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Study on language of humor traditionally examines the pragmatic mechanism of

humor: violation of linguistic norms is one of the major sources of humor. However,

sociolinguistic factor can be added into consideration in the construction of humor

texts and scripts. In the American sitcom The Big Bang Theory, the audience sees a

specific social group, nerd, is brought to the center stage and is represented in

performance. The main source of a particular social group comes from stereotypes,

and in the case of nerds, they are characterized as people who are socially

underachieved and intellectually overachieved. They are also people who are

specifically fascinated about the segment of sci-fi genre of the popular culture. When

shaping nerds as social underachievers, we mode them as lacking abilities of having

adequate conversation with people who are not the member of their group. They are

represented as people who have trouble adhere to social rituals, such as greeting, and

this inability makes them difficult to make friends and socialize with people outside

of their group. The function of the character of Penny is to reflect how socially inane

nerds can be. Nerds are also represented as people who only process literal meaning

in conversations, thus they are not good at following politeness principle, and humor

ensues from their mishaps. They are also unable to process irony, implicature, and are

insensitive to contextual cues. To sum up, they are people with a high degree of social

anxiety. In addition, they have no knowledge in mainstream popular culture, except

for the sci-fi genre, they show their enthusiasm in sci-fi related films, games, comic

books, etc., but remain quite ignorant to popular culture beyond this genre.

When shaping them as intellectual overachievers, we mode them as possessing

professional knowledge and applying them in every aspect of their life. They are

characterized as people who speak superstandard language, namely written register

across contexts. They tend to demonstrate much anecdotal knowledge, even when it is

unnecessary to do so. They are also represented as multilingual, a significant sign of

intellectual superiority in American society where most people are monolingual. They

excel at computer and engineering, and spend much of their spare time with

computers. These sociolinguistic factors contribute to the construction of nerds, and

simultaneously provide sources of humor in The Big Bang Theory.

However, The Big Bang Theory also adheres to the pragmatic principles of humor in sitcom. Violations of linguistic norms are the methods of creating humor in

Friends, and this principle is also applicable in The Big Bang Theory. Violations of

linguistic norms take place at different levels, and they are done not only for the sake

of humor, but also for indexing nerdiness of the characters. For the non-nerd

characters in The Big Bang Theory, they also violate linguistic norms, but they lack

the quality of being socially underachieved and intellectually overachieved. Nerds

tend to have a different pattern of violating linguistic norms compared to non-nerds.

Non-nerds do not feel anxious in engaging social interactions. They adhere to social

rituals, and they have the flexibility to respond to the change of context. Non-nerds

violate politeness principles as well, but they do so for a purpose, be it insulting,

threatening, condescending, begging, flattering, etc. However, nerds lack this

flexibility, as they are represented as people who only put emphasis on literal meaning,

regardless of the illocutionary act of an utterance. Similarly, emphasizing only on

literal meaning makes nerds unable to process implicature and irony, nor are they

aware that non-nerd people may take their words as irony when nerds do not have the

intention to do so.

Lacking flexibility also makes nerds difficult to pay attention to the setting and

the scene during interaction. Telling the same words to different people will lead to

different interpretations, but in this sitcom, nerds often lack this kind of awareness,

and when the undesirable results happen, the humor ensues as well.

Nerds are seen as people who lack knowledge on common popular culture. For

non-nerds, information and knowledge of popular culture are considered to be a kind

of basic knowledge, and possessing and sharing this knowledge engages an individual

to the mainstream society. Nerds are represented in this sitcom as people who have

none, or insufficient knowledge of popular culture. Once one lacks the knowledge of

the “mainstream,” one will be considered as a misfit and an outsider of the society,

thus renders him/her a social underachiever. Another basic knowledge of the society

is the taboo topics. What constitutes a taboo is specific to each society, and it requires

enough degree of socialization to learn a taboo of a given society. In many cultures,

sex, disease and death are considered as taboos. If one wants to talk about a taboo

topic with someone else, one must consider the social relationship between him/her

and his/her addressee, and pay attention to the setting and the scene so that the

conversation would be appropriate and acceptable. Talking about taboo topics to the

wrong people at the wrong time and place is inappropriate, and in a sitcom, it causes

incongruity, and eventually the audience laughs. Nerds are represented as people who

never learn how to appropriately talk about taboo topics, which makes them social

underachievers because they do not share the common basic knowledge of the

society.

Nevertheless, nerds have their strengths. They possess and demonstrate the

knowledge of science. The methods to demonstrate their knowledge is through

superstandard language, anecdotal knowledge, multilinguistic ability, and technology

mastery. Under such social structures in which computer and technology are

dominating our daily lives, possession of such knowledge is not only useful, but is

also admirable and potentially profitable. These are the symbolic capitals of nerds.

Since they are always in want of common, shared knowledge of the society, which put

them in an inferior position, it is necessary for them to demonstrate such intellectual

to not be completely rejected by the society. Almost none of the non-nerd characters

in this sitcom demonstrate such superior knowledge, but all the four nerds do so.

A significant trait of nerds is that they are fanatic about sci-fi genres of movies,

television series, comic books, video games, etc. This can be seen as simultaneously

being a social underachiever and an intellectual overachiever. The genre of sci-fi is

approximate to their symbolic capital: the knowledge of science. One must have some

level of knowledge and interest to science in order to appreciate sci-fi genre works.

Since nerds possess an extreme amount of knowledge on science, sci-fi is easily

accessible to them. Also, many sci-fi works have nothing to do with the society we

live in, but usually features a fictitious time and place, with characters that possess

superpowers that only exist in human imagination. Sci-fi is a tool of escapism for

nerds. They are not popular in the society we live in, but for them, sci-fi is easily

accessible and unreal, which is a perfect hobby to fulfill the characteristics of nerds.

Other advantages of enjoying sci-fi genre works include that they do not require

physical labor, in which nerds do not excel, and that these works demands

engagement and attention, which is a forte of the nerds. All these reasons contribute to

the construction of the stereotype that nerds are sci-fi, comic book, and video games

fans. By contrast, non-nerd characters in this sitcom show detachment and ignorance

about sci-fi works.

Another issue is ethnicity. Nerd is a racialized and gendered stereotype in

American society, according to Bucholtz (1998, 1999, 2001) and Eglash (2002).

Caucasian males are thought to be quintessential nerds, but in this sitcom, Raj is a

non-Caucasian foreigner who shares the property of a stereotypical nerd. To some

extent, one can see that the script writers have broken a firm stereotype. One of the

minor characters, Leslie Winkle, is a female scientist who shares some of the

properties of nerd. However, she does not appear very often, thus the comparison

between male and female nerds are not significant. In the last episode of season three,

a new female nerd, Amy, joins the cast, but she also does not have enough screen time.

From the last episode of season three, one can only say that the character of Amy

bears strong resemblance to Sheldon in terms of behavioral patterns.

This study is only a starting point in the research of the sociolinguistic dimension

of humor and the specific social group of nerd. One crucial thing is that The Big Bang

Theory is not over yet, as more episodes are being produced. More examples will

appear when future seasons of The Big Bang Theory are aired. As of February 2011,

the production of this sitcom is guaranteed to the show’s seventh season, and future

researchers can attain a complete data when the sitcom has run its course. Perhaps this

can further proves the claim in this study, or it might overthrow it. Nevertheless, this

sitcom is still worthwhile studying in many aspects. Comparison of humor strategy

among sitcoms can also be studied as well. Since The Big Bang Theory is an

American sitcom, it can be compared to sitcom, or similar genres of comedy shows,

produced in other countries. The humor styles of different cultures can be a future

research topic as well. To conclude, this thesis is only a starting point in the research

of humorous language and the language and society.

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