• 沒有找到結果。

Conclusion and Future Work

An emotional speech based music player has been proposed and implemented using and embedded system platform targeting for personal robotics. In order to allow the system to automatically select a song based on the user emotional state, a method to map an input speech utterance into a two dimensional emotional plane of valence and arousal has been developed. Using a referenced database of songs, which arousal and valence values has been manually annotated by several users, the system can successfully automatically find a song that best matches the detected location on the emotional plane. Furthermore, a selected for low complexity implementation and result show that they can be used to detect emotional content in the speech. Neural network architecture was designed for mapping speech to arousal and valence values. The performance was tested using 3 different emotional speech databases. Three off-line tests, the online test and the evaluation survey probed the feasibility of the proposed system. Obtained arousal and valence values were converted to emotional categories in order to compare the performance of the system to other works. Performed test shows that an overall recognition rate of 59.24% is good result compared to that of 73.5% and 49.12% in [39] and [40] respectively. A questionnaire survey further shows that the 80% subjects somewhat or totally agree with the songs selected by proposed cheer-up strategy based on the emotional model.

Results from the present work shows that there are some aspects of the system that can be further improved in order to increase emotional mapping and also implementation for use in a useful system like in a pet robot:

• A more powerful embedded platform could also make possible the use of more powerful algorithms to improve system performance thus improving the user-robot interaction.

• Using other sensors like a video camera can allow the use of image recognition to have other means of emotion recognition and allow better music recommendation even if the user is not speaking.

• A better microphone with better sensibility and noise rejection can be included in order to avoid being very close to the device to speak.

• To improve music recommendation, more songs can be added to the actual music database; furthermore, music emotion recognition technology can be added in order to allow the user to load his personalized music database.

• Adding more emotional related features, use of a different neural network can improve mapping in the emotional plane and robustness in speaker independent mode.

• A better data set that has far more speech utterances and maybe natural language could improve speaker independency recognition. Here manual annotation of arousal and valence values by many speakers could also improve performance since every utterance used for training could have a better emotional representation in the dimensional plane.

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