二、 人體皮膚與觸覺機制
3.3 觸覺迴授裝置之比較
目前市面上並無將 Electrotactile(電觸感)裝置應用於 I/F 裝置之用途,倒 是經電醫療復健輔助器材有部份產品已經問世。例如利用經電刺激肌肉神 經以達到減肥塑身的效果(ABTronic) 或是低周波經電按摩器(National EW-435P)
Tactile Feedback Actuator Technologies 觸感模擬驅動方式比較表
Technology Description Advantages Disadvantages
Piezoelectric crystals
Changing electric fields causes expansion and contraction of crystals
- High spatial resolution
- Restricted to resonant frequency
Pneumatic Takes many forms. As air-jets, provides an array of air nozzles that can be gated to a display pattern. As air-rings (cuffs), like miniature blood pressure cuffs. As bladders (bellows), often the size of a finger pad and held against the finger by a glove or band. As an array of tiny pressurized bladders, many to a single finger pad.
- Low mass on hand - Poor spatial and temporal resolution
- Limited bandwidth
Shape Memory Alloy
SMA wires and springs contract when heated and expand again as they cool under stress
- Good power-to-mass ratio
- Low efficiency during contraction
- Heat dissipation problems limit relaxation rate of wires
Solenoid Magnetic coil applies force to ferrous plunger
- High steady-state forces
- Better bandwidth than other materials (except for
piezoelectric crystals and
voice coils)
- Relatively heavy - Nonlinear, can require extra effort to control
Voice coil Voice coil vibrates to transmit low amplitude, high frequency vibrations to the skin.
- High temporal resolution - Relatively small, does not obstruct normal movement ranges of the fingers
- Poor spatial resolution - Limited scalability
Heat pump Solid state device that moves thermal energy to heat or cool the skin
- No fluids required - Poor spatial and temporal resolution - Bulky
- Limited bandwidth Electrode Solid state device that stimulates
coetaneous mechanoreceptors
- Low power consumption - Varies stimulus adjustment and quick off ideal.
- risk of heat burns - risk of shock
表 3 觸覺模擬驅動方式比較
從互動式 I/F 裝置而言,目前市場上主要運用為 Mechanical Force Feedback 裝置較為普遍,而 Vibration Tactile 相關之裝置則以 Immersion 公 司產品最為著名。目前市面上並無將 Electrotactile 裝置應用於 I/F 裝置之用 途(smart touch ) ,其相關技術比較表如下: (Ex.: WingMan RumblePad)
良 好
With Moving Mechanical parts
(具活動原件) Force Feedback (Ex.: iFeel Mouse)
良 好
With Moving Mechanical parts
(具活動原件) etic Vibrator)
100
Electro-Tactile Force Feedback
不
美國麻省理工學院電子技術研究實驗室(RLE/MIT) Thomas E. von.
Wiegand 教授及約翰霍浦金斯大學(John Hopkins University) Allison
Okamura 教授均將觸感模擬之實施方式區分為 1.氣體 (Pneumatic) 2.微震 ( Vibrotactile) 3.電子(Electrotactile)4.靜態(Static) 等四大類。同時,Thomas E. von. Wiegand 教授更在其 2001 年 “Augmented Stimulation for Bodyworm Haptics” proposal [35 ]中直接指出電子式觸感模擬將會是未來一種較合宜 的發展方向。
四、電觸感迴授裝置
經皮神經電刺激(TENS, Transcutaneous Electrical Nerve
Stimulator/Stimulation)的發明,可回溯自古羅馬時,醫師用電鰻來治療人 的頭痛及關節炎。一直到數十年前發明機械後,人們才脫離以前的電魚療 法,使用較穩定的電流輸出,得到更有效的治療。而近幾年來由於研究及 科技的進展,使 EMS(Electronic Muscle Stimulation)的技術漸趨成熟並 且已經有多項相關的產品,如低週波治療器,肌肉訓練器等。
而 Electrical Tactile Display 的發展則是繼續上述技術的發展,在人類對於 神經元的訊號傳遞方式漸漸瞭解之後,嘗詴直接以電流傳遞的方式來取代 以往機械式的觸覺模擬方式。
目前對於電流觸發皮膚感覺受器的研究中,以美國 The University of Wisconsin 的 Tactile Communication & Neurorehabilitation Lab
http://tcnl.med.wisc.edu/home.php 以及日本 Tachi Lab http://tachilab.org/
等對於以電流刺激與觸感之相關研究較多。而經由上述機構相關之研究報