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In the past, many program animation systems were designed for rendering

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Chapter6 Conclusion and Future Work

6.1

6.2

Conclusion

In the past, many program animation systems were designed for rendering

specific algorithms and data structures. Although few program animation systems

were designed for general purpose, users must animate programs with extra effort.

In this thesis, we describe a debugger YaJDB to provide necessary support for

general-purpose program animation system. The main contributions of the thesis are

summarized as follows:

YaJDB extends JDB to provide necessary support to animation metaphor.

YaJDB completes the communication with DIVINE by TCP/IP.

Future Work

We hope to construct one system as a general-purpose program animation

system and YaJDB provide the necessary support. At present, we only develop the

back-end of the general-purpose program animation system, YaJDB. In the future,

animation metaphor programmers will design animation metaphors according to

information produced by YaJDB. Besides, mapping engine will be designed. It is

used to find one animation layout which is suitable for one kind of data structure or

statements.

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