Chapter 5 Conclusion and Future Work
5.2 Future Work
Following, we hope to further introduce the bare hand 3D multi-touch system.
Considering the relatively low sensitivity of the optical sensor in existence, lighting systems are proposed which are endurable for ambient light effect. However, it is still inconvenient for hand holding equipment in some 3D interaction applications.
Therefore, instead of illuminating the incident light from a light pen or a light glove, the system emits IR light from the back light and thus can be reflected by interaction objects such as fingers.
Based on the embedded optical sensor structure, an additional shielding layer is constructed, as shown in Fig. 92. Through properly design the pattern of shielding layer and the relative position to the optical sensors, the directional optical sensors which mean the optical sensors are able to capture light from different incident angles can be achieved. There are four sensors in a sensing group with a xy-sensor and three z-sensors. The xy-sensor is able to determine the 2D coordinate (x, y) of the objects.
With no blocking pattern above the xy-sensor, the sensor can capture light from all direction. Hence, 2D coordinate (x, y) can be determined by the xy-sensor with maximum intensity. On the other hand, z-sensors can only detect light from specific directions. By knowing the relation between the incident angle and the depth value (z), the depth information can therefore be acquired.
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Fig. 92. Structure for the bare-hand 3D multi-touch system.
Fig. 93. Working principle of directional sensor by shielding layer.
The working principle of shielding layer is illustrated in Fig. 93. By calculating the 2D coordinate from xy-sensor, z-sensors in the same sensing-group are activated to obtain the depth value. For instance, if an object is positioned around 1 cm above the panel, the maximum reflectance of light should be 45 degree, which is according to the structure design. Hence, the depth value can be calculated by the weighting of z-sensors of the sensing-group by Eq. (10).
Z =𝐼1× 1 + 𝐼2× 2 + 𝐼3× 3 𝐼1+ 𝐼2+ 𝐼3
wbere 𝐼𝑛 = 𝐼𝑛𝑡𝑒𝑛𝑠𝑖𝑡𝑦 𝑎𝑡 𝑧 − 𝑠𝑒𝑛𝑠𝑜𝑟 𝑓𝑜𝑟 𝑛 𝑐𝑚
Eq. (10)
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Additionally, multiple objects or fingers can be detected simultaneously. Due to the separation of four sensors in a group, reflected light from different objects can be captured by the accordant sensing-group. Hence a bare-hand 3D multi-touch interaction can be achieved.
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