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Solution for HMWs

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HMW for POV 1

1. HMW group students with different personalities and culture?

2. HMW make student interact with each other?

3. HMW let the students group themselves into groups with different microculture that optimized the sense of belonging to both class and group and suited each student.

4. HMW increase belonging and discussion in the group?

5. HMW find the commonality of students in a diverse group?

6. HMW create a class community?

7. HMW find out what personality traits the students own?

8. HMW handle the communication and association between groups?

9. HMW make the conflict in group constructive?

10. HMW make the class atmosphere more encourage diversity and discussion?

11. HMW make people in same group participate equally?

HMW for POV2

1. HMW make students feel free to interact with professor?

2. HMW create a platform that encourage participation in class?

3. HMW determine students’ strength and acknowledge them how wonderful their strength are?

4. HMW make students don’t care about how others look them as?

5. HMW acknowledge students that the others have the same doubt as them?

6. HMW minimized the impact of wrong answer and not being able to give out an answer?

7. HMW make students feel good even they give silly question or answer?

8. HMW change way to ask or answer questions?

9. HMW reframe “dumb”?

10. HMW change the relation between professor and students to be more effective?

11. HMW let person feel honor when he give correct answer in anonymous system?

12. HMW form a good image of student when they participate a lot in class?

Solution for HMWs

A HMW group students with different personalities and culture?

1. Group people who have already known each other

2. Group people who are introversive, they still have to discuss to get the score

3. Let the student do a quick Big Five Personality Traits, group them to have a more diverse personality

4. Let students group themselves with requirement about diversity

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something else.

6. Do it through the data way, try to figure out the style from previous comments and formation+results of team to group them

7. Group them with the similarity, both from culture and personality.

8. Let the students group themselves, allow freedom to group with anyone for first few weeks, students are always welcome to change team if they are not happy with the team atmosphere, let the team decide who should be in.

9. Go around classroom and meet other students on the first day (incorporate as part of the first day of class activity). Discreetly choose who you’d get along with (numbers). A snip of a person’s hobby or other characteristics he/she is comfortable in sharing with others to allow for ease of pairing students.

10. Selecting personality type(s) you have and that you would like for a team member to demonstrate. It can be similar or not. It can be filled online.

11. Provide a written scenario in which students are asked to name what type of qualities or

characteristics a team member would need to have to successfully complete task and then follow-up with which ones he feels confident he/she has.

12. Have students briefly answer short examples of circumstances in which he/she is like to find himself in throughout the class. Assess students’ responses and pair. For examples:

-"In a group of 7 people, five team members have agreed to meet on Friday afternoon.

However, you and another member are unable to attend the meeting because of conflict. What do you do / what would your teammates do (activity is team-based)?"

13. Play icebreaker games and take the opportunity to be familiar with others 14. Classify students by their personal information to create diversity

15. Quizz at the beginning of the semester about Hobbies, point of interest,... and belong to the answers the app will provide extra-scholar activities like sport, cinemas, hiking,..

16. Mix the group at each class, everybody will know each other, groupe people in a facebook group

B HMW increase belonging and discussion in the group?

1. Belonging is about how much time you spend in the group, so can let the group first pick up a nickname or choose a group icon

2. Let each group to compete(by funny game) for the order of presentation or even different homework 3. Each group contribute a problem in exam. If the more other group can answer correctly, the less

score can the group get. But if none can answer the problem, no score can the group get 4. Teacher give lots of question for the group to discuss in class

5. Teacher don’t show the mission-driven propose(e.g. Guys, let us form a team for final project.) which is not good. Alternative propose is to find learning partner such as fellow student. Normally

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everyone has to hand in their own homework, but if they cooperate with their partner, they can just hand in one.

6. Devil’s advocacy method, part of the group criticize the recommendation and then they switch position, had to make sure not to overdo it/

7. Encourage conflicts and handle conflict will with competing, collaborating, compromising, avoiding and accommodating

8. Determine the ethic or terminal value that each team member value.

9. Look the group as a team where people are going to work together for a long period of time by managing a good work distribution, good interrelation, good reward and punishment system.

10. Learn to respect everyone in a group and always willing to help each other out.

11. Have optional weekly social gatherings to interact. As students get to know each other, this may help with the sense of belonging in class (whole class).

12. At the end of each group activity, ask students to write something they liked about their team member’s involvement in the activity. In subsequent classes, this exchange is rotated until each member has had a chance to say something about each member. Repeat rotation if need to.

13. Ask each student to demonstrate their work to one other team member. This other member then indicates the strength of the initial work and then proceeds to provide a suggestion that may serve as help. The student who did the initial work can choose if he'd like to keep his original or

incorporate the change while away from class. This exchange help strengthen bond with group.

14. Provide an occasion (e.g. in the beginning of the course) in which the group can be broken down into pairs. Say if you have 6 members, you'll then have 3 pairs. An activity involving two individuals to carry out work and then coming back to present to the whole group of 6 can create stronger sense of belonging than a constant 6 member activity.

15. Ask students to buy something small (e.g. pencil) and give to another student in the group (the act of giving).

16. Digital purchase then held at the local store for pickup with a ‘gift message.’

17. Provide anonymous way for everyone to share their opinions

18. Divide one group into smaller team, like pairs, and have more deeper chatting

C HMW change way to ask or answer questions?

1. use sticker to send question to TA, and TA choose interesting Qs for professor to answer

2. when teacher ask a Q to a group, this group can answer and get bonus if answer is correct, or they can throw Q to another and get bonus when another group answer wrong

3. When a student ask a Q, here is 30s for all other groups to answer. The group answering correctly can get bonus.

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4. Randomly pick a student to answer Q, but he can call out for help. If callee’s answer is correct, both caller and callee can get bonus. If callee don’t know the answer, he can still call out another to help.

The bonus only trace back to last caller.

5. Teacher ask Q with initial point. Student can raise their hand to answer it or double the point. The student answering correctly can gain the points. When class is ended, three students who get highest points get the bonus. [MODIFY: gauging participation]

6. Reward the student who answer voluntary but limit the times how many one can answer.

7. Allow students to ask question anonymously, others who have the same doubt can +1 to the questions.

8. Let students answer the questions of other students, encourage them to ask and answer by giving reasonable reward.

9. Make some questions become homework for pre-study of course

10. Allow student to designate another student if they answer the question regardless of the correctness 11. By roll calling, everyone is given the chance to get the chance to answer, after answering a correct

answer, they will not be rolled until the rolling is reset.

12. Students ask questions during class and a program can compile them on screen. And then other students can answer these questions. When a threshold of question has been reached, a signal is shown to the instructor. He then selects "best" question.

13. Collect questions electronically (via cloud) and discuss them the first 10 minutes of class. These can be selected for "best" relevance.

14. After having broken into groups and doing the day's activity, ask the students of each group to put into words their understanding of their involvement and submit to a cloud. Display the results of each team on screen. Other teams can then write constructive comments. The comments to share can be selected by instructor. This scenario can be tailored to non-grouping classes as well.

15. Provide a slip to fill out throughout the class. Ask students to deposit their slip into a box at the end of class. Questions can be written on this slip. The instructor can then select questions and hand them randomly to other students the next time. Provide 5 minutes or so for them to answer other student's question. Extends by using Bar-code/scanner

16. Allow time at the end of each hour to turn to their neighbor and ask a question. At least one Q&A exchange from each person is written down and submitted.

-The question can be written on an app and then hand the phone/tablet and have them type/write their answer. Multiple choice selections can also be chosen, although this may take more time.

17. Make a rank for every submit questions, and every user can both ask or answer questions. The rank can sort by either the reply number or thumb-up number.

18. Make something like a forum. Sometimes off-course discussion would be more heat up

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19. ”Exploding Bomb” game - when someone or the teacher ask a question every has 1 min to think about it and the bomb is passing between students, one the timer is off, the last student who had the bomb has to answer .

20. ”Are you lost?” - survey, poll, statistic . 21. Keywords and definitions by teacher

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