第五章 結論與建議
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附錄二 資料萃取表
附表 1-1 編號 17 號資料萃取表
Data Extraction Form 編號:17
文獻來源
Hsu, Y. (2006). ‘Lesson Rainbow’: the use of multiple representations in an Internet‐based, discipline‐integrated science lesson. British journal of educational technology, 37(4), 539-557.
知識概念 Lesson Rainbow
研究目的
This research project was intended to investigate students’ conceptual progress, and to evaluate the use of MRs and of situated learning components in the design of Lesson Rainbow.
學習者教育階段 國中 年齡 國家 Taiwan
For the story component, realistic situations occurring during a family trip were presented to students via story-based animations. The online forum represented the collaboration component. Animated tutorials with formative tests allowed for multiple practices. An electronic notebook provided an opportunity for students’ reflection.
Hypermedia and network technology displayed the learning materials to students.
學習活動
Experimental stage: The AT and the MRQ were conducted a week before the
experiment. In the experiment, students received a training session for 1 hour and then completed Lesson Rainbow in a week.
研究發現
1. students’ science concepts significantly increased (t = 3.84, p < 0.01) through the use of Lesson Rainbow.
2. Students thought that the use of MRs in this web-based lesson was an effective pedagogical tool in as much as it allows for the learning of specific theoretical viewpoints in addition to the necessary background information.
3. The results of the paired t-test showed that there was a significant difference in the students’ understanding of the concepts before and after the experimental instrument (t = 3.84, p < 0.01).
4. The students had low scores in the pretest (mean = 5.2) and posttest (mean = 4.9) of the AT in the physics domain, com- pared with 15 points of the total score. The items designed in the physics domain are related to the real-life contexts (see
Appendix 2d), and the students have a difficulty to transfer what they learned in Lesson Rainbow to such context-based questions if the real-life contexts are not familiar to them or are not directly related to the concepts of rainbow formation.
5. Half of the 16 students reported that the animation was the representation that was most beneficial for their learning in Lesson Rainbow. Student A28 said, ‘The animations representing the family trip were quite interesting and taught me something’. Four of them described how the anima- tions with captions helped them understand the major concepts. Student A86 said, ‘...I can see the animations (images or videos) and read their textual interpretation at the same time. This makes it easy for me to understand concepts...’. Three of them reported that Lesson Rainbow helped them to connect scientific contents with real-life experiences.
6. The students regarded that the instructional design of Lesson Rainbow
significantly influenced their learning process less than the other designs. Lesson Rainbow starts from real-life situations and provides learning materials
employing MRs to which students must connect; this helps learners to understand the meanings of, and interrelationships between, different kinds of external representations that refer to a specific situation. This kind of design may facilitate their understanding of the correspondence between abstract symbolic expressions and real-world situations.
附表 1-2 編號 202 號資料萃取表
Data Extraction Form 編號:202
文獻來源
Ç alik, M., Okur, M., & Taylor, N. (2011). A comparison of different conceptual change pedagogies employed within the topic of “sound propagation”. Journal of Science education and Technology, 20(6), 729-742.
知識概念 Light and Sound
研究目的
The aim of this study is to compare different conceptual change methods with each other and with current teaching methods within the ‘sound propagation’
topic of a ‘light and sound’ unit.
學習者教育階段 國小五年級生 80 人 年齡 11-12 國家 Turkey
研究結果
Each teaching session lasted a two class period (80 min).
控制組:
The teacher asked some curious questions, i.e. how does sound propagate? Is there any medium where sound propagation does not take place to activate the students’
pre-existing knowledge
Teacher got the students to engage in hands-on activities such as hitting two rocks with each other in air and in water and then listening their sounds, hitting their hands to the table and listening its sound, and using stethoscope to listen sounds of their hearts After the students articulated their observations, the teacher actively presented scientific explanations and required the students to take notes
實驗1組(with conceptual change text):
The teacher got the students to watch some clips from Starwars film where related heroes can hear sounds of explosions, collisions, space shuttle’s engine at space. Then, the teacher asked the students about their pre- existing ideas using prompt questions
‘where does sound propagate rapidly (solid–liquid-gases-vacuum/space)? Can sound travel through space (vacuum)?. The teacher handed conceptual change text out (see Appendix 2) and gave 10 min to read it. The teacher and the students interactively discussed all alternative conceptions as a whole-class discussion. The teacher persuaded the students to change their alternative conceptions towards scientific one.
The teacher asked the students to transfer their newly structured knowledge to different questions such as ‘how do astronauts communicate with each other in space’, ‘When we act up at home, our neighbours generally bump radiators to warn us. Could you explain this by means of sound propagation?’
實驗2組(with analogy and animation):
The teacher asked the students about their pre-existing ideas using prompt questions
‘Does a man learn train’s moving without seeing it? Please explain your reason’, ‘What does idiom ‘Many hands make light works’ mean?’
The teacher handed out worksheet incorporating in directions of cargo analogy activity (see Appendix 3) and asked them to conduct it by tracking the given directions
The teachers allowed the students to examine animations converted from the cargo analogy activity (see Figs. 1, 2, 3, 4, 5).In this process, the teacher sought to clarify parts of the analogy students did not understand, but refrained from giving any clues to the answers. The teacher and the students interactively discussed all generated
knowledge domains as a whole-class discussion
The teacher got the students to watch some clips from Starwars where related heroes can hear sounds of explosions, collisions, space shuttle’s engine at space. Then, the teacher created an interactive discussion environment on what was wrong in Starwars film. The teacher confirmed/refuted students’ generated knowledge domain and presented scientific explanation.The teacher argued where analogy broke down by help of analogical mapping (shared and unshared domains between analogue and target) (see Appendix 4). The teacher asked the students to transfer their newly structured knowledge to different questions such as ‘how do astronauts communicate with each other in space’, ‘When we act up at home, our neighbours generally bump radiators to warn us. Could you explain this by means of sound propagation?
實驗三組(with a combination of conceptual change text, analogy and animations):
The teacher asked the students about their pre-existing ideas using prompt questions
‘Does a man learn train’s moving without seeing it? Please explain your reason’, ‘What does idiom ‘Many hands make light works’ mean?’. The teacher handed out worksheet incorporating in directions of cargo analogy activity and asked them to conduct it by tracking the given directions (See Appendix 3) .The teachers allowed the students to examine animations converted from the. In this process, the teacher sought to clarify parts of the analogy students did not understand, but refrained from giving any clues to the answers. The teacher and the students interactively discussed all generated
knowledge domains as a whole-class discussion. The teacher got the students to watch some clips from Starwars film where related heroes can hear sounds of explosions, collisions, space shuttle’s engine at space. Then, the teacher created an interactive discussion environment on what was wrong in Starwars film foregoing analogy (see Figs. 1, 2, 3, 4, 5). The teacher confirmed/disconfirmed students’ generated knowledge domain and presented scientific explanation
The teacher argued where analogy broke down by help of analogical mapping (shared and unshared domains between analogue and target) (see Appendix 4). Then, the teacher asked the students some questions ‘where does sound propagate rapidly
(solid–liquid-gases- vacuum/space)? Can sound travel through space (vacuum)?. The teacher handed conceptual change text out and gave 10 min to read it. The teacher and the students interactively discussed all alternative conceptions as a whole-class discussion. The teacher persuaded the students to change their alternative conceptions towards scientific one. The teacher asked the students to transfer their newly structured knowledge to different questions such as ‘how do astronauts communicate with each other in space’, ‘When we act up at home, our neighbors generally bump radiators to warn us. Could you explain this by means of sound propagation?
研究發現
Analogies and animations appeared to allow the students to construct better scientific explanations than did the conceptual change text. Even though the conceptual change text challenged the students’ alternative conceptions directly, it was not as effective as analogies and animations at improving their conceptual under- standing. This may be because analogies and animations make the unfamiliar familiar. The fact that the students see familiar features may have increased their enthusiasms and eliminated their prejudices
本篇的結論有五項
(1) all groups showed some progress in their conceptual understanding after the teaching, (2) instruction with the control group only temporarily helped the students to improve their conceptual understanding and students returned their initial conceptions over time, (3) using a conceptual change text was less effective in remediating alternative conceptions and enhancing conceptual understanding than was using analogies/animations or a combination of analogy, animations and conceptual change text, (4) a combination of different conceptual change methods was the most effective in eliminating the students’ alternative conceptions (5) each conceptual change method and the combination used here resulted in conceptual change being stored in the students’ long term memory
附表 1-3 編號 216 號資料萃取表
Data Extraction Form 編號:216
文獻來源 Jaakkola, T., Nurmi, S., & Veermans, K. (2011). A comparison of students' conceptual understanding of electric circuits in simulation only and simulation‐
laboratory contexts. Journal of research in science teaching, 48(1), 71-93.
知識概念 電
研究目的
The aim of the present article is to compare learning outcomes of students using a simulation alone (simulation environment) with outcomes of those using a simulation in parallel with real circuits (combination environment)1 in the
The aim of the present article is to compare learning outcomes of students using a simulation alone (simulation environment) with outcomes of those using a simulation in parallel with real circuits (combination environment)1 in the