temp, p mov eax, [ebp-4], [ p ]
Reserving stack space
• .STACK 4096
b1 ll b2 b2 ll b3 h
• Sub1 calls Sub2, Sub2 calls Sub3, how many bytes will you need in the stack?
Sub1 PROC
LOCAL array1[50]:DWORD ; 200 bytes Sub2 PROC
LOCAL array2[80]:WORD ; 160 bytes Sub3 PROC
LOCAL array3[300]:WORD ; 300 bytes 660+8(ret addr)+saved registers…
Recursion
Recursion
Recursion
• The process created when . . .
A d ll it lf
– A procedure calls itself
– Procedure A calls procedure B, which in turn calls procedure A
calls procedure A
• Using a graph in which each node is a
d d h dg i d ll
procedure and each edge is a procedure call, recursion forms a cycle:
A
B
E B
E
Calculating a factorial
This function calculates the factorial of integer n.
A new value of n is saved in each stack frame:
5! = 5 * 4! 5 * 24 = 120 recursive calls backing up
A new value of n is saved in each stack frame:
int factorial(int n)
{ 5! 5 4!
4! = 4 * 3! 4 * 6 = 24 5 24 120
{
if (n == 0) return 1;
3! = 3 * 2! 3 * 2 = 6
else
return n*factorial(n-1);
} 2! = 2 * 1!
1! = 1 * 0! 1 * 1 = 1 2 * 1 = 2
}
1! 1 0!
0! = 1
1 1 1
1 = 1
factorial(5);
Calculating a factorial
Factorial PROC push ebp
mov ebp,esp
mov eax,[ebp+8] ; get n cmp eax,0p ; n > 0?
ja L1 ; yes: continue mov eax,1 ; no: return 1 jmp L2
j p
L1:dec eax
push eax ; Factorial(n-1) call Factorial
ReturnFact:
mov ebx,[ebp+8] ; get n mov ebx,[ebp+8] ; get n
mul ebx ; edx:eax=eax*ebx L2:pop ebp ; return EAX
L2:pop ebp ; return EAX
ret 4 ; clean up stack
Calculating a factorial
push 12call Factorial Factorial PROCpush ebp
mov ebp,esp ebp
mov eax,[ebp+8]
cmp eax,0 ret Factorial ebp
p
ja L1
mov eax,1 jmp L2
0…
j p
L1:dec eax push eax
call Factorial
t F t i l ebp
ReturnFact:
mov ebx,[ebp+8] 11
ret Factorial
mov ebx,[ebp+8]
mul ebx
L2:pop ebp ret main
ebp
L2:pop ebp
Related directives
Related directives
.MODEL directive
• .MODEL directive specifies a program's memory
d l d d l ti (l ifi )
model and model options (language-specifier).
• Syntax:
.MODEL memorymodel [,modeloptions]
• memorymodel can be one of the following:
• memorymodel can be one of the following:
– tiny, small, medium, compact, large, huge, or flat
i l d h l ifi
• modeloptions includes the language specifier:
– procedure naming scheme
– parameter passing conventions
• .MODEL flat, STDCALL.MODEL flat, STDCALL
Memory models
• A program's memory model determines the number and sizes of code and data segments number and sizes of code and data segments.
• Real-address mode supports tiny, small,
di t l d h d l
medium, compact, large, and huge models.
• Protected mode supports only the flat model.
Small model: code < 64 KB, data (including stack) < 64 KB.
All offsets are 16 bits.
Flat model: single segment for code and data, up to 4 GB. g g , p All offsets are 32 bits.
Language specifiers
• STDCALL (used when calling Windows functions)
– procedure arguments pushed on stack in reverse procedure arguments pushed on stack in reverse order (right to left)
– called procedure cleans up the stack
@ (f l dd @8)
– _name@nn (for example, _AddTwo@8)
• C
procedure arguments pushed on stack in reverse – procedure arguments pushed on stack in reverse
order (right to left)
– calling program cleans up the stack (variable number
f h )
of parameters such as printf) – _name (for example, _AddTwo)
• PASCAL
• PASCAL
– arguments pushed in forward order (left to right) – called procedure cleans up the stackcalled procedure cleans up the stack
INVOKE directive
• The INVOKE directive is a powerful replacement for Intel’s CALL instruction that lets you pass
for Intel s CALL instruction that lets you pass multiple arguments
• Syntax:
• Syntax:
INVOKE procedureName [, argumentList]
• ArgumentListArgumentList is an optional comma-delimited is an optional comma delimited list of procedure arguments
• Arguments can be:
• Arguments can be:
– immediate values and integer expressions – variable namesvariable names
– address and ADDR expressions – register namesg
INVOKE examples
.data
byteVal BYTE 10y
wordVal WORD 1000h .code
di t d
; direct operands:
INVOKE Sub1,byteVal,wordVal
; address of variable:
INVOKE Sub2,ADDR byteVal
; register name, integer expression:
INVOKE Sub3,eax,(10 * 20) INVOKE Sub3,eax,(10 20)
; address expression (indirect operand):
INVOKE example
.data
val1 DWORD 12345h val1 DWORD 12345h val2 DWORD 23456h
code .code
INVOKE AddTwo, val1, val2 push val1
h l2 push val2 call AddTwo
ADDR operator
• Returns a near or far pointer to a variable, depending on which memory model your depending on which memory model your program uses:
Small model: returns 16 bit offset
• Small model: returns 16-bit offset
• Large model: returns 32-bit segment/offset Fl d l 32 bi ff
• Flat model: returns 32-bit offset
• Simple example:
.data
myWord WORD ? .code
INVOKE mySub,ADDR myWord
ADDR example
.data
A DWORD 20 DUP(?) Array DWORD 20 DUP(?) .code
...
INVOKE Swap, ADDR Array, ADDR [Array+4]
push OFFSET Array+4 push OFFSET Array Call Swap
PROC directive
•The PROC directive declares a procedure with an optional list of named parameters
an optional list of named parameters.
•Syntax:
label PROC [attributes] [USES] paramList
•paramList is a list of parameters separated by commas. Each parameter has the following
syntax:
paramName:type
type must either be one of the standard ASM types (BYTE, SBYTE, WORD, etc.), or it can be a pointer to one of
these types.
• Example: foo PROC C USES eax, param1:DWORD
PROC example
• The AddTwo procedure receives two integers and returns their sum in EAX
returns their sum in EAX.
• C++ programs typically return 32-bit integers from functions in EAX
AddTwo PROC,
functions in EAX.
AddTwo PROC, ,
val1:DWORD, val2:DWORD
, push ebp
mov ebp, esp
8 mov eax,val1
add eax val2
mov eax, dword ptr [ebp+8]
add eax, dword ptr [ebp+0Ch]
leave add eax,val2
ret
AddTwo ENDP
leave ret 8
AddTwo ENDP
PROC example
Read_File PROC USES eax, ebx, pBuffer:PTR BYTE
LOCAL fileHandle:DWORD
mov esi, pBuffer Read_File PROC h b
o es , p u e
mov fileHandle, eax .
push ebp
mov ebp, esp
add esp, 0FFFFFFFCh .
ret
Read_File ENDP
push eax push ebx
mov esi, dword ptr [ebp+8]
mov dword ptr [ebp-4], eax .
. .
pop ebx pop eax ret
ret
PROTO directive
• Creates a procedure prototype S
• Syntax:
– label PROTO paramList
• Every procedure called by the INVOKE directive must have a prototype
• A complete procedure definition can also serve as its own prototypep yp
PROTO directive
• Standard configuration: PROTO appears at top of the li ti INVOKE i th d t program listing, INVOKE appears in the code segment, and the procedure implementation occurs later in
the program:
the program:
MySub PROTO ; procedure prototype .code
INVOKE MySub ; procedure call
MySub PROC ; procedure implementation MySub PROC ; procedure implementation
. .
PROTO example
• Prototype for the ArraySum procedure,
h i i li
showing its parameter list:
ArraySum PROTO, ArraySum PROTO,
ptrArray:PTR DWORD, ; points to the array szArray:DWORD ; array size
ArraySum PROC USES esi, ecx,
ptrArray:PTR DWORD, ; points to the array szArray:DWORD ; array size
Multimodule programs
Multimodule programs
Multimodule programs
• A multimodule program is a program whose
source code has been divided up into separate ASM files.
• Each ASM file (module) is assembled into a separate OBJ file
separate OBJ file.
• All OBJ files belonging to the same program li k d i th li k tilit i t i l are linked using the link utility into a single EXE file.
– This process is called static linking
Advantages
• Large programs are easier to write, maintain, and debug when divided into separate source and debug when divided into separate source code modules.
Wh h i li f d l it
• When changing a line of code, only its enclosing module needs to be assembled again Linking assembled modules requires again. Linking assembled modules requires little time.
A d l b t i f l i ll
• A module can be a container for logically related code and data
• encapsulation: procedures and variables are automatically hidden in a module unless you declare them public
declare them public
Creating a multimodule program
• Here are some basic steps to follow when ti lti d l
creating a multimodule program:
– Create the main module
– Create a separate source code module for each procedure or set of related procedures
– Create an include file that contains procedure
prototypes for external procedures (ones that are called between modules)
– Use the INCLUDE directive to make your procedure prototypes available to each module
Multimodule programs
• MySub PROC PRIVATE sub1 PROC PUBLIC sub1 PROC PUBLIC
• EXTERN sub1@0:PROC
• EXTERN sub1@0:PROC PUBLIC count SYM1
• PUBLIC count, SYM1 SYM1=10
d t .data
count DWORD 0
• EXTERN name:type
INCLUDE file
The sum.inc file contains prototypes for external functions that are not in the Irvine32 library:
INCLUDE Irvine32.inc
u ct o s t at a e ot t e v e3 l b a y:
PromptForIntegers PROTO,
ptrPrompt:PTR BYTE, ; prompt string
t A PTR DWORD i t t th
ptrArray:PTR DWORD, ; points to the array arraySize:DWORD ; size of the array ArraySum PROTO,
ptrArray:PTR DWORD, ; points to the array count:DWORD ; size of the array DisplaySum PROTO,
ptrPrompt:PTR BYTE, ; prompt string ptrPrompt:PTR BYTE, ; prompt string
Main.asm
TITLE Integer Summation Program INCLUDE sum.inc
code .code
main PROC
call Clrscr
INVOKE PromptForIntegers, ADDR prompt1,
ADDR array ADDR array, Count
...
call Crlf
INVOKE ExitProcess,0 main ENDP
main ENDP