Transport Layer 3-1
Chapter 3
Transport Layer
Computer Networking:
A Top Down Approach Featuring the Internet, 3rd edition.
Jim Kurose, Keith Ross Addison-Wesley, July 2004.
Pipelined protocols
Pipelining: sender allows multiple, “in-flight”, yet-to- be-acknowledged pkts
range of sequence numbers must be increased
buffering at sender and/or receiver
Two generic forms of pipelined protocols: go-Back-N,
Transport Layer 3-3
Pipelining: increased utilization
first packet bit transmitted, t = 0
sender receiver
RTT last bit transmitted, t = L / R
first packet bit arrives
last packet bit arrives, send ACK
ACK arrives, send next packet, t = RTT + L / R
last bit of 2nd packet arrives, send ACK last bit of 3rd packet arrives, send ACK
U sender = .024
30.008 = 0.0008 3 * L / R
RTT + L / R =
Increase utilization by a factor of 3!
Go-Back-N
Sender:
k-bit seq # in pkt header
“window” of up to N, consecutive unack’ed pkts allowed
ACK(n): ACKs all pkts up to, including seq # n - “cumulative ACK”
A single timer
timeout(n): retransmit pkt n and all higher seq # pkts in window
Transport Layer 3-5
GBN: sender extended FSM
Wait start_timer
udt_send(sndpkt[base]) udt_send(sndpkt[base+1])
…
udt_send(sndpkt[nextseqnum-1]) timeout
rdt_send(data)
if (nextseqnum < base+N) {
sndpkt[nextseqnum] = make_pkt(nextseqnum,data,chksum) udt_send(sndpkt[nextseqnum])
if (base == nextseqnum) start_timer
nextseqnum++
} else
refuse_data(data)
base = getacknum(rcvpkt)+1 If (base == nextseqnum)
stop_timer else
start_timer
rdt_rcv(rcvpkt) &&
notcorrupt(rcvpkt) base=1
nextseqnum=1
rdt_rcv(rcvpkt)
&& corrupt(rcvpkt)
Λ
Λ
GBN: receiver extended FSM
ACK-only: always send ACK for correctly-received pkt with highest in-order seq #
may generate duplicate ACKs
need only remember expectedseqnum
out-of-order pkt:
Wait
udt_send(sndpkt) default
rdt_rcv(rcvpkt)
&& notcurrupt(rcvpkt)
&& hasseqnum(rcvpkt,expectedseqnum) extract(rcvpkt,data)
deliver_data(data)
sndpkt = make_pkt(expectedseqnum,ACK,chksum) udt_send(sndpkt)
expectedseqnum++
expectedseqnum=1 sndpkt =
make_pkt(expectedseqnum,ACK,chksum)
Λ
Transport Layer 3-7
GBN in
action
Selective Repeat
receiver individually acknowledges all correctly received pkts
buffers pkts, as needed, for eventual in-order delivery to upper layer
sender only resends pkts for which ACK not received
sender timer for each unACKed pkt
sender window
N consecutive seq #’s
again limits # of sent, unACKed pkts
Transport Layer 3-9
Selective repeat: sender, receiver windows
Selective repeat
data from above :
if next available seq # in window, send pkt
timeout(n):
resend pkt n, restart timer
ACK(n)
in [sendbase,sendbase+N]: mark pkt n as received
if n is the smallest unACKed pkt, advance window base to next unACKed seq #
sender
pkt n in
[rcvbase, rcvbase+N-1] send ACK(n)
out-of-order: buffer
in-order: deliver (also
deliver buffered, in-order pkts), advance window to next not-yet-received pkt
pkt n in
[rcvbase-N,rcvbase-1] Send ACK(n)
otherwise:
ignore
receiver
Transport Layer 3-11
Selective repeat in action
Selective repeat:
dilemma
Example:
seq #’s: 0, 1, 2, 3
window size=3
receiver sees no difference in two scenarios!
incorrectly passes duplicate data as new in (a)
Q: what relationship
Transport Layer 3-13
Chapter 3 outline
3.1 Transport-layer services
3.2 Multiplexing and demultiplexing
3.3 Connectionless transport: UDP
3.4 Principles of
reliable data transfer
3.5 Connection-oriented transport: TCP
segment structure
reliable data transfer
flow control
connection management
3.6 Principles of congestion control
3.7 TCP congestion
control
TCP: Overview
RFCs: 793, 1122, 1323, 2018, 2581
full duplex data:
bi-directional data flow in same connection
MSS: maximum segment size
connection-oriented:
handshaking (exchange of control msgs) init’s sender, receiver state before data exchange
flow controlled:
point-to-point:
one sender, one receiver
reliable, in-order byte steam:
no “message boundaries”
pipelined:
TCP congestion and flow control set window size
send & receive buffers
Transport Layer 3-15
TCP segment structure
source port # dest port # 32 bits
application data
(variable length) sequence number
acknowledgement number Receive window
Urg data pnter checksum
F S P R A
head U
len not used
Options (variable length) URG: urgent data
(generally not used) ACK: ACK #
valid PSH: push data now (generally not used) RST, SYN, FIN:
connection estab (setup, teardown commands)
# bytes rcvr willing to accept for flow control
Internet checksum (as in UDP)
counting by bytes of data
(not segments!)
TCP seq. #’s and ACKs
Seq. #’s:
byte stream
“number” of first byte in segment’s data
ACKs:
seq # of next byte expected from
other side
cumulative ACK Q: how receiver handles
out-of-order segments
A: TCP spec doesn’t
Host A Host B
Seq=42, ACK=79, data = ‘C’
Seq=79, ACK=43, data = ‘C’
Seq=43, ACK=80
typesUser
‘C’
host ACKs receipt of echoed
‘C’
host ACKs receipt of
‘C’, echoes back ‘C’
Transport Layer 3-17
TCP Round Trip Time and Timeout
Q: how to set TCP timeout value?
longer than RTT
but RTT varies
too short: premature timeout
unnecessary retransmissions
too long: slow reaction to segment loss
Q: how to estimate RTT?
SampleRTT: measured time from segment transmission until ACK receipt
ignore retransmissions
SampleRTT will vary, want estimated RTT “smoother”
average several recent measurements, not just current SampleRTT
TCP Round Trip Time and Timeout
EstimatedRTT = (1- α)*EstimatedRTT + α*SampleRTT
Exponential weighted moving average
influence of past sample decreases exponentially fast
typical value: α = 0.125
Transport Layer 3-19
Example RTT estimation:
RTT: gaia.cs.umass.edu to fantasia.eurecom.fr
100 150 200 250 300 350
1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106
time (seconnds)
RTT (milliseconds)
SampleRTT Estimated RTT
TCP Round Trip Time and Timeout
Setting the timeout
EstimtedRTT plus “safety margin”
large variation in EstimatedRTT -> larger safety margin
first estimate of how much SampleRTT deviates from EstimatedRTT:
DevRTT = (1-β)*DevRTT +
β*|SampleRTT-EstimatedRTT|
(typically, β = 0.25) Then set timeout interval:
Transport Layer 3-21
Chapter 3 outline
3.1 Transport-layer services
3.2 Multiplexing and demultiplexing
3.3 Connectionless transport: UDP
3.4 Principles of
reliable data transfer
3.5 Connection-oriented transport: TCP
segment structure
reliable data transfer
flow control
connection management
3.6 Principles of congestion control
3.7 TCP congestion
control
TCP reliable data transfer
TCP creates rdt
service on top of IP’s unreliable service
Pipelined segments
Cumulative acks
TCP uses single
retransmission timer
Retransmissions are triggered by:
timeout events
duplicate acks
Initially consider
simplified TCP sender:
ignore duplicate acks
ignore flow control, congestion control
Transport Layer 3-23
TCP sender events:
data rcvd from app:
Create segment with seq #
seq # is byte-stream number of first data byte in segment
start timer if not
already running (think of timer as for oldest unacked segment)
expiration interval:
TimeOutInterval
timeout:
retransmit segment that caused timeout
restart timer Ack rcvd:
If acknowledges previously unacked segments
update what is known to be acked
start timer if there are outstanding segments
TCP sender
(simplified)
NextSeqNum = InitialSeqNum SendBase = InitialSeqNum
loop (forever) { switch(event)
event: data received from application above
create TCP segment with sequence number NextSeqNum if (timer currently not running)
start timer
pass segment to IP
NextSeqNum = NextSeqNum + length(data) event: timer timeout
retransmit not-yet-acknowledged segment with smallest sequence number
start timer
event: ACK received, with ACK field value of y if (y > SendBase) {
SendBase = y
if (there are currently not-yet-acknowledged segments)
Comment:
• SendBase-1: last cumulatively
ack’ed byte Example:
• SendBase-1 = 71;
y= 73, so the rcvr wants 73+ ;
y > SendBase, so that new data is acked
Transport Layer 3-25
TCP: retransmission scenarios
Host A
Seq=100, 20 bytes data
ACK=100
time premature timeout
Host B
Seq=92, 8 bytes data ACK=120 Seq=92, 8 bytes data
Seq=92 timeout
ACK=120
Host A
Seq=92, 8 bytes data
ACK=100
timeout loss
lost ACK scenario
Host B
X
Seq=92, 8 bytes data
ACK=100
time
Seq=92 timeout
SendBase
= 100
SendBase
= 120
SendBase
= 120 Sendbase
= 100
TCP retransmission scenarios (more)
Host A
Seq=92, 8 bytes data ACK=100
timeout loss
Host B
X
Seq=100
, 20 bytes data
ACK=120
time
SendBase
= 120
Transport Layer 3-27
TCP ACK generation [RFC 1122, RFC 2581]
Event at Receiver
Arrival of in-order segment with expected seq #. All data up to expected seq # already ACKed Arrival of in-order segment with expected seq #. One other segment has ACK pending Arrival of out-of-order segment higher-than-expect seq. # . Gap detected
Arrival of segment that
partially or completely fills gap
TCP Receiver action
Delayed ACK. Wait up to 500ms
for next segment. If no next segment, send ACK
Immediately send single cumulative ACK, ACKing both in-order segments
Immediately send duplicate ACK,
indicating seq. # of next expected byte
Immediate send ACK, provided that segment starts at lower end of gap
Fast Retransmit
Time-out period often relatively long:
long delay before resending lost packet
Detect lost segments via duplicate ACKs.
Sender often sends
many segments back-to- back
If segment is lost,
there will likely be many duplicate ACKs.
If sender receives 3 ACKs for the same data, it supposes that segment after ACKed data was lost:
fast retransmit: resend segment before timer expires
Transport Layer 3-29
event: ACK received, with ACK field value of y if (y > SendBase) {
SendBase = y
if (there are currently not-yet-acknowledged segments) start timer
} else {
increment count of dup ACKs received for y if (count of dup ACKs received for y = 3) {
resend segment with sequence number y }
Fast retransmit algorithm:
a duplicate ACK for
already ACKed segment fast retransmit