• 沒有找到結果。

國際企業實務

N/A
N/A
Protected

Academic year: 2022

Share "國際企業實務"

Copied!
71
0
0

加載中.... (立即查看全文)

全文

(1)

國際企業實務

企業全球化

創新

OEM vs. OBM

企業 e 化

企業重整

(2)

企業全球化趨勢

(3)

全球企業趨勢

1. 更大、更自由的市場

2. 無界線的世界

3. 專業分工的趨勢

4. 由產品導向至顧客導向

5. 價值來源的轉移

(4)

更大、更自由的市場

WTO 降低區域保護

法規的鬆綁降低產業的保護

龐大的新興市場如大陸、印度、巴西

(5)

更大、更自由的市場

保護主義式微,保護只是降低競爭力,

僅對初期或短期有利。

企業無處可藏,需建立競爭優勢

對於優勝者提供絕佳的機會與報酬

(6)

無界線的世界

全球化產品:網路、遊戲、 PC 、汽車

、流行商品、…

全球化技術與元件

資金與人才的國際化

(7)

無界線的世界

全球化視野、在地性接觸 / 企業公民

各地的夥伴關係

開放、彈性、競爭與合作

(8)

專業分工的趨勢

全球化成本優勢與人才

專注於核心競爭力以提高附加價值與規

IT 技術的輔助

(9)

由產品導向至顧客導向

由賣方市場至買方市場,顧客變得愈聰

產品區隔變得困難,解決方案、速度、

服務、品牌形象成為新的區隔基礎

經營模式的改變

(10)

Computer Industry

Value Added Curve before ‘80

Value Added

Components Assembly Distribution

(11)

Stan Shih's Smiling Curve

PC Industry Value Added Curve

Speed Cost

Value

Added

•Technologies

•Manufacturing

•Volume

•Brand

•Channel

•Logistics

Software CPU DRAM LCD ASIC Monitor

HDD/CDD

Motherboard

PC System

(12)

PC Industry Value Added Curve

Value Added

E2E

logistics • Brand

• Services

Stan Shih's Smiling Curve

•Technologies

•Manufacturin

•Volumeg

• Brand

• Channe l• Logist ics

IP •

Integrated Service

(13)

價值來源的轉移

牛肉在哪 ? 企業的附加價值何在 ?

Go big or go home

寧為雞首,不為牛後

(14)

E- 經濟世代中數位化的變革

創造性的做法可以造成巨大的衝擊

客戶關係管理、量身定作可藉由網路科 技來實現

數位化直接衝擊通路、代理商、及經銷 商等

在地點及時間上增加客戶服務

(15)

E- 經濟世代中數位化的變革

Tangible Intangible Labor Brainpower Manufacturing Service

Hardware Software

Efficiency Innovation

(16)

結語

變革 vs. 演化

企業再造

前瞻與未雨綢繆

建立正確的企業文化與組織結構

留意環境變革的時點

(17)

創新

(18)

各種形式的創新

經營模式

技術

產品

行銷

服務

供應鏈

(19)

經營模式的創新

開創全新品牌 / 事業

開創成長機會

– 新的顧客 – 新的產品

– 新的市場區隔

使企業恢復生機

(20)

技術的創新

更多的應用領域 – 規模經濟

標準平台 – 控制力量

成本績效 – 競爭力

形象 – 品牌價值

產品升級

(21)

產品創新

量身定作的產品

符合生活型態

產品可以思考

(22)

行銷創新

專注於目標客戶群

降低行銷成本

提高顧客忠誠度

(23)

服務創新

任何時間、任何地點、更便宜、更有彈

顧客安心

學習和提前處理顧客偏好

(24)

供應鏈的創新

降低呆滯庫存

縮短循環週期

快速反應市場

提供新鮮的產品

(25)

影響創新的因素

外在因素

– 市場

– 產業結構 – 資本市場

– 智慧財產 (IP) 保護 – 社會文化

(26)

影響創新的因素

內在因素

– 企業文化 – 組織與獎勵

– 學習與人力資源發展 – 領導

(27)

市場大小對創新的影響

高風險、高報酬

在相同的市場易於複製

維持領導地位需面臨強烈的挑戰

易於吸引國際人才

更多的資源進行投資

(28)

產業結構對創新的影響

高度的競爭刺激創新

產業群聚加快創新的速度

專業分工促成專注創新與風險分攤

(29)

鼓勵創新思考

從創新思考中產生創意

逆向思考

腦力激盪

領導者對於極端構想之容忍度

落實民主化的企業文化

(30)

結語

社會教育的重要性

檢討競爭力方程式中的主要活動

客戶價值的轉移

把握創新的機會

以創新作為台灣的核心競爭力

(31)

OEM vs. OBM

(32)

OEM vs. OBM

OEM 是比較容易切入的事業

– 相對較少之核心競爭力 – 易於管理

– 易於建立生產規模

– 可藉由 ODM 提高附加價值 – 合理的利潤

(33)

OEM vs. OBM

OEM 並非穩定的事業

– 取得或流失一個顧客將對公司影響很大 – 不容易改變 / 轉型

– 從 OEM 轉為 OBM 將會很艱辛 – 不足以綁住顧客

– 無法累積品牌的價值

(34)

OEM vs. OBM

台灣走向 OBM 的挑戰

– 母國 ( 台灣 ) 市場太小 – 缺少創新的技術 / 產品

– 缺少有經驗的人才 ( 國際行銷 ) – “MIT” 的形象有待提昇

– 缺乏長期的視野

(35)

OEM vs. OBM

台灣的 OBM 策略

– 藉由技術和產品的創新提高附加價值 – 長期的規劃

– 從週邊的市場 / 產品開始,然後逐步進入主力市場 / 產品

– 與當地夥伴合作、分享 – 一致性的行銷活動

(36)

OEM vs. OBM

品牌名稱的考量

– 簡單、獨特的名稱 & 商標 – 商標註冊登記

– 新的名稱與 CIS

– 中、英文名稱的連結並非必要 – 單一品牌、多品牌、與附屬品牌

(37)

Acer’s Total Brand Management (I)

Acer Brand

Foundation Mission

Breaking the Barriers between People and technology

Brand Promise

Dependable, Easiness, Partnership

Brand Personality

Dynamic, friendly, trustworthy,creative, open minded

(38)

Acer’s Total Brand Management(II)

TBM: A fresh Approach

(TBM to branding is as TQM to quality) –Branding is a vague, and complex concept

–Branding building must be a core business function –Branding needs to be planned, systematic, and

conscientious

–It is possible and necessary to measure branding impact

–TBM is about a focus on marketplace results, not

(39)

Acer’s Total Brand Management(III)

What is “Acer-ness?”

User-friendly, easy,

dependable, affordable

Approachable, accountable to

customers Attitude/culture of

caring, listening and doing

Communications with distinctive,

focused appeal

(40)

Resources Allocation

 Minimum critical mass to sustain

 Develop a role-model to follow

 Resource is always not enough so that focus is the key

 Focus on market, product, and customer segment

 Focus to build up management

infrastructure during each stage of

(41)

Considerations on Channel

Through exclusive or multiple distributors

Act as a distributor to handle dealers

Clarify the responsibility of support &

services

Channel loyalty vs channel flexibility

Channel pipeline issues

Credit policy to the channel

Terms & conditions with the channel

(42)

Considerations on Customer Services

Whose customers? Brand or manufacture

Service is the key factor of brand image

Product liability arrangements

Third-party services

Challenges in US market

–Return, warrantee, legal liabilities, publicity, overhead, management know-how

(43)

Summary

 OEM or OBM, a dilemma to Taiwan enterprises

 Don’t take short-term approaches for OBM

 Need more successful role-models in OBM

 Wise choice by owning The Great China & S.E.A markets

 Leverage PR in US for the global image

 Understand the implication of global & local competition

(44)

企業 e 化

(45)

What is Internet Business?

A high-tech / no-tech business

A junior / senior business

No entry barrier yet

Game of fighting resources to implement

Knowledge-based business

Super dis-integration

(46)

Where is the Beef in Internet Business?

 Internet as the media – advertisement

 Internet as the channel – e-commerce

 Internet as the utility – fee of use

 Internet as the community – membership service

 Internet as technology platform – sales/share revenue

 Internet as consultant services – service fee

(47)

Challenges to Internet Business

Small home market

Low entry barrier

Less innovative

Hard to evaluate

Seems to over-pricing

(48)

Enabling the Internet Economy

Enabling the Internet Economy

enabling

services/conte nts

Various Portals Intern

et enablin

g product

s PCs XCs

Entertainment Contents/

Services

Education Contents/

Services

E-commerce Contents/

Services

(49)

Strategies for Developing e-Products in Asia

Leverage PC & related component

technology to develop the enabling-products and be the key global manufacturing bases

Leverage IC Fabricators in Asia to develop IA, XCs (X-computers), and SOC(system on

chip) and to enable e-Life

(50)

Strategies for Developing e-Technologies in Asia

Leverage/License global leaders’ technologies

Focus the tech-developments either on unique local needs or on those with chances of global competition

Adapt quickly to global industry standards

(51)

Strategies for Developing e-Services in Asia

Partner with global players (technologies, business model, brand)

Invest significantly in customer relationship management and developing localized

contents

(52)

Opportunities in Internet Business

Everyone gets new chances

More rooms for innovation

Local advantage

Sustainable with relatively smaller resources

Great return if hits

(53)

The Value Delivery in Internet Economy

Total amount of transaction vs. value creation

Total available value shared by number of value creators

Winner gains the all. (all of what)

Unlimited segments can create a new value

Main opportunity is to reduce cost by Internet in current operations

(54)

Internet Business in Taiwan (I)

Successful model will be different from those in US

–PC & IC industries as examples

–Need to develop a unique approach

Successful model will be different from PC &

IC

–Global vs local market –Less room for “me too”

(55)

Internet Business in Taiwan (II)

 Internet as a tool is equally important than as a business

 Just changing names to dot com is not enough

 Investing an internet company is in high risk, unless you know or need

 When the market is relatively small, investment should match

 Internet enabling products/technologies for

(56)

Summary

 Invest money, only affordable, to learn the know-how for Internet opportunities

 Develop unique and competitive competences to sustain the values of investment

 Merger & acquisition will be more common in Internet business

 Balance between focus & diversification

 Effective implementation is more important

(57)

企業重整

(58)

Why Need Re-engineering?

External and internal environment changes

Paradigm shift in business

For enhancing competitiveness

For survival

More than just restructure

(59)

Scope of Re-engineering

Re-structure of organization

Business focus shift

Business philosophy redefinition

Business process redesign

Resources reallocation

(60)

Strategies & Process Re- engineering

Change CEO’s mindset or change CEO

Communication and consensus

Top down, company wide

Common interest setting

Restructure from defocusing a mega-unit to many simple & focused units

(61)

Critical Successful Factors for Re-engineering

 Sense of crisis

 Acceptance of major change

 Support of most staffs

 Commitment from top executives

 Confidence of employees

(62)

Understanding of Re-engineering

Not an easy task

It takes times (years)

More failure than success

Pain comes first, before happiness

No help to claim change, unless changing is in action

(63)

Re-engineering of IBM

Outsourcing for competitiveness

Technologies available for outsiders

Services for other companies

Focus on services & e-business

(64)

Re-engineering of Japanese Company

Talk in early 90s without major action

Social structure & culture are the barriers

Life-long employment

Lack of speed, flexibility, and open mind

Sony is setting the trend

Softbank is not in the mainstream

(65)

Re-engineering of Acer (I)

 Scope

–Philosophy: global brand, local touch

–Organization: client-server organization structure –Process: fast-food business model

 Timing

–Warm up: 天蠶變 (Nov 1989) ,勸退 (Jan 1990)

–In action: 1992

(66)

Re-engineering of Acer (II)

Communication Plan

–Worldwide communication tour—Acer business sense workshop

–Smiling curve –21 in21

–2000 in 2000 –群龍無首

(67)

Re-engineering of Acer (III)

High growth in revenue and profit

Revenue Growth Rate; Profit Growth Rate

(US MM) (%) (US MM) (%)

93 1,902 51 38.6 2,436 94 3,220 69 118.3 207 95 5,825 81 202.9 72

(68)

Re-re-engineering of Acer (I)

Remodeling workshop (1997 Dec)

–Global logistics, IT infrastructures –Total brand management

–Customer service –Brand business unit

(69)

Re-re-engineering of Acer (II)

SBU/RBU to GBU

Delist of Singapore & Mexico companies

Internet Organization

New IP & Digital Service Sub-Group

Customer-centric culture

Internet enabler

(70)

Reactive & Productive of Re- engineering

Re-engineering regularly, in a not-too-long timeframe

“Being reactive after the loss of operation”

is too late

Pay attention to any signal of down turn

Being proactive. Treat reengineering as an offensive action, instead of defensive.

(71)

Summary

 Reengineering is a normal management practice

 Reengineering is not just an organization change

 A bigger organization takes longer time for effective reengineering

 A “new” CEO plays the most important role in reengineering process

 Confidence of the team is the top priority

 Signal of turn around is the key for internal &

參考文獻

相關文件

For example, even though no payment was made on the interest expenses for the bank loan in item (vi), the interest expenses should be calculated based on the number of

SLU usually focuses on understanding single-turn utterances The understanding result is usually influenced by?. 1) local observations 2)

– Take advantages of the global and local behavior of lighting by clustering and rendering per-slice columns in the transport matrix. – 3x – 6x performance improvement compared to

In outline, we locate first and last fragments of a best local alignment, then use a linear-space global alignment algorithm to compute an optimal global

Based on the forecast of the global total energy supply and the global energy production per capita, the world is probably approaching an energy depletion stage.. Due to the lack

◦ The Statue of Liberty is a gift that France presented to America to celebrate its one hundred years of independence from the United Kingdom.. The full height of the monument is

These activities provide chances for students to work on their own, to apply their economic concepts, to develop a critical attitude and, above all, to increase the interest of

Local and global saddle points, second-order sufficient conditions, aug- mented Lagrangian, exact penalty representations.. AMS