EI 338: Computer Systems Engineering
(Operating Systems & Computer Architecture)
Download lectures
• ftp://public.sjtu.edu.cn
• User: wuct
• Password: wuct123456
• http://www.cs.sjtu.edu.cn/~wuct/cse/
Chapter 3
Instruction-Level Parallelism and Its Exploitation
Computer Architecture
A Quantitative Approach, Fifth Edition
4
Outline
ILP
Loop unrolling
Static Branch Prediction
Dynamic Branch Prediction
Dynamic Scheduling – Tomasulo’s Algorithm
Reorder Buffer
CPI less than 1
Recall from Pipelining Review
Pipeline CPI = Ideal pipeline CPI + Structural Stalls + Data Hazard Stalls + Control Stalls
Ideal pipeline CPI: measure of the maximum performance attainable by the implementation
Structural hazards: HW cannot support this combination of instructions
Data hazards: Instruction depends on result of prior instruction still in the pipeline
Control hazards: Caused by delay between the
fetching of instructions and decisions about changes in control flow (branches and jumps)
6
Instruction Level Parallelism
Instruction-Level Parallelism (ILP): overlap the execution of instructions to improve performance
2 approaches to exploit ILP:
1)Rely on hardware to help discover and exploit the parallelism dynamically (e.g., Pentium 4, AMD
Opteron, IBM Power) , and
2)Rely on software technology to find parallelism, statically at compile-time (e.g., Itanium 2)
Instruction-Level Parallelism (ILP)
Basic Block (BB) is quite small
BB: a straight-line code sequence with no branches in except to the entry and no branches out except at the exit
average dynamic branch frequency 15% to 25%
=> 4 to 7 instructions execute between a pair of branches
Plus instructions in BB likely to depend on each other
To obtain substantial performance enhancements, we must exploit ILP across multiple basic blocks
Simplest: loop-level parallelism to exploit parallelism among iterations of a loop. E.g.,
for (i=1; i<=1000; i=i+1) x[i] = x[i] + y[i];
8
Loop-Level Parallelism
Exploit loop-level parallelism by “unrolling loop” either by
1. dynamic via branch prediction or
2. static via loop unrolling by compiler
(Another way is vectors, to be covered later)
Determining instruction dependence is critical to Loop Level Parallelism
If 2 instructions are
parallel, they can execute simultaneously in a pipeline of arbitrary depth without causing any stalls (assuming no structural hazards)
dependent, they are not parallel and must be executed in order, although they may often be partially overlapped
InstrJ is data dependent (aka true dependence) on InstrI:
1. InstrJ tries to read operand before InstrIwrites it
2. or InstrJ is data dependent on InstrK which is dependent on InstrI
If two instructions are data dependent, they
cannot execute simultaneously or be completely overlapped
Data dependence in instruction sequence
data dependence in source code effect of original data dependence must be preserved
Data Dependence and Hazards
I: add r1,r2,r3 J: sub r4,r1,r3
10
ILP and Data Dependencies, Hazards
HW/SW must preserve program order:
order instructions would execute in if executed sequentially as determined by original source program
Dependencies are a property of programs
Presence of dependence indicates potential for a hazard, but actual hazard and length of any stall is property of the pipeline
Importance of the data dependencies
1) indicates the possibility of a hazard
2) determines order in which results must be calculated
3) sets an upper bound on how much parallelism can possibly be exploited
HW/SW goal: exploit parallelism by preserving
program order only where it affects the outcome of the program
Name dependence: when 2 instructions use same
register or memory location, called a name, but no flow of data between the instructions associated with that name; 2 versions of name dependence
InstrJ writes operand before InstrI reads it
Called an “anti-dependence” by compiler writers.
This results from reuse of the name “r1”
If anti-dependence caused a hazard in the pipeline, called a Write After Read (WAR) hazard
I: sub r4,r1,r3 J: add r1,r2,r3 K: mul r6,r1,r7
Name Dependence #1:
Anti-dependence
12
Name Dependence #2:
Output dependence
InstrJ writes operand before InstrI writes it.
Called an “output dependence” by compiler writers This also results from the reuse of name “r1”
If anti-dependence caused a hazard in the pipeline, called a Write After Write (WAW) hazard
Instructions involved in a name dependence can
execute simultaneously if name used in instructions is changed so instructions do not conflict
Register renaming resolves name dependence for regs
Either by compiler or by HW
I: sub r1,r4,r3 J: add r1,r2,r3 K: mul r6,r1,r7
Control Dependencies
Every instruction is control dependent on some set of branches, and, in general, these control dependencies must be preserved to preserve program order
if p1 { S1;
};
if p2 { S2;
}
S1 is control dependent on p1, and S2 is control
dependent on p2 but not on p1.
14
Control Dependence Ignored
Control dependence need not be preserved
willing to execute instructions that should not have been executed, thereby violating the control
dependences, if can do so without affecting correctness of the program
Instead, 2 properties critical to program correctness are
1) exception behavior and
2) data flow
Exception Behavior
Preserving exception behavior
any changes in instruction execution order must not change how exceptions are raised in program
( no new exceptions)
Example:
DADDU R2,R3,R4
BEQZ R2,L1
LW R1,0(R2)
L1:
(Assume branches not delayed)
16
Data Flow
Data flow: actual flow of data values among
instructions that produce results and those that consume them
branches make flow dynamic, determine which instruction is supplier of data
Example:
DADDU R1,R2,R3
BEQZ R4,L
DSUBU R1,R5,R6 L: …
OR R7,R1,R8
OR depends on DADDU or DSUBU?
Must preserve data flow on execution
Outline
ILP
Loop unrolling
Static Branch Prediction
Dynamic Branch Prediction
Dynamic Scheduling – Tomasulo’s Algorithm
Reorder Buffer
CPI less than 1
18
Software Techniques - Example
This code, add a scalar to a vector:
for (i=1000; i>0; i=i–1) x[i] = x[i] + s;
Assume following latencies for all examples
Ignore delayed branch in these examples
Instruction Instruction Latency stalls between
producing result using result in cycles in cycles
FP ALU op Another FP ALU op 4 3
FP ALU op Store double 3 2
Load double FP ALU op 1 1
Load double Store double 1 0
Integer op Integer op 1 0
FP Loop: Where are the Hazards?
Loop: L.D F0,0(R1) ;F0=vector element ADD.D F4,F0,F2 ;add scalar from F2 S.D 0(R1),F4 ;store result
DADDUI R1,R1,-8 ;decrement pointer 8B (DW) BNEZ R1,Loop ;branch R1!=zero
• First translate into MIPS code:
-To simplify, assume 8 is lowest address
20
FP Loop Showing Stalls
9 clock cycles: Rewrite code to minimize stalls?
Instruction Instruction Latency in producing result using result clock cycles FP ALU op Another FP ALU op 3
FP ALU op Store double 2
Load double FP ALU op 1
1 Loop: L.D F0,0(R1) ;F0=vector element
2 stall
3 ADD.D F4,F0,F2 ;add scalar in F2
4 stall
5 stall
6 S.D 0(R1),F4 ;store result
7 DADDUI R1,R1,-8 ;decrement pointer 8B (DW)
8 stall ;assumes can’t forward to branch 9 BNEZ R1,Loop ;branch R1!=zero
Revised FP Loop Minimizing Stalls
Instruction Instruction Latency in producing result using result clock cycles FP ALU op Another FP ALU op 3
FP ALU op Store double 2 1 Loop: L.D F0,0(R1)
2 DADDUI R1,R1,-8
3 ADD.D F4,F0,F2
4 stall
5 stall
6 S.D 8(R1),F4 ;altered offset when move DSUBUI
7 BNEZ R1,Loop
Swap DADDUI and S.D by changing address of S.D
22
Unroll Loop Four Times (straightforward way)
Rewrite loop to minimiz e stalls?
1 Loop:L.D F0,0(R1) 3 ADD.D F4,F0,F2
6 S.D 0(R1),F4 ;drop DSUBUI & BNEZ
7 L.D F6,-8(R1)
9 ADD.D F8,F6,F2
12 S.D -8(R1),F8 ;drop DSUBUI & BNEZ 13 L.D F10,-16(R1)
15 ADD.D F12,F10,F2
18 S.D -16(R1),F12 ;drop DSUBUI & BNEZ 19 L.D F14,-24(R1)
21 ADD.D F16,F14,F2 24 S.D -24(R1),F16
25 DADDUI R1,R1,#-32 ;alter to 4*8 26 BNEZ R1,LOOP
27 clock cycles, or 6.75 per iteration (Assumes R1 is multiple of 4)
1 cycle stall 2 cycles stall
Unrolled Loop Detail
Do not usually know upper bound of loop
Suppose it is n, and we would like to unroll the loop to make k copies of the body
Instead of a single unrolled loop, we generate a pair of consecutive loops:
1st executes (n mod k) times and has a body that is the original loop
2nd is the unrolled body surrounded by an outer loop that iterates (n/k) times
For large values of n, most of the execution time will be
24
Unrolled Loop That Minimizes Stalls
1 Loop:L.D F0,0(R1)
2 L.D F6,-8(R1)
3 L.D F10,-16(R1)
4 L.D F14,-24(R1)
5 ADD.D F4,F0,F2 6 ADD.D F8,F6,F2 7 ADD.D F12,F10,F2 8 ADD.D F16,F14,F2
9 S.D 0(R1),F4
10 S.D -8(R1),F8
11 S.D -16(R1),F12 12 DSUBUI R1,R1,#32
13 S.D 8(R1),F16 ; 8-32 = -24
14 BNEZ R1,LOOP
14 clock cycles, or 3.5 per iteration
5 Loop Unrolling Decisions
Requires understanding how one instruction depends on
another and how the instructions can be changed or reordered given the dependences:
1. Determine loop unrolling useful by finding that loop iterations were independent (except for maintenance code)
2. Use different registers to avoid unnecessary constraints forced by using same registers for different computations
3. Eliminate the extra test and branch instructions and adjust the loop termination and iteration code
4. Determine that loads and stores in unrolled loop can be
interchanged by observing that loads and stores from different iterations are independent
26
3 Limits to Loop Unrolling
1. Decrease in amount of overhead amortized with each extra unrolling
• Amdahl’s Law
2. Growth in code size
• For larger loops, concern it increases the instruction cache miss rate
3. Register pressure: potential shortfall in registers created by aggressive unrolling and scheduling
• If not be possible to allocate all live values to registers, may lose some or all of its advantage
• Loop unrolling reduces impact of branches on pipeline;
another way is branch prediction
Outline
ILP
Loop unrolling
Static Branch Prediction
Dynamic Branch Prediction
Dynamic Scheduling
Tomasulo Algorithm
Reorder Buffer
CPI less than 1
28
12%
22%
18%
11% 12%
4% 6%
9% 10%
15%
0%
5%
10%
15%
20%
25%
comp ress
eqntott esp
resso gcc li
doduc
ear hyd
ro2d md
ljdp
su2co r
Misprediction Rate
Static Branch Prediction
To reorder code around branches, need to predict branch statically when compile
Simplest scheme is to predict a branch as taken
Average misprediction = untaken branch frequency = 34% SPEC
• More accurate scheme predicts branches using profile
information collected from earlier runs, and modify
prediction based on last run:
Integer Floating Point
Outline
ILP
Loop unrolling
Static Branch Prediction
Dynamic Branch Prediction
Dynamic Scheduling – Tomasulo’s Algorithm
Reorder Buffer
CPI less than 1
30
Dynamic Branch Prediction
Why does prediction work?
Underlying algorithm has regularities
Data that is being operated on has regularities
Instruction sequence has redundancies that are artifacts of way that humans/compilers think about problems
Is dynamic branch prediction better than static branch prediction?
Seems to be
There are a small number of important branches in programs which have dynamic behavior
Dynamic Branch Prediction
• Performance = ƒ(accuracy, cost of misprediction)
• Branch History Table: Lower bits of PC address index table of 1-bit values
– Says whether or not branch taken last time
– No address check
• Problem: in a loop, 1-bit BHT will cause two mispredictions (avg is 9 iterations before exit):
– End of loop case, when it exits instead of looping as before
– First time through loop on next time through code, when it predicts exit instead of looping
32
Solution: 2-bit scheme where change prediction only if get misprediction twice
Red: stop, not taken
Green: go, taken
Adds hysteresis to decision making process
Dynamic Branch Prediction
T
T NT
NT Predict Taken
Predict Not Taken
Predict Taken
Predict Not Taken T
NT T NT
18%
5%
12%
10% 9%
5%
9% 9%
0% 1%
0%
2%
4%
6%
8%
10%
12%
14%
16%
18%
20%
Misprediction Rate
BHT Accuracy
• Mispredict because either:
– Wrong guess for that branch
– Got branch history of wrong branch when index the table
• 4096 entry table:
34
Correlated Branch Prediction
Idea: record m most recently executed
branches as taken or not taken, and use that
pattern to select the proper n -bit branch history table
In general, ( m , n ) predictor means record last m
branches to select between 2
mhistory tables, each with n -bit counters
Thus, old 2-bit BHT is a (0,2) predictor
Global Branch History: m- bit shift register
keeping T/NT status of last m branches.
Correlating Branches
(2,2) predictor
– Behavior of recent branches selects between four
predictions of next branch, updating just that prediction
Branch address
2-bits per branch predictor
Prediction 4
36
Frequency of Mispredictions 0%
0% 1%
5% 6% 6%
11%
4%
6% 5%
2% 1%
4%
6%
8%
10%
12%
14%
16%
18%
20%
Accuracy of Different Schemes
4096 Entries 2-bit BHT
Unlimited Entries 2-bit BHT 1024 Entries (2,2) BHT
nasa7 matrix300 doducd spice fpppp gcc expresso eqntott li
tomcatv
Tournament Predictors
Multilevel branch predictor
Use n-bit saturating counter to choose between predictors
Usual choice between global and local predictors
38
Tournament Predictors
Tournament predictor using, say, 4K 2-bit counters indexed by local branch address. Chooses between:
Global predictor
4K entries index by history of last 12 branches (212 = 4K)
Each entry is a standard 2-bit predictor
Local predictor
Local history table: 1024 10-bit entries recording last 10 branches, index by branch address
The pattern of the last 10 occurrences of that particular branch used to index table of 1K entries with 3-bit saturating counters
Comparing Predictors
Advantage of tournament predictor is ability to select the right predictor for a particular branch
Particularly crucial for integer benchmarks.
A typical tournament predictor will select the global predictor almost 40% of the time for the SPEC integer benchmarks and less than 15% of the time for the SPEC FP benchmarks
40
Pentium 4 Misprediction Rate
(per 1000 instructions, not per branch)
11
13
7
12
9
1
0 0 0
5
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
164.gzip
175.vpr
176.gcc
181.mcf
186.craft y
168.wup wise
171.swim
172.mgrid
173.applu
177.mesa
Branch mispredictions per 1000 Instructions
SPECint2000 SPECfp2000
6% misprediction rate per branch SPECint (19% of INT instructions are branch)
2% misprediction rate per branch SPECfp (5% of FP instructions are branch)
Branch Target Buffers (BTB)
• Branch target calculation is costly and stalls the instruction fetch.
• BTB stores PCs the same way as caches
• The PC of a branch is sent to the BTB
• When a match is found the corresponding Predicted PC is returned
• If the branch was predicted taken, instruction fetch continues at the returned predicted PC
Branch Target Buffers
42
Dynamic Branch Prediction Summary
• Prediction becoming important part of execution
• Branch History Table: 2 bits for loop accuracy
• Correlation: Recently executed branches correlated with next branch
– Either different branches (GA)
– Or different executions of same branches (PA)
• Tournament predictors take insight to next level, by using multiple predictors
– usually one based on global information and one based on local information, and combining them with a selector
– In 2006, tournament predictors using 30K bits are in processors like the Power5 and Pentium 4
Branch Target Buffer: include branch address &
44
Outline
ILP
Loop unrolling
Static Branch Prediction
Dynamic Branch Prediction
Dynamic Scheduling – Tomasulo’s Algorithm
Reorder Buffer
CPI less than 1
Advantages of Dynamic Scheduling
Dynamic scheduling - hardware rearranges the
instruction execution to reduce stalls while maintaining data flow and exception behavior
It handles cases when dependences unknown at compile time
it allows the processor to tolerate unpredictable delays such as cache misses, by executing other code while waiting for the miss to resolve
It allows code that compiled for one pipeline to run efficiently on a different pipeline
It simplifies the compiler
Hardware speculation, a technique with significant
46
HW Schemes: Instruction Parallelism
Key idea: Allow instructions behind stall to proceed
DIVD F0,F2,F4 ADDD F10,F0,F8 SUBD F12,F8,F14
Enables out-of-order execution and allows out-of- order completion (e.g., SUBD)
In a dynamically scheduled pipeline, all instructions still pass through issue stage in order (in-order issue)
Will distinguish when an instruction begins execution and when it completes execution ; between 2 times, the instruction is in execution
Note: Dynamic execution creates WAR and WAW
hazards and makes exceptions harder
Dynamic Scheduling Step 1
Simple pipeline had 1 stage to check both
structural and data hazards: Instruction Decode (ID), also called Instruction Issue
Split the ID pipe stage of simple 5-stage pipeline into 2 stages:
Issue—Decode instructions, check for structural hazards
Read operands—Wait until no data hazards, then read operands
48
A Dynamic Algorithm: Tomasulo’s
For IBM 360/91 (before caches!)
Long memory latency
Goal: High Performance without special compilers
Small number of floating point registers (4 in 360) prevented interesting compiler scheduling of operations
This led Tomasulo to try to figure out how to get more effective registers — renaming in hardware!
Why Study 1966 Computer?
The descendants of this have flourished!
Alpha 21264, Pentium 4, AMD Opteron, Power 5, …
Tomasulo Algorithm
Control & buffers distributed with Function Units (FU)
FU buffers called “reservation stations”; have pending operands
Registers in instructions replaced by values or pointers to reservation stations(RS); called register renaming ;
Renaming avoids WAR, WAW hazards
More reservation stations than registers, so can do optimizations compilers can’t
Results to FU from RS, not through registers, over Common Data Bus that broadcasts results to all FUs
Avoids RAW hazards by executing an instruction only when its operands are available
Load and Stores treated as FUs with RSs as well
50
Tomasulo Organization
FP adders
Add1Add2 Add3
FP multipliers
Mult1 Mult2
From Mem FP Registers
Reservation Stations
Common Data Bus (CDB)
To Mem FP Op Queue
Load Buffers
Store Buffers
Load1 Load2 Load3 Load4 Load5 Load6
Reservation Station Components
Op: Operation to perform in the unit (e.g., + or –) Vj, Vk: Value of Source operands
Store buffers has V field, result to be stored
Qj, Qk: Reservation stations producing source registers (value to be written)
Note: Qj,Qk=0 => ready
Store buffers only have Qi for RS producing result
Busy: Indicates reservation station or FU is busy
Register result status—Indicates which functional unit
52
Three Stages of Tomasulo Algorithm
1. Issue—get instruction from FP Op Queue
If reservation station free (no structural hazard),
control issues instr & sends operands (renames registers).
2. Execute—operate on operands (EX)
When both operands ready then execute;
if not ready, watch Common Data Bus for result
3. Write result—finish execution (WB)
Write on Common Data Bus to all awaiting units;
mark reservation station available
Normal data bus: data + destination (“go to” bus)
Common data bus: data + source (“come from” bus)
64 bits of data + 4 bits of Functional Unit source address
Write if matches expected Functional Unit (produces result)
Does the broadcast
Example speed:
3 clocks for Fl .pt. +,-; 10 for * ; 40 clks for /
Tomasulo Example
Instruction status: Exec Write
Instruction j k Issue Comp Result Busy Address
LD F6 34+ R2 Load1 No
LD F2 45+ R3 Load2 No
MULTD F0 F2 F4 Load3 No
SUBD F8 F6 F2 DIVD F10 F0 F6
ADDD F6 F8 F2
Reservation Stations: S1 S2 RS RS
Time Name Busy Op Vj Vk Qj Qk Add1 No
Add2 No Add3 No Mult1 No Mult2 No
Register result status:
FU count down
Instruction stream
3 Load/Buffers
3 FP Adder R.S.
2 FP Mult R.S.
54
Tomasulo Example Cycle 1
Instruction status: Exec Write
Instruction j k Issue Comp Result Busy Address
LD F6 34+ R2 1 Load1 Yes 34+R2
LD F2 45+ R3 Load2 No
MULTD F0 F2 F4 Load3 No
SUBD F8 F6 F2 DIVD F10 F0 F6
ADDD F6 F8 F2
Reservation Stations: S1 S2 RS RS
Time Name Busy Op Vj Vk Qj Qk Add1 No
Add2 No Add3 No Mult1 No Mult2 No
Register result status:
Clock F0 F2 F4 F6 F8 F10 F12 ... F30
1 FU Load1
Tomasulo Example Cycle 2
Instruction status: Exec Write
Instruction j k Issue Comp Result Busy Address
LD F6 34+ R2 1 Load1 Yes 34+R2
LD F2 45+ R3 2 Load2 Yes 45+R3
MULTD F0 F2 F4 Load3 No
SUBD F8 F6 F2 DIVD F10 F0 F6
ADDD F6 F8 F2
Reservation Stations: S1 S2 RS RS
Time Name Busy Op Vj Vk Qj Qk Add1 No
Add2 No Add3 No Mult1 No Mult2 No
56
Tomasulo Example Cycle 3
Instruction status: Exec Write
Instruction j k Issue Comp Result Busy Address
LD F6 34+ R2 1 3 Load1 Yes 34+R2
LD F2 45+ R3 2 Load2 Yes 45+R3
MULTD F0 F2 F4 3 Load3 No
SUBD F8 F6 F2 DIVD F10 F0 F6
ADDD F6 F8 F2
Reservation Stations: S1 S2 RS RS
Time Name Busy Op Vj Vk Qj Qk Add1 No
Add2 No Add3 No
Mult1 Yes MULTD R(F4) Load2 Mult2 No
Register result status:
Clock F0 F2 F4 F6 F8 F10 F12 ... F30
3 FU Mult1 Load2 Load1
• Note: registers names are removed (“renamed”) in Reservation Stations; MULT issued
• Load1 completing; what is waiting for Load1?
Tomasulo Example Cycle 4
Instruction status: Exec Write
Instruction j k Issue Comp Result Busy Address
LD F6 34+ R2 1 3 4 Load1 No
LD F2 45+ R3 2 4 Load2 Yes 45+R3
MULTD F0 F2 F4 3 Load3 No
SUBD F8 F6 F2 4
DIVD F10 F0 F6
ADDD F6 F8 F2
Reservation Stations: S1 S2 RS RS
Time Name Busy Op Vj Vk Qj Qk
Add1 Yes SUBD M(A1) Load2
Add2 No Add3 No
Mult1 Yes MULTD R(F4) Load2 Mult2 No
58
Tomasulo Example Cycle 5
Instruction status: Exec Write
Instruction j k Issue Comp Result Busy Address
LD F6 34+ R2 1 3 4 Load1 No
LD F2 45+ R3 2 4 5 Load2 No
MULTD F0 F2 F4 3 Load3 No
SUBD F8 F6 F2 4
DIVD F10 F0 F6 5
ADDD F6 F8 F2
Reservation Stations: S1 S2 RS RS
Time Name Busy Op Vj Vk Qj Qk 2 Add1 Yes SUBD M(A1) M(A2)
Add2 No Add3 No
10 Mult1 Yes MULTDM(A2) R(F4)
Mult2 Yes DIVD M(A1) Mult1
Register result status:
Clock F0 F2 F4 F6 F8 F10 F12 ... F30
5 FU Mult1 M(A2) M(A1) Add1 Mult2
• Timer starts down for Add1, Mult1
Tomasulo Example Cycle 6
Instruction status: Exec Write
Instruction j k Issue Comp Result Busy Address
LD F6 34+ R2 1 3 4 Load1 No
LD F2 45+ R3 2 4 5 Load2 No
MULTD F0 F2 F4 3 Load3 No
SUBD F8 F6 F2 4
DIVD F10 F0 F6 5
ADDD F6 F8 F2 6
Reservation Stations: S1 S2 RS RS
Time Name Busy Op Vj Vk Qj Qk 1 Add1 Yes SUBD M(A1) M(A2)
Add2 Yes ADDD M(A2) Add1 Add3 No
9 Mult1 Yes MULTDM(A2) R(F4)
Mult2 Yes DIVD M(A1) Mult1
60
Tomasulo Example Cycle 7
Instruction status: Exec Write
Instruction j k Issue Comp Result Busy Address
LD F6 34+ R2 1 3 4 Load1 No
LD F2 45+ R3 2 4 5 Load2 No
MULTD F0 F2 F4 3 Load3 No
SUBD F8 F6 F2 4 7
DIVD F10 F0 F6 5
ADDD F6 F8 F2 6
Reservation Stations: S1 S2 RS RS
Time Name Busy Op Vj Vk Qj Qk 0 Add1 Yes SUBD M(A1) M(A2)
Add2 Yes ADDD M(A2) Add1 Add3 No
8 Mult1 Yes MULTDM(A2) R(F4)
Mult2 Yes DIVD M(A1) Mult1
Register result status:
Clock F0 F2 F4 F6 F8 F10 F12 ... F30
7 FU Mult1 M(A2) Add2 Add1 Mult2
• Add1 (SUBD) completing; what is waiting for it?
Tomasulo Example Cycle 8
Instruction status: Exec Write
Instruction j k Issue Comp Result Busy Address
LD F6 34+ R2 1 3 4 Load1 No
LD F2 45+ R3 2 4 5 Load2 No
MULTD F0 F2 F4 3 Load3 No
SUBD F8 F6 F2 4 7 8
DIVD F10 F0 F6 5
ADDD F6 F8 F2 6
Reservation Stations: S1 S2 RS RS
Time Name Busy Op Vj Vk Qj Qk Add1 No
2 Add2 Yes ADDD (M-M) M(A2) Add3 No
7 Mult1 Yes MULTDM(A2) R(F4)
Mult2 Yes DIVD M(A1) Mult1
62
Tomasulo Example Cycle 9
Instruction status: Exec Write
Instruction j k Issue Comp Result Busy Address
LD F6 34+ R2 1 3 4 Load1 No
LD F2 45+ R3 2 4 5 Load2 No
MULTD F0 F2 F4 3 Load3 No
SUBD F8 F6 F2 4 7 8
DIVD F10 F0 F6 5
ADDD F6 F8 F2 6
Reservation Stations: S1 S2 RS RS
Time Name Busy Op Vj Vk Qj Qk Add1 No
1 Add2 Yes ADDD (M-M) M(A2) Add3 No
6 Mult1 Yes MULTDM(A2) R(F4)
Mult2 Yes DIVD M(A1) Mult1
Register result status:
Clock F0 F2 F4 F6 F8 F10 F12 ... F30
9 FU Mult1 M(A2) Add2 (M-M) Mult2
Tomasulo Example Cycle 10
Instruction status: Exec Write
Instruction j k Issue Comp Result Busy Address
LD F6 34+ R2 1 3 4 Load1 No
LD F2 45+ R3 2 4 5 Load2 No
MULTD F0 F2 F4 3 Load3 No
SUBD F8 F6 F2 4 7 8
DIVD F10 F0 F6 5
ADDD F6 F8 F2 6 10
Reservation Stations: S1 S2 RS RS
Time Name Busy Op Vj Vk Qj Qk Add1 No
0 Add2 Yes ADDD (M-M) M(A2) Add3 No
5 Mult1 Yes MULTDM(A2) R(F4)
Mult2 Yes DIVD M(A1) Mult1
64
Tomasulo Example Cycle 11
Instruction status: Exec Write
Instruction j k Issue Comp Result Busy Address
LD F6 34+ R2 1 3 4 Load1 No
LD F2 45+ R3 2 4 5 Load2 No
MULTD F0 F2 F4 3 Load3 No
SUBD F8 F6 F2 4 7 8
DIVD F10 F0 F6 5
ADDD F6 F8 F2 6 10 11
Reservation Stations: S1 S2 RS RS
Time Name Busy Op Vj Vk Qj Qk Add1 No
Add2 No Add3 No
4 Mult1 Yes MULTDM(A2) R(F4)
Mult2 Yes DIVD M(A1) Mult1
Register result status:
Clock F0 F2 F4 F6 F8 F10 F12 ... F30
11 FU Mult1 M(A2) (M-M+M)(M-M) Mult2
• Write result of ADDD here?
• All quick instructions complete in this cycle!
Tomasulo Example Cycle 12
Instruction status: Exec Write
Instruction j k Issue Comp Result Busy Address
LD F6 34+ R2 1 3 4 Load1 No
LD F2 45+ R3 2 4 5 Load2 No
MULTD F0 F2 F4 3 Load3 No
SUBD F8 F6 F2 4 7 8
DIVD F10 F0 F6 5
ADDD F6 F8 F2 6 10 11
Reservation Stations: S1 S2 RS RS
Time Name Busy Op Vj Vk Qj Qk Add1 No
Add2 No Add3 No
3 Mult1 Yes MULTDM(A2) R(F4)
Mult2 Yes DIVD M(A1) Mult1
66
Tomasulo Example Cycle 13
Instruction status: Exec Write
Instruction j k Issue Comp Result Busy Address
LD F6 34+ R2 1 3 4 Load1 No
LD F2 45+ R3 2 4 5 Load2 No
MULTD F0 F2 F4 3 Load3 No
SUBD F8 F6 F2 4 7 8
DIVD F10 F0 F6 5
ADDD F6 F8 F2 6 10 11
Reservation Stations: S1 S2 RS RS
Time Name Busy Op Vj Vk Qj Qk Add1 No
Add2 No Add3 No
2 Mult1 Yes MULTDM(A2) R(F4)
Mult2 Yes DIVD M(A1) Mult1
Register result status:
Clock F0 F2 F4 F6 F8 F10 F12 ... F30
13 FU Mult1 M(A2) (M-M+M)(M-M) Mult2