Chapter 3 Requirement Analysis
3.4. Interview
To further understand the user requirements and define the design goals,
semi-structured interviews were conducted. The interviews aim to assess how a user
plan and conduct their trip in an unfamiliar environment. A typical scenario can be a
traveller arriving by train in an unfamiliar city - as he or she exits the underground
railway station, it may not be easy for such a traveller to immediately know where he
or she is and which way to go. The orientation question of “where am I?” must be
addressed first before resolving all other geospatial problems such as how to reach a
desired destination from the current location.
Based on the objective of this thesis and the related works described in previous
What kinds of geospatial information are required by the travelers when
they first arrive in an unfamiliar area?
In which way do users use the mobile map to navigate?
Do users find street photos and voice directions helpful?
What information on the mobile maps and the mental maps of users are
important for navigation and wayfinding?
Do users find it difficult to relate the mobile maps with the real world
surroundings?
How often and when do users feel themselves lost orientation and what is
the reason for that?
Do users find landmarks helpful?
Do users have problems with the zooming and panning techniques in
mobile maps?
The objective of the interview is to obtain a more clear understanding about the
user needs for pedestrian navigation and wayfinding. The findings from these
interviews were later used in the design of the prototype.
3.4.1 Participants
As presented in the previously created user profile (see Table 3.3), the interview
participants should represent a particular group of geolocation app users who visit an
unfamiliar city. 10 participants are recruited to participate in this study. 5 of the
participants are female and 5 are male. Few of them are foreigners. The average age is
32.4, with a minimum of 20 and maximum of 50. All participants owned touch-screen
smartphones and had used a geolocation app like Google Maps before. However, they
may have different levels of experience and knowledge with mobile devices, digital
maps, cartography, and navigation and wayfinding techniques. Table 3.4 and Table 3.5
present the profiles of these participants and their experiences with different fields
related to this study.
Table 3.4 Profiles of the interview participants.
Table 3.5 Interview participants’ experiences in fields related to this study.
3.4.2 Findings
I discovered common user behaviors from the interviews. In general, the
majority of participants plan their trips using a computer, tablet, or guidebook at home
before they travel to an unfamiliar city, and the rest of the participants only do this if
the preparation time allows. Most of them use digital maps on the screen of a
computer or tablet, and some use the printed paper map on the guidebook. They use
the map to find POIs and the routes from the public transportation stations to their
hotels. In order to learn about all the best POIs to visit, they search on the web, find
information on travel websites like TripAdvisor or Lonely Planet, or ask others who
have already been to the city for recommendations. To prepare for the actual
navigation, they ask friends who have visited the city about important landmarks that
can help them to stay oriented. They also look for the street photos of the POIs for the
reason that it could help them to recognize the places more easily.
Upon their arrival to the unfamiliar city, some participants use paper maps to do
the navigation, some use the navigation apps on their mobile phones. Four of the
participants (P1, P4, P5, P9) find using the paper maps difficult, they sometimes still
get lost in the unfamiliar environment. Most participants find the mobile navigation
system more helpful than paper maps. They only use the paper maps when they have
no access to a mobile navigation system.
In the case of using a mobile navigation system, the participants use the mobile
phones to search for the desired destination on the go. They often use mobile devices
as a tool to figure out the next destination. For example, at restaurant, they search for
good coffee shops to go after the meal. If they are at the hotel, they commonly look
for the navigation guidance on a computer or tablet before heading out. The
destination often described as landmarks, places, or POIs. Once decided on a
destination, three of the participants start the turn-by-turn navigation immediately; the
other seven of the participants preview the navigation instructions and the route on
map before they start. Street images and landmarks are important at the decision
points along the calculated route, such as the final destination and the turning points
where the moving direction changes. If panoramic street images are provided, they
rotate the street images from different viewing angles to look for business logos and
obvious landmarks. They find the street images toward their point of view more
useful and meaningful than street images from other viewing angles.
The participants find the details available on the street map much less important;
they normally concentrate more on the highlighted route that represents the directions
for turn-by-turn navigation. They look for street names, landmarks, and the
intersections before the next turning point to make sure that they are aware of the turn
beforehand. This inspired me to remove unnecessary map details in the design of
TopoNav.
Sometimes the participants still get lost, even with the help of maps and mobile
navigation system. When this happens, if using a paper map, six of them try to find
their way by using the street name information or landmarks nearby to relocate
themselves on the map; if using a mobile navigation system, the system commonly
would recalculate the route to destination and show its user how to get back to the
correct path.