• 沒有找到結果。

四、 實驗與結果分析

4.4 實驗總結

由以上的實驗,我們可以歸納出一些結果:

1. 使用二分關聯圖形(網絡)理論,配合社會分身點概念,所建構的日常生

86

87

9. 然而,基本防疫策略(目標防疫與隨機防疫)的使用,對於防疫個體的選 擇沒有限制。這點對於疫苗主動擴散策略受於防毒軟體市占率的限 制,顯然不公平。因此,若將市占率提高成 100%(相對於基本防疫策略 不受限選擇防疫目標),疫苗主動擴散策略的成效值就非常的驚人了,

如下表所示(表 33),防疫個體數都只需要是初始防疫個體數即可(10 個)。另外,我們也分析了,初始防疫個數從 5~10 的實驗結果。結果 顯示,效果幾乎一樣(圖 52),但因為初始防疫個數的不同,成效值有 相當大的差異(表 34)。不過,為了避免選擇到孤立的節點做防疫,我 們還是建議,初始防疫個數不要太少,以 10 個為比較安全。

表 33 疫苗主動擴散策略的成本效益再分析

88

圖 52 使用時機比較圖

表 34 疫苗主動擴散策略的成本效益再分析(2)

89 使用 Guillaume[27] 的轉換方法,配合黃崇源博士提出的社會分身 點概念,成功的建構出(智慧型)手機之藍芽功能的接觸網絡,也就

90

91

92

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