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(1)

EI 338: Computer Systems Engineering

(Operating Systems & Computer Architecture)

(2)

Download lectures

• ftp://public.sjtu.edu.cn

• User: wuct

• Password: wuct123456

• http://www.cs.sjtu.edu.cn/~wuct/cse/

(3)

Chapter 3

Instruction-Level Parallelism and Its Exploitation

Computer Architecture

A Quantitative Approach, Fifth Edition

(4)

4

Outline

ILP

Loop unrolling

Static Branch Prediction

Dynamic Branch Prediction

Dynamic Scheduling – Tomasulo’s Algorithm

Reorder Buffer

CPI less than 1

(5)

Recall from Pipelining Review

Pipeline CPI = Ideal pipeline CPI + Structural Stalls + Data Hazard Stalls + Control Stalls

Ideal pipeline CPI: measure of the maximum performance attainable by the implementation

Structural hazards: HW cannot support this combination of instructions

Data hazards: Instruction depends on result of prior instruction still in the pipeline

Control hazards: Caused by delay between the

fetching of instructions and decisions about changes in control flow (branches and jumps)

(6)

6

Instruction Level Parallelism

Instruction-Level Parallelism (ILP): overlap the execution of instructions to improve performance

2 approaches to exploit ILP:

1)Rely on hardware to help discover and exploit the parallelism dynamically (e.g., Pentium 4, AMD

Opteron, IBM Power) , and

2)Rely on software technology to find parallelism, statically at compile-time (e.g., Itanium 2)

(7)

Instruction-Level Parallelism (ILP)

Basic Block (BB) is quite small

BB: a straight-line code sequence with no branches in except to the entry and no branches out except at the exit

average dynamic branch frequency 15% to 25%

=> 4 to 7 instructions execute between a pair of branches

Plus instructions in BB likely to depend on each other

To obtain substantial performance enhancements, we must exploit ILP across multiple basic blocks

Simplest: loop-level parallelism to exploit parallelism among iterations of a loop. E.g.,

for (i=1; i<=1000; i=i+1) x[i] = x[i] + y[i];

(8)

8

Loop-Level Parallelism

Exploit loop-level parallelism by “unrolling loop” either by

1. dynamic via branch prediction or

2. static via loop unrolling by compiler

(Another way is vectors, to be covered later)

Determining instruction dependence is critical to Loop Level Parallelism

If 2 instructions are

parallel, they can execute simultaneously in a pipeline of arbitrary depth without causing any stalls (assuming no structural hazards)

dependent, they are not parallel and must be executed in order, although they may often be partially overlapped

(9)

InstrJ is data dependent (aka true dependence) on InstrI:

1. InstrJ tries to read operand before InstrIwrites it

2. or InstrJ is data dependent on InstrK which is dependent on InstrI

If two instructions are data dependent, they

cannot execute simultaneously or be completely overlapped

Data dependence in instruction sequence

 data dependence in source code  effect of original data dependence must be preserved

Data Dependence and Hazards

I: add r1,r2,r3 J: sub r4,r1,r3

(10)

10

ILP and Data Dependencies, Hazards

HW/SW must preserve program order:

order instructions would execute in if executed sequentially as determined by original source program

Dependencies are a property of programs

Presence of dependence indicates potential for a hazard, but actual hazard and length of any stall is property of the pipeline

Importance of the data dependencies

1) indicates the possibility of a hazard

2) determines order in which results must be calculated

3) sets an upper bound on how much parallelism can possibly be exploited

HW/SW goal: exploit parallelism by preserving

program order only where it affects the outcome of the program

(11)

Name dependence: when 2 instructions use same

register or memory location, called a name, but no flow of data between the instructions associated with that name; 2 versions of name dependence

InstrJ writes operand before InstrI reads it

Called an “anti-dependence” by compiler writers.

This results from reuse of the name “r1”

If anti-dependence caused a hazard in the pipeline, called a Write After Read (WAR) hazard

I: sub r4,r1,r3 J: add r1,r2,r3 K: mul r6,r1,r7

Name Dependence #1:

Anti-dependence

(12)

12

Name Dependence #2:

Output dependence

InstrJ writes operand before InstrI writes it.

Called an “output dependence” by compiler writers This also results from the reuse of name “r1”

If anti-dependence caused a hazard in the pipeline, called a Write After Write (WAW) hazard

Instructions involved in a name dependence can

execute simultaneously if name used in instructions is changed so instructions do not conflict

Register renaming resolves name dependence for regs

Either by compiler or by HW

I: sub r1,r4,r3 J: add r1,r2,r3 K: mul r6,r1,r7

(13)

Control Dependencies

Every instruction is control dependent on some set of branches, and, in general, these control dependencies must be preserved to preserve program order

if p1 { S1;

};

if p2 { S2;

}

S1 is control dependent on p1, and S2 is control

dependent on p2 but not on p1.

(14)

14

Control Dependence Ignored

Control dependence need not be preserved

willing to execute instructions that should not have been executed, thereby violating the control

dependences, if can do so without affecting correctness of the program

Instead, 2 properties critical to program correctness are

1) exception behavior and

2) data flow

(15)

Exception Behavior

Preserving exception behavior

 any changes in instruction execution order must not change how exceptions are raised in program

( no new exceptions)

Example:

DADDU R2,R3,R4

BEQZ R2,L1

LW R1,0(R2)

L1:

(Assume branches not delayed)

(16)

16

Data Flow

Data flow: actual flow of data values among

instructions that produce results and those that consume them

branches make flow dynamic, determine which instruction is supplier of data

Example:

DADDU R1,R2,R3

BEQZ R4,L

DSUBU R1,R5,R6 L: …

OR R7,R1,R8

OR depends on DADDU or DSUBU?

Must preserve data flow on execution

(17)

Outline

ILP

Loop unrolling

Static Branch Prediction

Dynamic Branch Prediction

Dynamic Scheduling – Tomasulo’s Algorithm

Reorder Buffer

CPI less than 1

(18)

18

Software Techniques - Example

This code, add a scalar to a vector:

for (i=1000; i>0; i=i–1) x[i] = x[i] + s;

Assume following latencies for all examples

Ignore delayed branch in these examples

Instruction Instruction Latency stalls between

producing result using result in cycles in cycles

FP ALU op Another FP ALU op 4 3

FP ALU op Store double 3 2

Load double FP ALU op 1 1

Load double Store double 1 0

Integer op Integer op 1 0

(19)

FP Loop: Where are the Hazards?

Loop: L.D F0,0(R1) ;F0=vector element ADD.D F4,F0,F2 ;add scalar from F2 S.D 0(R1),F4 ;store result

DADDUI R1,R1,-8 ;decrement pointer 8B (DW) BNEZ R1,Loop ;branch R1!=zero

• First translate into MIPS code:

-To simplify, assume 8 is lowest address

(20)

20

FP Loop Showing Stalls

9 clock cycles: Rewrite code to minimize stalls?

Instruction Instruction Latency in producing result using result clock cycles FP ALU op Another FP ALU op 3

FP ALU op Store double 2

Load double FP ALU op 1

1 Loop: L.D F0,0(R1) ;F0=vector element

2 stall

3 ADD.D F4,F0,F2 ;add scalar in F2

4 stall

5 stall

6 S.D 0(R1),F4 ;store result

7 DADDUI R1,R1,-8 ;decrement pointer 8B (DW)

8 stall ;assumes can’t forward to branch 9 BNEZ R1,Loop ;branch R1!=zero

(21)

Revised FP Loop Minimizing Stalls

Instruction Instruction Latency in producing result using result clock cycles FP ALU op Another FP ALU op 3

FP ALU op Store double 2 1 Loop: L.D F0,0(R1)

2 DADDUI R1,R1,-8

3 ADD.D F4,F0,F2

4 stall

5 stall

6 S.D 8(R1),F4 ;altered offset when move DSUBUI

7 BNEZ R1,Loop

Swap DADDUI and S.D by changing address of S.D

(22)

22

Unroll Loop Four Times (straightforward way)

Rewrite loop to minimiz e stalls?

1 Loop:L.D F0,0(R1) 3 ADD.D F4,F0,F2

6 S.D 0(R1),F4 ;drop DSUBUI & BNEZ

7 L.D F6,-8(R1)

9 ADD.D F8,F6,F2

12 S.D -8(R1),F8 ;drop DSUBUI & BNEZ 13 L.D F10,-16(R1)

15 ADD.D F12,F10,F2

18 S.D -16(R1),F12 ;drop DSUBUI & BNEZ 19 L.D F14,-24(R1)

21 ADD.D F16,F14,F2 24 S.D -24(R1),F16

25 DADDUI R1,R1,#-32 ;alter to 4*8 26 BNEZ R1,LOOP

27 clock cycles, or 6.75 per iteration (Assumes R1 is multiple of 4)

1 cycle stall 2 cycles stall

(23)

Unrolled Loop Detail

Do not usually know upper bound of loop

Suppose it is n, and we would like to unroll the loop to make k copies of the body

Instead of a single unrolled loop, we generate a pair of consecutive loops:

1st executes (n mod k) times and has a body that is the original loop

2nd is the unrolled body surrounded by an outer loop that iterates (n/k) times

For large values of n, most of the execution time will be

(24)

24

Unrolled Loop That Minimizes Stalls

1 Loop:L.D F0,0(R1)

2 L.D F6,-8(R1)

3 L.D F10,-16(R1)

4 L.D F14,-24(R1)

5 ADD.D F4,F0,F2 6 ADD.D F8,F6,F2 7 ADD.D F12,F10,F2 8 ADD.D F16,F14,F2

9 S.D 0(R1),F4

10 S.D -8(R1),F8

11 S.D -16(R1),F12 12 DSUBUI R1,R1,#32

13 S.D 8(R1),F16 ; 8-32 = -24

14 BNEZ R1,LOOP

14 clock cycles, or 3.5 per iteration

(25)

5 Loop Unrolling Decisions

Requires understanding how one instruction depends on

another and how the instructions can be changed or reordered given the dependences:

1. Determine loop unrolling useful by finding that loop iterations were independent (except for maintenance code)

2. Use different registers to avoid unnecessary constraints forced by using same registers for different computations

3. Eliminate the extra test and branch instructions and adjust the loop termination and iteration code

4. Determine that loads and stores in unrolled loop can be

interchanged by observing that loads and stores from different iterations are independent

(26)

26

3 Limits to Loop Unrolling

1. Decrease in amount of overhead amortized with each extra unrolling

Amdahl’s Law

2. Growth in code size

For larger loops, concern it increases the instruction cache miss rate

3. Register pressure: potential shortfall in registers created by aggressive unrolling and scheduling

If not be possible to allocate all live values to registers, may lose some or all of its advantage

Loop unrolling reduces impact of branches on pipeline;

another way is branch prediction

(27)

Outline

ILP

Loop unrolling

Static Branch Prediction

Dynamic Branch Prediction

Dynamic Scheduling

Tomasulo Algorithm

Reorder Buffer

CPI less than 1

(28)

28

12%

22%

18%

11% 12%

4% 6%

9% 10%

15%

0%

5%

10%

15%

20%

25%

comp ress

eqntott esp

resso gcc li

doduc

ear hyd

ro2d md

ljdp

su2co r

Misprediction Rate

Static Branch Prediction

To reorder code around branches, need to predict branch statically when compile

Simplest scheme is to predict a branch as taken

Average misprediction = untaken branch frequency = 34% SPEC

• More accurate scheme predicts branches using profile

information collected from earlier runs, and modify

prediction based on last run:

Integer Floating Point

(29)

Outline

ILP

Loop unrolling

Static Branch Prediction

Dynamic Branch Prediction

Dynamic Scheduling – Tomasulo’s Algorithm

Reorder Buffer

CPI less than 1

(30)

30

Dynamic Branch Prediction

Why does prediction work?

Underlying algorithm has regularities

Data that is being operated on has regularities

Instruction sequence has redundancies that are artifacts of way that humans/compilers think about problems

Is dynamic branch prediction better than static branch prediction?

Seems to be

There are a small number of important branches in programs which have dynamic behavior

(31)

Dynamic Branch Prediction

Performance = ƒ(accuracy, cost of misprediction)

Branch History Table: Lower bits of PC address index table of 1-bit values

Says whether or not branch taken last time

No address check

Problem: in a loop, 1-bit BHT will cause two mispredictions (avg is 9 iterations before exit):

End of loop case, when it exits instead of looping as before

First time through loop on next time through code, when it predicts exit instead of looping

(32)

32

Solution: 2-bit scheme where change prediction only if get misprediction twice

Red: stop, not taken

Green: go, taken

Adds hysteresis to decision making process

Dynamic Branch Prediction

T

T NT

NT Predict Taken

Predict Not Taken

Predict Taken

Predict Not Taken T

NT T NT

(33)

18%

5%

12%

10% 9%

5%

9% 9%

0% 1%

0%

2%

4%

6%

8%

10%

12%

14%

16%

18%

20%

Misprediction Rate

BHT Accuracy

Mispredict because either:

Wrong guess for that branch

Got branch history of wrong branch when index the table

4096 entry table:

(34)

34

Correlated Branch Prediction

Idea: record m most recently executed

branches as taken or not taken, and use that

pattern to select the proper n -bit branch history table

In general, ( m , n ) predictor means record last m

branches to select between 2

m

history tables, each with n -bit counters

Thus, old 2-bit BHT is a (0,2) predictor

Global Branch History: m- bit shift register

keeping T/NT status of last m branches.

(35)

Correlating Branches

(2,2) predictor

– Behavior of recent branches selects between four

predictions of next branch, updating just that prediction

Branch address

2-bits per branch predictor

Prediction 4

(36)

36

Frequency of Mispredictions 0%

0% 1%

5% 6% 6%

11%

4%

6% 5%

2% 1%

4%

6%

8%

10%

12%

14%

16%

18%

20%

Accuracy of Different Schemes

4096 Entries 2-bit BHT

Unlimited Entries 2-bit BHT 1024 Entries (2,2) BHT

nasa7 matrix300 doducd spice fpppp gcc expresso eqntott li

tomcatv

(37)

Tournament Predictors

Multilevel branch predictor

Use n-bit saturating counter to choose between predictors

Usual choice between global and local predictors

(38)

38

Tournament Predictors

Tournament predictor using, say, 4K 2-bit counters indexed by local branch address. Chooses between:

Global predictor

4K entries index by history of last 12 branches (212 = 4K)

Each entry is a standard 2-bit predictor

Local predictor

Local history table: 1024 10-bit entries recording last 10 branches, index by branch address

The pattern of the last 10 occurrences of that particular branch used to index table of 1K entries with 3-bit saturating counters

(39)

Comparing Predictors

Advantage of tournament predictor is ability to select the right predictor for a particular branch

Particularly crucial for integer benchmarks.

A typical tournament predictor will select the global predictor almost 40% of the time for the SPEC integer benchmarks and less than 15% of the time for the SPEC FP benchmarks

(40)

40

Pentium 4 Misprediction Rate

(per 1000 instructions, not per branch)

11

13

7

12

9

1

0 0 0

5

0 1 2 3 4 5 6 7 8 9 10 11 12 13 14

164.gzip

175.vpr

176.gcc

181.mcf

186.craft y

168.wup wise

171.swim

172.mgrid

173.applu

177.mesa

Branch mispredictions per 1000 Instructions

SPECint2000 SPECfp2000

6% misprediction rate per branch SPECint (19% of INT instructions are branch)

2% misprediction rate per branch SPECfp (5% of FP instructions are branch)

(41)

Branch Target Buffers (BTB)

Branch target calculation is costly and stalls the instruction fetch.

BTB stores PCs the same way as caches

The PC of a branch is sent to the BTB

When a match is found the corresponding Predicted PC is returned

If the branch was predicted taken, instruction fetch continues at the returned predicted PC

(42)

Branch Target Buffers

42

(43)

Dynamic Branch Prediction Summary

Prediction becoming important part of execution

Branch History Table: 2 bits for loop accuracy

Correlation: Recently executed branches correlated with next branch

Either different branches (GA)

Or different executions of same branches (PA)

Tournament predictors take insight to next level, by using multiple predictors

usually one based on global information and one based on local information, and combining them with a selector

In 2006, tournament predictors using  30K bits are in processors like the Power5 and Pentium 4

Branch Target Buffer: include branch address &

(44)

44

Outline

ILP

Loop unrolling

Static Branch Prediction

Dynamic Branch Prediction

Dynamic Scheduling – Tomasulo’s Algorithm

Reorder Buffer

CPI less than 1

(45)

Advantages of Dynamic Scheduling

Dynamic scheduling - hardware rearranges the

instruction execution to reduce stalls while maintaining data flow and exception behavior

It handles cases when dependences unknown at compile time

it allows the processor to tolerate unpredictable delays such as cache misses, by executing other code while waiting for the miss to resolve

It allows code that compiled for one pipeline to run efficiently on a different pipeline

It simplifies the compiler

Hardware speculation, a technique with significant

(46)

46

HW Schemes: Instruction Parallelism

Key idea: Allow instructions behind stall to proceed

DIVD F0,F2,F4 ADDD F10,F0,F8 SUBD F12,F8,F14

Enables out-of-order execution and allows out-of- order completion (e.g., SUBD)

In a dynamically scheduled pipeline, all instructions still pass through issue stage in order (in-order issue)

Will distinguish when an instruction begins execution and when it completes execution ; between 2 times, the instruction is in execution

Note: Dynamic execution creates WAR and WAW

hazards and makes exceptions harder

(47)

Dynamic Scheduling Step 1

Simple pipeline had 1 stage to check both

structural and data hazards: Instruction Decode (ID), also called Instruction Issue

Split the ID pipe stage of simple 5-stage pipeline into 2 stages:

Issue—Decode instructions, check for structural hazards

Read operands—Wait until no data hazards, then read operands

(48)

48

A Dynamic Algorithm: Tomasulo’s

For IBM 360/91 (before caches!)

 Long memory latency

Goal: High Performance without special compilers

Small number of floating point registers (4 in 360) prevented interesting compiler scheduling of operations

This led Tomasulo to try to figure out how to get more effective registers — renaming in hardware!

Why Study 1966 Computer?

The descendants of this have flourished!

Alpha 21264, Pentium 4, AMD Opteron, Power 5, …

(49)

Tomasulo Algorithm

Control & buffers distributed with Function Units (FU)

FU buffers called “reservation stations”; have pending operands

Registers in instructions replaced by values or pointers to reservation stations(RS); called register renaming ;

Renaming avoids WAR, WAW hazards

More reservation stations than registers, so can do optimizations compilers can’t

Results to FU from RS, not through registers, over Common Data Bus that broadcasts results to all FUs

Avoids RAW hazards by executing an instruction only when its operands are available

Load and Stores treated as FUs with RSs as well

(50)

50

Tomasulo Organization

FP adders

Add1Add2 Add3

FP multipliers

Mult1 Mult2

From Mem FP Registers

Reservation Stations

Common Data Bus (CDB)

To Mem FP Op Queue

Load Buffers

Store Buffers

Load1 Load2 Load3 Load4 Load5 Load6

(51)

Reservation Station Components

Op: Operation to perform in the unit (e.g., + or –) Vj, Vk: Value of Source operands

Store buffers has V field, result to be stored

Qj, Qk: Reservation stations producing source registers (value to be written)

Note: Qj,Qk=0 => ready

Store buffers only have Qi for RS producing result

Busy: Indicates reservation station or FU is busy

Register result status—Indicates which functional unit

(52)

52

Three Stages of Tomasulo Algorithm

1. Issue—get instruction from FP Op Queue

If reservation station free (no structural hazard),

control issues instr & sends operands (renames registers).

2. Execute—operate on operands (EX)

When both operands ready then execute;

if not ready, watch Common Data Bus for result

3. Write result—finish execution (WB)

Write on Common Data Bus to all awaiting units;

mark reservation station available

Normal data bus: data + destination (“go to” bus)

Common data bus: data + source (“come from” bus)

64 bits of data + 4 bits of Functional Unit source address

Write if matches expected Functional Unit (produces result)

Does the broadcast

Example speed:

3 clocks for Fl .pt. +,-; 10 for * ; 40 clks for /

(53)

Tomasulo Example

Instruction status: Exec Write

Instruction j k Issue Comp Result Busy Address

LD F6 34+ R2 Load1 No

LD F2 45+ R3 Load2 No

MULTD F0 F2 F4 Load3 No

SUBD F8 F6 F2 DIVD F10 F0 F6

ADDD F6 F8 F2

Reservation Stations: S1 S2 RS RS

Time Name Busy Op Vj Vk Qj Qk Add1 No

Add2 No Add3 No Mult1 No Mult2 No

Register result status:

FU count down

Instruction stream

3 Load/Buffers

3 FP Adder R.S.

2 FP Mult R.S.

(54)

54

Tomasulo Example Cycle 1

Instruction status: Exec Write

Instruction j k Issue Comp Result Busy Address

LD F6 34+ R2 1 Load1 Yes 34+R2

LD F2 45+ R3 Load2 No

MULTD F0 F2 F4 Load3 No

SUBD F8 F6 F2 DIVD F10 F0 F6

ADDD F6 F8 F2

Reservation Stations: S1 S2 RS RS

Time Name Busy Op Vj Vk Qj Qk Add1 No

Add2 No Add3 No Mult1 No Mult2 No

Register result status:

Clock F0 F2 F4 F6 F8 F10 F12 ... F30

1 FU Load1

(55)

Tomasulo Example Cycle 2

Instruction status: Exec Write

Instruction j k Issue Comp Result Busy Address

LD F6 34+ R2 1 Load1 Yes 34+R2

LD F2 45+ R3 2 Load2 Yes 45+R3

MULTD F0 F2 F4 Load3 No

SUBD F8 F6 F2 DIVD F10 F0 F6

ADDD F6 F8 F2

Reservation Stations: S1 S2 RS RS

Time Name Busy Op Vj Vk Qj Qk Add1 No

Add2 No Add3 No Mult1 No Mult2 No

(56)

56

Tomasulo Example Cycle 3

Instruction status: Exec Write

Instruction j k Issue Comp Result Busy Address

LD F6 34+ R2 1 3 Load1 Yes 34+R2

LD F2 45+ R3 2 Load2 Yes 45+R3

MULTD F0 F2 F4 3 Load3 No

SUBD F8 F6 F2 DIVD F10 F0 F6

ADDD F6 F8 F2

Reservation Stations: S1 S2 RS RS

Time Name Busy Op Vj Vk Qj Qk Add1 No

Add2 No Add3 No

Mult1 Yes MULTD R(F4) Load2 Mult2 No

Register result status:

Clock F0 F2 F4 F6 F8 F10 F12 ... F30

3 FU Mult1 Load2 Load1

• Note: registers names are removed (“renamed”) in Reservation Stations; MULT issued

• Load1 completing; what is waiting for Load1?

(57)

Tomasulo Example Cycle 4

Instruction status: Exec Write

Instruction j k Issue Comp Result Busy Address

LD F6 34+ R2 1 3 4 Load1 No

LD F2 45+ R3 2 4 Load2 Yes 45+R3

MULTD F0 F2 F4 3 Load3 No

SUBD F8 F6 F2 4

DIVD F10 F0 F6

ADDD F6 F8 F2

Reservation Stations: S1 S2 RS RS

Time Name Busy Op Vj Vk Qj Qk

Add1 Yes SUBD M(A1) Load2

Add2 No Add3 No

Mult1 Yes MULTD R(F4) Load2 Mult2 No

(58)

58

Tomasulo Example Cycle 5

Instruction status: Exec Write

Instruction j k Issue Comp Result Busy Address

LD F6 34+ R2 1 3 4 Load1 No

LD F2 45+ R3 2 4 5 Load2 No

MULTD F0 F2 F4 3 Load3 No

SUBD F8 F6 F2 4

DIVD F10 F0 F6 5

ADDD F6 F8 F2

Reservation Stations: S1 S2 RS RS

Time Name Busy Op Vj Vk Qj Qk 2 Add1 Yes SUBD M(A1) M(A2)

Add2 No Add3 No

10 Mult1 Yes MULTDM(A2) R(F4)

Mult2 Yes DIVD M(A1) Mult1

Register result status:

Clock F0 F2 F4 F6 F8 F10 F12 ... F30

5 FU Mult1 M(A2) M(A1) Add1 Mult2

• Timer starts down for Add1, Mult1

(59)

Tomasulo Example Cycle 6

Instruction status: Exec Write

Instruction j k Issue Comp Result Busy Address

LD F6 34+ R2 1 3 4 Load1 No

LD F2 45+ R3 2 4 5 Load2 No

MULTD F0 F2 F4 3 Load3 No

SUBD F8 F6 F2 4

DIVD F10 F0 F6 5

ADDD F6 F8 F2 6

Reservation Stations: S1 S2 RS RS

Time Name Busy Op Vj Vk Qj Qk 1 Add1 Yes SUBD M(A1) M(A2)

Add2 Yes ADDD M(A2) Add1 Add3 No

9 Mult1 Yes MULTDM(A2) R(F4)

Mult2 Yes DIVD M(A1) Mult1

(60)

60

Tomasulo Example Cycle 7

Instruction status: Exec Write

Instruction j k Issue Comp Result Busy Address

LD F6 34+ R2 1 3 4 Load1 No

LD F2 45+ R3 2 4 5 Load2 No

MULTD F0 F2 F4 3 Load3 No

SUBD F8 F6 F2 4 7

DIVD F10 F0 F6 5

ADDD F6 F8 F2 6

Reservation Stations: S1 S2 RS RS

Time Name Busy Op Vj Vk Qj Qk 0 Add1 Yes SUBD M(A1) M(A2)

Add2 Yes ADDD M(A2) Add1 Add3 No

8 Mult1 Yes MULTDM(A2) R(F4)

Mult2 Yes DIVD M(A1) Mult1

Register result status:

Clock F0 F2 F4 F6 F8 F10 F12 ... F30

7 FU Mult1 M(A2) Add2 Add1 Mult2

• Add1 (SUBD) completing; what is waiting for it?

(61)

Tomasulo Example Cycle 8

Instruction status: Exec Write

Instruction j k Issue Comp Result Busy Address

LD F6 34+ R2 1 3 4 Load1 No

LD F2 45+ R3 2 4 5 Load2 No

MULTD F0 F2 F4 3 Load3 No

SUBD F8 F6 F2 4 7 8

DIVD F10 F0 F6 5

ADDD F6 F8 F2 6

Reservation Stations: S1 S2 RS RS

Time Name Busy Op Vj Vk Qj Qk Add1 No

2 Add2 Yes ADDD (M-M) M(A2) Add3 No

7 Mult1 Yes MULTDM(A2) R(F4)

Mult2 Yes DIVD M(A1) Mult1

(62)

62

Tomasulo Example Cycle 9

Instruction status: Exec Write

Instruction j k Issue Comp Result Busy Address

LD F6 34+ R2 1 3 4 Load1 No

LD F2 45+ R3 2 4 5 Load2 No

MULTD F0 F2 F4 3 Load3 No

SUBD F8 F6 F2 4 7 8

DIVD F10 F0 F6 5

ADDD F6 F8 F2 6

Reservation Stations: S1 S2 RS RS

Time Name Busy Op Vj Vk Qj Qk Add1 No

1 Add2 Yes ADDD (M-M) M(A2) Add3 No

6 Mult1 Yes MULTDM(A2) R(F4)

Mult2 Yes DIVD M(A1) Mult1

Register result status:

Clock F0 F2 F4 F6 F8 F10 F12 ... F30

9 FU Mult1 M(A2) Add2 (M-M) Mult2

(63)

Tomasulo Example Cycle 10

Instruction status: Exec Write

Instruction j k Issue Comp Result Busy Address

LD F6 34+ R2 1 3 4 Load1 No

LD F2 45+ R3 2 4 5 Load2 No

MULTD F0 F2 F4 3 Load3 No

SUBD F8 F6 F2 4 7 8

DIVD F10 F0 F6 5

ADDD F6 F8 F2 6 10

Reservation Stations: S1 S2 RS RS

Time Name Busy Op Vj Vk Qj Qk Add1 No

0 Add2 Yes ADDD (M-M) M(A2) Add3 No

5 Mult1 Yes MULTDM(A2) R(F4)

Mult2 Yes DIVD M(A1) Mult1

(64)

64

Tomasulo Example Cycle 11

Instruction status: Exec Write

Instruction j k Issue Comp Result Busy Address

LD F6 34+ R2 1 3 4 Load1 No

LD F2 45+ R3 2 4 5 Load2 No

MULTD F0 F2 F4 3 Load3 No

SUBD F8 F6 F2 4 7 8

DIVD F10 F0 F6 5

ADDD F6 F8 F2 6 10 11

Reservation Stations: S1 S2 RS RS

Time Name Busy Op Vj Vk Qj Qk Add1 No

Add2 No Add3 No

4 Mult1 Yes MULTDM(A2) R(F4)

Mult2 Yes DIVD M(A1) Mult1

Register result status:

Clock F0 F2 F4 F6 F8 F10 F12 ... F30

11 FU Mult1 M(A2) (M-M+M)(M-M) Mult2

• Write result of ADDD here?

• All quick instructions complete in this cycle!

(65)

Tomasulo Example Cycle 12

Instruction status: Exec Write

Instruction j k Issue Comp Result Busy Address

LD F6 34+ R2 1 3 4 Load1 No

LD F2 45+ R3 2 4 5 Load2 No

MULTD F0 F2 F4 3 Load3 No

SUBD F8 F6 F2 4 7 8

DIVD F10 F0 F6 5

ADDD F6 F8 F2 6 10 11

Reservation Stations: S1 S2 RS RS

Time Name Busy Op Vj Vk Qj Qk Add1 No

Add2 No Add3 No

3 Mult1 Yes MULTDM(A2) R(F4)

Mult2 Yes DIVD M(A1) Mult1

(66)

66

Tomasulo Example Cycle 13

Instruction status: Exec Write

Instruction j k Issue Comp Result Busy Address

LD F6 34+ R2 1 3 4 Load1 No

LD F2 45+ R3 2 4 5 Load2 No

MULTD F0 F2 F4 3 Load3 No

SUBD F8 F6 F2 4 7 8

DIVD F10 F0 F6 5

ADDD F6 F8 F2 6 10 11

Reservation Stations: S1 S2 RS RS

Time Name Busy Op Vj Vk Qj Qk Add1 No

Add2 No Add3 No

2 Mult1 Yes MULTDM(A2) R(F4)

Mult2 Yes DIVD M(A1) Mult1

Register result status:

Clock F0 F2 F4 F6 F8 F10 F12 ... F30

13 FU Mult1 M(A2) (M-M+M)(M-M) Mult2

參考文獻

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