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Discovering Computers 2011

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(1)

Living in a Digital World

Discovering

Computers 2011

(2)

Objectives Overview

Differentiate between machine and assembly languages

Identify and discuss the purpose of procedural programming languages, and describe the features of C and COBOL Identify and discuss the characteristics of these object-oriented programming languages and program

Identify the uses of other programming languages and program Describe various ways to develop Web pages

Discovering Computers 2011: Living in a Digital World Chapter 13

See Page 663 2

for Detailed Objectives

(3)

Objectives Overview

Identify the uses of popular multimedia authoring programs List the six steps in the program development life cycle

Differentiate between structured design and object-oriented design

Explain the basic control structures and design tools used in designing solutions to programming problems

Discovering Computers 2011: Living in a Digital World Chapter 13

See Page 663 3

for Detailed Objectives

(4)

Computer Programs

and Programming Languages

• A computer program is a series of instructions that directs a computer to perform tasks

– Created by a programmer using a programming language

Discovering Computers 2011: Living in a Digital World Chapter 13

Pages 664 – 665 4 Figure 13-1

(5)

Low-Level Languages

Machine language is the first generation of programming languages

• Only language the computer directly recognizes

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 665 5 Figure 13-2

(6)

Low-Level Languages

Assembly language is the second generation of

programming languages

• Programmer writes instructions using

symbolic instruction codes

• A source program contains the code to be converted to machine language

Discovering Computers 2011: Living in a Digital World Chapter 13

Pages 665 – 666 6 Figure 13-3

(7)

Procedural Languages

• In a procedural language, the programmer writes instructions that tell the computer what to

accomplish and how to do it

Third-generation language (3GL)

Discovering Computers 2011: Living in a Digital World Chapter 13

Pages 666 - 667 7

A compiler translates an entire program before executing it

(8)

Procedural Languages

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 667 8

Figures 13-4 – 13-5

(9)

Procedural Languages

• The C programming language is used to write many of today’s programs

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 668 9 Figure 13-6

Click to view Web Link,

click Chapter 13, Click Web Link from left navigation, then click C below Chapter 13

(10)

Procedural Languages

COBOL (COmmon Business-Oriented Language) is designed for business applications, but easy to

read because of the English-like statements

Discovering Computers 2011: Living in a Digital World Chapter 13

Pages 668 – 669 10 Figure 13-7

(11)

Object-Oriented Programming Languages and Program Development Tools

• An object-oriented programming (OOP) language allows programmers the ability to reuse and modify existing

objects

• Other advantages include:

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 669 11

Objects can be reused

Programmers create applications faster Work well in a

Most program development tools are

(12)

Object-Oriented Programming Languages and Program Development Tools

Java is an object-oriented programming language developed by Sun Microsystems

• The Just-in-time (JIT) compiler to convert the bytecode into machine-dependent code

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 670 12 Figure 13-8

Click to view Web Link,

click Chapter 13, Click Web Link from left navigation, then click Java Platforms

below Chapter 13

(13)

Object-Oriented Programming Languages and Program Development Tools

• The Microsoft .NET Framework allows almost any type of program to run on the Internet or an

internal business network, as well as computers and mobile devices

• Features include:

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 670 13

CLR (Common Language Runtime)

Classes

(14)

Object-Oriented Programming Languages and Program Development Tools

C++ is an extension of the C programming language

C# is based on C++ and was developed by

Microsoft

F# combines the

benefits of an object- oriented language with those of a functional language

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 671 14 Figure 13-9

(15)

Object-Oriented Programming Languages and Program Development Tools

Visual Studio

Discovering Computers 2011: Living in a Digital World Chapter 13

Pages 671 - 673 15

(16)

Object-Oriented Programming Languages and Program Development Tools

Discovering Computers 2011: Living in a Digital World Chapter 13

Pages 671 – 672 16 Figure 13-10

Click to view Web Link,

click Chapter 13, Click Web Link from left navigation, then click Visual Studio Tools for Office

below Chapter 13

(17)

Object-Oriented Programming Languages and Program Development Tools

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 673 17

(18)

Object-Oriented Programming Languages and Program Development Tools

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 673 18 Figure 13-11

(19)

Object-Oriented Programming Languages and Program Development Tools

PowerBuilder is a powerful program

development RAD tool

• Best suited for Web- based, .NET, and large- scale enterprise object- oriented applications

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 674 19 Figure 13-12

(20)

Other Programming Languages and Development Tools

• A 4GL (fourth-generation language) is a

nonprocedural language that enables users and programmers to access data in a database

– One popular 4GL is SQL

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 674 20 Figure 13-13

(21)

Other Programming Languages and Development Tools

• Classic programming languages include:

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 675 21 Figure 13-14

Ada ALGOL APL BASIC Forth FORTRAN HyperTalk LISP

Logo

Modula-2 Pascal PILOT PL/1 Prolog RPG

Smalltalk

(22)

Other Programming Languages and Development Tools

• An application generator is a program that creates

source code or machine code from a specification of the required functionality

– Often bundled as part of a DBMS

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 676 22 Figure 13-15

(23)

Other Programming Languages and Development Tools

• A macro is a series of statements that instructs an application how to complete a task

• You usually create the macro in one of two ways:

– Record the macro with a macro recorder – Write the macro

Discovering Computers 2011: Living in a Digital World Chapter 13

Pages 676 - 677 23

Click to view Web Link,

click Chapter 13, Click Web Link from left navigation, then click Macros below Chapter 13

(24)

Other Programming Languages and Development Tools

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 677 24 Figure 13-16

(25)

Web Page Development

HTML is a special formatting language that programmers use to format documents for display on the Web

XHTML is a markup language that allows Web sites to be

displayed more easily on mobile devices

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 678 25 Figure 13-17

(26)

Web Page Development

XML allows Web developers to create customized tags and use predefined tags to display content appropriately on various devices

WML is a subset of XML and is used to design pages for microbrowsers

• Two applications of XML are RSS 2.0 and ATOM

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 679 26

Click to view Web Link,

click Chapter 13, Click Web Link from left navigation, then click XML below Chapter 13

(27)

Web Page Development

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 679 27 Figure 13-18

(28)

Web Page Development

• Web browsers can execute short programs to add interactive elements to Web pages

• To send and receive information between your computer and a Web server, these programs use the CGI (common gateway interface)

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 680 28

Scripts Applets Servlets

ActiveX controls

(29)

Web Page Development

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 681 29 Figure 13-19

(30)

Web Page Development

• Programmers write scripts, applets, servlets, or ActiveX controls using a variety of languages

Discovering Computers 2011: Living in a Digital World Chapter 13

Pages 682 - 683 30

JavaScript Perl

PHP Rexx Tcl

VBScript

Click to view Web Link,

click Chapter 13, Click Web Link from left navigation, then click PHP below Chapter 13

(31)

Web Page Development

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 682 31 Figure 13-20

(32)

Web Page Development

Dynamic HTML

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 683 32

Click to view Web Link,

click Chapter 13, Click Web Link from left navigation, then click Cascading Style

Sheets

below Chapter 13

(33)

Web Page Development

• Web 2.0 allows Web sites to provide a means for users to:

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 684 33

Share personal information

Allow users to modify Web site content

Have application software built into the site

(34)

Web Page Development

• Most Web 2.0 sites use APIs

– An API enables programmers to interact with an

environment such as a Web site or operating system

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 684 34 Figure 13-21

Click to view Web Link,

click Chapter 13, Click Web Link from left navigation, then click APIs below Chapter 13

(35)

Web Page Development

Web page authoring software can create

sophisticated Web pages that include images, video, audio, animation, and other effects

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 685 35

Dreamweaver Expression Web Flash

SharePoint Designer

(36)

Multimedia Program Development

Multimedia authoring software allows programmers to combine text, graphics,

animation, audio, and video in an interactive presentation

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 685 36

ToolBook

Director

(37)

Multimedia Program Development

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 685 37 Figure 13-22

(38)

Program Development

Program development consists of a series of steps programmers use to build computer programs

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 686 38 Figure 13-23

(39)

Step 1 – Analyze Requirements

• To initiate program development, programmer:

– Reviews the requirements

– Meets with the systems analyst and users – Identifies input, processing, and output

• IPO chart

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 687 39 Figure 13-24

(40)

Step 2 – Design Solution

• Design a solution algorithm

• In structured design, the programmer typically begins with a general design and moves toward a more detailed design

• Programmers use a hierarchy chart to show program modules graphically

Discovering Computers 2011: Living in a Digital World Chapter 13

Pages 687 - 688 40

(41)

Step 2 – Design Solution

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 688 41 Figure 13-25

(42)

Step 2 – Design Solution

• With object-oriented (OO) design, the

programmer packages the data and the

program into a single object

– Encapsulation

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 689 42 Figure 13-26

Click to view Web Link,

click Chapter 13, Click Web Link from left navigation, then click Object-Oriented Design

below Chapter 13

(43)

Step 2 – Design Solution

• The sequence control structure shows one or more actions following each other in order

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 689 43 Figure 13-27

(44)

Step 2 – Design Solution

• The selection control structure tells the

program which action to take, based on a certain condition

– If-then-else – Case

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 689 44 Figure 13-28

(45)

Step 2 – Design Solution

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 690 45 Figure 13-29

(46)

Step 2 – Design Solution

• The repetition control structure enables a program to perform one or more actions repeatedly as long as a certain condition is met

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 690 46

Figures 13-30 – 13-31

(47)

Step 2 – Design Solution

• A program flowchart graphically shows the logic in a solution algorithm

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 691 47 Figure 13-33

(48)

Step 2 – Design Solution

Flowcharting software makes it easy to modify and update flowcharts

– SmartDraw – Visio

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 692 48 Figure 13-34

Click to view Web Link,

click Chapter 13, Click Web Link from left navigation, then click Flowcharting Software below Chapter 13

(49)

Step 2 – Design Solution

• Pseudocode uses a condensed form of English to convey program logic

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 692 49 Figure 13-35

(50)

Step 2 – Design Solution

• UML (Unified Modeling Language) has been adopted as a standard notation for object modeling and development

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 693 50 Figure 13-37

(51)

Step 3 – Validate Design

• Check for logic errors using test data

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Pages 693 - 694 51

(52)

Step 4 – Implement Design

Implementation of the design includes using a program development tool that assists the

programmer by:

– Generating or providing some or all code

– Writing the code that translates the design into a computer program

– Creating the user interface

• Extreme programming is a strategy where

programmers immediately begin coding and testing solutions as soon as requirements are defined

Discovering Computers 2011: Living in a Digital World Chapter 13

Pages 694 - 695 52

(53)

Step 5 – Test Solution

The goal of program testing is to ensure the program runs correctly and is error free

Discovering Computers 2011: Living in a Digital World Chapter 13

Pages 695 - 696 53

Click to view Web Link,

click Chapter 13, Click Web Link from left navigation, then click Beta Testers

below Chapter 13

(54)

Step 6 – Document Solution

• In documenting the solution, the programmer performs two activities:

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 696 54

Review the program code

Review all the documentation

(55)

Video: Electronic Arts Going Mobile

Discovering Computers 2011: Living in a Digital World Chapter 13

55

CLICK TO START

(56)

Summary

Various programming languages used to create computer programs A variety of Web development and multimedia development tools

Steps in the program development life cycle and tools used to make this process efficient

Discovering Computers 2011: Living in a Digital World Chapter 13

Page 696 56

(57)

Living in a Digital World

Discovering

Computers 2011

Chapter 13 Complete

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