5. 非擬真動漫畫之加值應用
5.8 附錄二 製作動畫之流程
1.先對背景作前處理,產生油畫、水墨畫等風格的背景圖片。
2.選取各部位的圖案,完成第一種 type 的人物,並且可以調整各部位的大小和位
置 。
3.以同樣的方式完成另一種 type 的人物(女主角)。
4.從之前製作好的背景圖案挑選動畫場景的背景。
5.按下“Set Act"的按鈕,以這個背景做為動畫的第一個場景。
6.加入之前製作好的人物圖案,並擺放到想要的位置。
7.加入對話框及對話內容。
8.完成一張 keyframe 如下
9.利用下面的控制視窗可以調整人物、對話框和對話內容的位置,也可以刪除不 想要的人物或對話,並且可以更改對話的文字內容、文字大小及文字字體,最後 可以更改人物的前後關係。
10.按下“Set KeyFrame",將這張圖做為第一個場景的第一個 keyframe,然後在
下面的控制視窗裡設定這個keyframe 的開始時間和結束時間。
11.重複 4~10 的步驟,完成每一個 act 的每一個 keyframe。
12. 按 下 “ Inbetweening " 的 按 鈕 , 將 會 自 動 產 生 每 個 keyframe 中 間 的
inbetweening 。
13.按下“Play Animation"按鈕,開始動畫。
14. 按下“Pause Animation"和“Stop Animation"按鈕可以暫停動畫和停止動
畫。
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