• 沒有找到結果。

Exploring learners’ attitudes toward augmented reality learning system.

N/A
N/A
Protected

Academic year: 2021

Share "Exploring learners’ attitudes toward augmented reality learning system."

Copied!
1
0
0

加載中.... (立即查看全文)

全文

(1)

Exploring learners’ attitudes toward augmented reality learning system

Hsiu-Mei Huang

Department of Information Management, National Taichung University of Science and Technology

129, Sec. 3, Saming Rd., Taichung, 404, Taiwan

E-mail: hmhuang@nutc.edu.tw, Phone: 886-4-22196609 Yen-Hsiang Andrew Liaw

Department of Computer Science, Simon Fraser University, Canada E-mail : yhandrew.liaw@hotmail.com

Yen-Ting Angela Liaw

Faculty of Arts, University of British Columbia, Canada E-mail : ytangela.liaw@gmail.com

Shu-Sheng Liaw

General Education Center, China Medical University 91 Shiuesh Rd., Taichung, 404, Taiwan

E-mail: ssliaw@mail.cmu.edu.tw ,Phone: 886-4-22053366 Ext. 6319

Abstract: Augmented reality (AR) appears as an attractive technology that promises to allow learners to realize the virtual and real objects coexist at the same time. Previous experiences in the application of augmented reality in educational contexts were quite successful. The AR learning environment enables learners to make use of extensive interactions with the system and real world. This study attempts to build a prototype of augmented reality learning system for health care. In order to evaluate the learners’ attitude toward the system, TAM (technology acceptance model) was applied. The result showed that perceived usefulness is the only and most important factor to affect learners’ attitude toward using the AR learning system.

參考文獻

相關文件

This kind of algorithm has also been a powerful tool for solving many other optimization problems, including symmetric cone complementarity problems [15, 16, 20–22], symmetric

to introduce how teachers may enhance learning and teaching effectiveness by adopting virtual reality (VR) technology and relevant strategies in the classroom as well as

Therefore, in this research, we propose an influent learning model to improve learning efficiency of learners in virtual classroom.. In this model, teacher prepares

• We will look at ways to exploit the text using different e-learning tools and multimodal features to ‘Level Up’ our learners’ literacy skills.. • Level 1 –

computational & mathematical thinking by task-based teaching as a means to provide an interactive environment for learners to achieve the learning outcomes; and (ii) how

Immersive display: Head Mounted Display, BOOM, Stereo shutter glasses.. Force Feedback Devices (Joystick, PHANToM

Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer-generated sensory input

The main objective of this system is to design a virtual reality learning system for operation practice of total station instrument, and to make learning this skill easier.. Students