根據研究結果,本研究從實務面以及研究面提出以下建議,以作為教師或未 來相關研究欲進行 M-T CDBL 活動的參考或依據。
一、實務面的建議
本研究所提出的模式可作為教師實施 M-T CDBL 活動之依據,以協助師生順 利的進行活動,另一方面,經本研究所擴充與調整後的「多點觸控密鋪系統」也 可供數學科教師於以密鋪為主題的 M-T CDBL 活動中使用。
二、研究面的建議
關於參與者:由於本研究以具備相關經驗為條件,較難避免參與者同質 性較高的情況,本研究建議未來的研究者可嘗試邀請更多較為異質的參 與者來進行研究。
關於 M-T CDBL 模式:由於本研究所蒐集的教案數量較為有限,加上撰 寫者的同質性較高,使教案的母體代表性較低,建議未來的研究者可以 蒐集更多的教案來建立模式,或者進一步檢驗本研究的 M-T CDBL 模式
之實際成效。
關於評 3 分的理由:在方格表評比步驟中,關於評 3 分的理由本研究建 議未來的研究者能以提供選項的方式請受訪者選擇,例如以 A 選項表示 中等符合程度、以 B 選項表示不符合兩極敘述、以 C 選項表示其它理由,
請受訪者在評 3 分時選擇上述其中一個選項作為理由,倘若受訪者選擇 C 選項,研究者可事後詢問受訪者的看法。此方式可避免受訪者選擇不 評 3 分的情形,且可增加評分的代表性。
關於系統建置:本研究建議未來的研究者能以不同作業系統作為軟體的 建置環境,或嘗試以跨作業系統為目標進行軟體建置。
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附錄一 納入合併之構念
(續)
(續)
(續)
編碼 構念外顯極 構念相對極 合併構念
S6-16 學生進行作品發表後依照回饋意
見再進行修正 學生作品發表後未再進行修正 C8-1
S7-07 都有展示作品並再度修正(偏重 設計的完美)
側重並維持其創意跟想法(偏重 問題的解決,分享解決問題的方 式)
C8-1
S8-22 完成設計作品後會再修正設計作 品
完成後的作品即為最終之設計作
品 C8-1
S1-13 修正後會再次進行成果發表 修正完作品後不再次發表 C8-2 S3-10 學生於再修改作品後繳交作品 學生修改作品後無須再做繳交 C8-2
S4-10 有總結性報告 沒有總結性報告 C8-2
S5-13 修正後再發表 修正後直接繳交作品未發表 C8-2 S4-07 有總結報告、也有過程性的報告 僅有過程性報告 C7-1 & C8-2 S4-08 僅有過程性的報告 僅有總結性報告 C7-1 & C8-2 S1-10 老師在活動最後會給意見回饋 老師不給意見回饋 C9-1 S7-14 老師在活動尾聲有引導 完全尊重學生的設計跟創意,維
持學生的設計未加入教師的指導 C9-1 a編碼:S1-01 表示該構念為受訪者 S1 所提出的第 1 項個人構念。
b合併構念:C1-1 表示該項構念被合併於「構念 C1-1」,C2-1 & C2-2 表示該項構念可被「構念 C2-1」與「構念 C2-2」包含。
附錄二 被刪除之構念
(續)
(續)
(續)