• 沒有找到結果。

本論文提出一個結合 DCT 與 SVD 的數位浮水印技術,並透過多目標基因演 算法來解決浮水印的最佳化問題,即在不可視性與強韌性之間取得一個平衡點。

使用多目標基因演算法的好處在於,最後會產生一組最適解,使用者可以從中挑 選自己所偏好的解,提供了一個類似客製化的選擇。在實驗中,也將本論文提出 的浮水印技術改以單目標基因演算法求取最佳解;結果證實,多目標基因演算法 比單目標不僅更穩定,而且最適解的適應值也比較好。為了證實本論文所提出的 方法,不僅可以兼顧強韌性,還可以兼顧到嵌入浮水印後的影像品質,我們與 Monemizadeh 和 Seyedin[37]提出一個結合 DWT 與 SVD 的浮水印技術進行比 較。實驗結果顯示,我們提出的方法在兼顧到嵌入浮水印後的影像品質的狀況 下,還可以抵抗大部分的影像攻擊,說明了我們的方法不僅具有很好的強韌性,

在不可視性上也不輸給他人。

針對本論文提出的方法,未來主要的研究重點有:

(a) 增加對某些特定攻擊的抵抗性:

從實驗結果可得知,本方法對於旋轉、銳利化、剪裁等攻擊,有著較弱的抵 抗性。針對這個問題,或許可以試著在求取最佳解的過程中,使用其他的影 像攻擊進行訓練;或是考慮加入其他轉換域的嵌入方法,例如:DWT;亦 或考慮將人類視覺系統(human visual systems)應用於本方法中,進而改善浮 水印的強韌性。

(b) 縮短整體的運算時間:

本方法在多目標最佳化的過程中,需要較多的演化代數,以便求得較穩定的 最佳解集合。由於演化代數的提高,加上本方法使用 DCT 轉換域的嵌入方 法,使得整體的運算時間大幅的增加;故如何以較少的演化代數,求得更穩 定的解答,也是我們未來研究的重點之一。針對改善運算時間的問題,或許

可以試著調整 NSGA-II 的參數(例如:交配與突變的機率、分布索引、…等);

或是考慮其他多目標最佳化演算法,例如:SPEA2(strength pareto evolutionary algorithm 2)、PAES(the pareto archived evolution strategy)、…等,進而改善運 算時間過於冗長的問題。

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