Personalized Learning in
the Age of Mobile Connectivity
The Potential Impacts
on Libraries & Digital Archives
Lung-Hsiang Wong 黄龍翔
Learning Sciences Lab
學習科學研究所National Institute of Education
新加坡國立教育學院Nanyang Technological University
南洋理工大學Singapore
新加坡“Library of the Past”?
“Library of the Future”?
But … where shall learning take place?
We are entering the age of mobile connectivity …
• According to Horizon Reports (2004-2011) …
http://www.nmc.org/
The most mentioned up-and-coming learning technologies are …
1. Mobile learning (‘06, ’07, ‘08, ‘09, ‘10, ‘11) 2. Augmented reality (‘05, ‘06, ’10, ‘11)
Game-based learning (’05, ‘06, ‘07, ‘11)
Knowledge webs / new scholarship & emerging forms of publication / collective intelligence (‘04,
‘05, ‘07, ’08)
最
Hold得住奬!
… and what are more relevant to “libraries”
(i.e., representation/archival of knowledge)?
• According to Horizon Reports (again) …
– Intelligent searching (‘05) – Open content (’10)
– E-books (‘10, ‘11)
• … and may be relevant too …
– Knowledge webs / new scholarship & emerging forms of publication / collective intel. (‘04, ‘05, ‘07, ’08)
– Personal broadcasting / user-created content /
grassroot videos (‘06, ‘07, ‘08)
The prevailing trend … personalized learning!
• Most of the prevailing learning technologies are meant for empowering learners …
– to challenge transmissionist/behaviorist learning
• Let learners self-select (analogy of fishing) …
– Learning goals – Learning paths
– Learning methods, strategies
– Learning resources ( content/knowledge vs.
resources )
• Authentic learning, e.g., Augmented Reality
But why mobile technology?
Mobile technology is NOT just about easy access of e-books, etc.
Chan, Roschelle, Hsi, Kinshuk, Sharples, Brown, et al. (2006):
• 便擕性 (portability)
• 社群互動性 (social interactivity)
• 個人化 (individuality)
• 情境感知性 (context sensitivity)
• 連接性 (connectivity)
• 整合真實與虚擬世界 (bridging physical & digital worlds)
Chan, T.-W., et al. (2006). One-to-one technology-enhanced learning: An
opportunity for global research collaboration. Research and Practice in
Technology-Enhanced Learning, 1(1), 3-29.
3 generations of mobile learning?
余勝泉 Yu (2007)
• 1 st gen: transfer of information (transmissionist, behaviorist)
– relevant to libraries?
• 2 nd gen: instructional design-centric (cognitivism, constructivism)
• 3 rd gen: 1:1 and context-aware
(personalization, situated learning)
Seamless Learning 無縫學習
• Continuity of the learning experiences across different contexts/spaces (Chan et al., 2006)
– Formal + informal – Individual + social – Physical + digital …
• Mediated by: 1:1, 24x7 access to mobile devices
• Hard to tell when is the beginning and the end of learning (Sharples, 2009)
• Seamless learning ≠ ubiquitous learning
Studies on seamless learning (2006-2011)
Conceptualization of 1:1 seamless learning
11 Taiwan, Australia, Singapore,
Mainland China, UK, USA, Portugal 1:1 classroom learning 4 Taiwan, Mainland China, Japan One-off or short-term 1:1
context-aware learning
19 Taiwan, Sweden, Japan, USA, Chile, UK, Germany, Singapore
Ongoing specific 1:1 seamless learning activities
9 Taiwan, USA, Japan, Mainland China, Singapore, France
Long-term 1:1, 24x7 programs 11 Taiwan, USA, UK, Pakistan, Hong Kong, Mainland China, Japan, Singapore
Wong, L.-H., & Looi, C.-K. (2011). What seams do we remove in mobile assisted seamless learning? A critical review of the literature. Computers & Education, 57(4), 2364-2381.
Our studies in Singapore:
1. SEAMLESS Project
2. “Move, Idioms!” MyCLOUD
10 Dimensions of
Mobile Seamless Learning (MSL)
Wong, L.-H., & Looi, C.-K. (2011). What seams do we remove in mobile assisted seamless learning? A critical review of the literature. Computers & Education, 57(4), 2364-2381.
Wong, L.-H. (2012). A learner-centric view of mobile seamless learning. British Journal of Educational Technology, 43(1), E19-E23.
But, why seamless learning?
• Not feasible to equip students with all the skills and knowledge they need for lifelong learning solely through formal learning
(Chen et al., 2010)
• Learners should move beyond the acquisition of content knowledge to
develop the capacity to learn seamlessly
• Nature of learning: Sense making!
Construct and reconstruct your own
knowledge!
Facilitated vs Self-Directed Seamless Learning
促成性無縫學習
(Facilitated Seamless Learning, FSL)
自主性無縫學習 (Self-Directed Seamless Learning, SDSL)
黄龍翔(2010) 從促成性無縫學習到自主性無縫學習。《2010年全球華人計算機教育應用大會》
(頁33-40),新加坡。
Wong, L.-H., & Looi, C.-K. (2012). Enculturing self-directed seamless learners: Towards a facilitated seamless learning process framework mediated by mobile technology. Proceedings of the IEEE WMUTE ‘12 (pp. 1-8), Takamatsu, Japan.
Enculturating Seamless Learners
• Enculturation! 浸濡 –long-term facilitated seamless learning that engage learners in an ongoing enculturation process …
• … to progressively transform their existing
beliefs and methods of learning …
Facilitated Seamless Learning (FSL) Process Framework
黄龍翔(2010) 從促成性無縫學習到自主性無縫學習。《2010年全球華人計算機教育
應用大會》(頁33-40),新加坡。
Wong, L.-H., & Looi, C.-K. (2012). Enculturing self-directed seamless learners: Towards a facilitated seamless learning process framework mediated by mobile technology.
Proceedings of the IEEE WMUTE ‘12 (pp. 1-8), Takamatsu, Japan.
Mapping FSL Framework to 10 Dimensions
of MSL
Case Study 1
The SEAMLESS PRoject
• Purpose: to develop an educational ecology for sustainable 1:1, 24x7 seamless learning within a primary school
• Primary 3-4 science curriculum design: 12 MLE units;
Design-based research 設計型研究
• Each students were assigned HTC TyTN II, with GoKnow MLE
• The learning flows encapsulated in the MLE units resemble the FSL process
Looi, C.-K., Seow, P., Zhang, B. H., So, H.-J., Chen, W., & Wong, L.-H. (2010).
Leveraging mobile technology for sustainable seamless learning: A research agenda. British Journal of Educational Technology, 42(1), 154-169.
(see also: So, Kim & Looi, 2008; Sha et al., 2011; Toh et al., in-press …)
Experiment (video)
KWL
Comparison Table
Picture Taking Sketchy
PiCo Map
MLE Lesson Package For learning Plant Systems
Goals of Lesson
The Science MLE Curriculum:
Activity Types
The Science MLE Curriculum:
Systematic Variation of Activities
Zhang, B. H., Looi, C.-K., Seow, P., Chia, G., Wong, L.-H., Chen, W., et al. (2010).
Deconstructing and reconstructing: Transforming primary science learning via a mobilized curriculum. Computers & Education, 55(4), 1504-1523.
Song, Y., Wong, L.-H., & Looi, C.-K. (in-press). Fostering personalized learning in science inquiry supported by mobile technologies. Accepted by: Educational Technology Research and Development.
Example: U4 – Plants & Their Parts
Selected Students Artifacts from U4
So … how self-directed-ness was gradually nurtured?
• 2 salient characteristics of m-learning: mobility
& personalization
– Bringing students ‘back’ to the physical reality!
– Blending their learning into their daily life with less structured activities … greater learner agency!
– Students to be observant! Grab spontaneous
learning opportunities! Actively making meaning!
Looi, C.-K., Wong, L.-H., & Song, Y. (in-press). Discovering Mobile Computer
Supported Collaborative Learning. In C. Hmelo-Silver, A. O'Donnell, C. Chan & C.
Chinn (Eds.), The International Handbook of Collaborative Learning. New York:
Routledge.
• Our ethnographic study
Funds of knowledge
Wildlife/Fishing
-Fish rod customisation -Fishing technique
-Scientific & common names of fish
-Fish lure design -Characteristics of fishes -Fish rearing
KWL for fishes Intends to use mobile phone to video record how fishes respond to changes and use it to educate others
Medicine
-Anatomy
-First-aid knowledge -Herbal knowledge -Common ailments (cures
& identification) Relate to Sci topic - Body Systems
Values
-Biblical values -Filial piety
-Volunteering spirit -Perseverance -Family ties -Independence
Sharing knowledge (YouTube video on wildlife, how to fold origami)
Persevere when playing games or finding out solutions
Playing online games together
Encourages self- directed learning.
Information gathering
-Information distillation -Information corroboration (Encyclopedia, -CD-ROM YouTube)
-Enculturation of watching documentaries (Blue Planet) -Web surfing surveillance Searching information and
collecting data using mobile phones
Wide repertoire of resources to complement online search
Digitizing his wide
repertoire of resources for project use
Example of mammal:
elephant shrew
Geography
-Fishing straits of Indonesia &
M’sia
-Awareness of regional socio- cultural characteristics
Chen, W., Seow, P., So, H.-J., Toh, Y., & Looi, C.-K. (2010). Extending students' learning spaces: Technology-supported seamless learning. Proceedings of the International Conference on Learning Sciences 2010 (pp. 484-491), Chicago, USA.
Case Study 2
“Move, Idioms!” 成語,動起來!
• Design-based Research, Feb-Nov 2010
• 48 Chinese idioms + 8 conjunctions
• 34 students from P5 class, 1:1, 24x7 access to Samsung Omnia II
• Used open-source xwiki to create a wiki space for artifact sharing & peer reviews
Wong, L.-H., Song, Y., Chai, C.-S., & Zhan, Y. (2011).
Analyzing students' after-school artifact creation processes in a mobile-assisted language learning environment.
Proceedings of ICCE ‘11 (pp. 349-356), Chiang Mai, Thailand.
Wong, L.-H. (in-press). Analysis of students’ after-school mobile-assisted artifact creation processes in a seamless language learning environment. Accepted by: Educational Technology & Society.
Applying FSL Framework to Design…
Designed 8 cycles of FSL activities in an
ongoing basis; in each cycle …
黄龙翔, & 陈之权. (2011). 以设计 型研究方法执行流动学习历程
“成语,动起来!”中的课程设 计. 华文学刊, 9(2), 65-78.
Wong, L.-H., Chen, W., & Jan, M.
(in-press). How artefacts mediate small group co-creation activities in a mobile-assisted language learning environment? Accepted by: Journal of Computer Assisted Learning.
Examples of Student Artifacts
From Personal Meaning Making to Social Meaning Making
• Artifact creation – personally or with peers/family members
• Online peer learning – learning from peers vs.
learning with peers (inductively construct
generalized, decontextualized vocab knowledge)
Wong, L.-H., & Looi, C.-K. (2010). Vocabulary learning by mobile-assisted authentic content creation and social meaning making: Two case studies. Journal of Computer Assisted Learning, 26(5), 421-433.
Wong, L.-H., Chin, C.-K., Tan, C.-L., & Liu, M. (2010).
Students' personal and social meaning making in a Chinese idiom mobile learning
environment. Educational Technology & Society, 13(4), 15-26.
Can Mobile & Ubiquitous Technology Help?
• Personalized mobile device as a ‘learning hub’
– Learning affordances + learner history (Wong, 2012)
Learning Learner
affordances history
Informal settings Formal settings
Follow-up Project:
MyCLOUD 語飛行雲
• My Chinese Language ubiquitOUs learning Days
• MOI signed on Oct 7, 2010
– National Institute of Education
– Singapore Centre for Chinese Language – Nan Chiau Primary School
– Microsoft Singapore
MyCLOUD
• A socio-techno-pedagogical framework to guide the learning design
• New platform (mobile + cloud computing)
– My Mictionary 我的C動詞典; Class Mictionary
– Integration into formal class, revamping classroom pedagogy – Scalability: platform will be device-independent
– Integrating linguistic technologies developed by Microsoft Research Asia, Beijing
Wong, L.-H., Chai, C.-S., Chin, C.-K., Hsieh, Y.-F., & Liu, M. (2011). Leveraging Ubiquitous Technology for Seamless Language Learning: From “Move, Idioms!” to MyCLOUD.
Proceedings of the mLearn ‘11 (pp. 231-239), Beijing, China.
Wong, L.-H., Chai, C.-S., Chin, C.-K., Hsieh, Y.-F., & Liu, M. (in-press). Towards a seamless language learning framework mediated by the ubiquitous technology. Accepted by:
International Journal on Mobile Learning and Organisation.
The Socio-Techno-Pedagogical Framework
Contextualized, incidental
learning
Decontex- tualization Construction
of Mental lexicon
Seamless learning dimension
Formal learning space
Informal learning
space Contextual,
personalized learning
In-class learning
In-class consolidation
Online peer learning
Language learning dimension
Form- meaning
In-class learning
Form- meaning
contextualis ed
During
classroom lesson …
Highlight & right click …
contextualiz ed Form-
meaning
Contextualize d learning
My Mictionary …
In-class consolidation
Online peer learning
decontext ualization
How did my
classmates use
it? …
Social
Networking …
more personalized
contextualiz ed
Contextualize d learning
Online peer learning
decontext ualization
So, what has our MSL research informed us so far?
• Longer term, multi-cycle SL design
– … to enculturate students towards self-directed seamless learners
– Systematic variation of activity design across FSL cycles to facilitate learners’ progressive growth in both
content knowledge & SL skills/mindset
• A spiral style design:
– in present cycle, target knowledge to learn, learning activity types, skill sets to learn & apply, mobile
affordances to use, and student artifacts to reuse &
create, are all building on or rising above previous
cycles.
The Research Team of SEAMLESS Project
41
The Research Team of “Move, Idioms!”
将
The Research Team of MyCLOUD
Implications of m-learning, u-learning, MSL
for
libraries and archives
Where shall digital libraries
come in?
Learning Hub revisited
(a learner-centric view of libraries)
Learner history (public)
Learning Learner
affordances history (private)
Informal settings Formal settings
Library 2.0
Library as a place vs.
Library as a service
• Consider Internet as a conceptually global, but technically distributed library …
• Accessible anytime, anywhere – bringing the library to the users
• Dynamic contents and powerful search
engine
Learning/referencing on demand
• Building on the argument of “knowledge vs.
resources” …
• Library is only one piece of the jigsaw puzzle in a learner’s learning journey
• We don’t have to read a book from cover to cover anymore (a la context-aware information pull)
• Books are no longer the “unit of references”
– Linkages between books are perhaps more
important than “achieving comprehensiveness” in
reading an entire book
The age of prosumer &
the age of personalization
• Information is no longer flowing one way
• Library 2.0!
• Users contribute self-generated resources to the library, and annotate/discuss about the existing resources; linking relevant resources
• “Library wellness”? The need of building a healthy
“library culture”
• Building your own library & resource-base
– e.g., “learner history” in the “learning hub model”;
Mictonary
– Organize resources in your own way