• 沒有找到結果。

五、 結論與未來展望

5.2 未來展望

本研究的範圍是在驗證「團隊遊戲學習系統」能否加強國中學生的數學知識 獲得,及探討透過團隊遊戲可否引發心流經驗並促進學習成效。

• 由於本研究的實驗未經重複驗證,未來希望此結果能夠推論到其它年級或 其它不同類型、領域的課程。此外學生對電腦遊戲操作的熟悉程度,也可能影響 到真實的學習成果,若將來亦把此模式帶入教學常態,相信會有更佳的效果。另 外,受限於教材設計的難度,單一單元的內容有其局限性,未來亦希望能更深入 設計不同難度的單元實驗教材。期待團隊遊戲學習系統未來能真正實施在校園內 來加強國中學生的數學知識獲得,促進學習成效。

最後,本團隊遊戲系統受限於單人開發且時間不足,許多精心設計無法完美 呈現,期待能在未來逐一完成,貢獻在課程學習上,為教育盡一點心力。

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附錄四 團隊遊戲學習雛型系統開發環境與工具

以下為本系統實作時 Server 端使用之軟硬體規格(如表 A4-1),其中後端開發 帄台選用WAMP Server,WAMP 是指在 Windows 服務器上使用 Apache、MySQL 和PHP 的集成安裝環境,可以快速安裝配置 Web 服務器,一般說來,大家都習慣 於將Apache、MySQL、PHP 架設在 Linux 系統下,但是,不可否認的是 Windows 也有其優點,尌是易用,界面友好,軟件豐富,操作起來非常方便,所以本研究

WAMP Server 2.1e (2010.12.27)

Apache 2.2.17

開發帄台 PHP 5.3.4

作業系統 Microsoft Windows XP 網頁瀏覽器 Internet Explorer

(需支援 Flash 播放)

以下為本系統實作Clienet 端使用之軟硬體規格如(表 A4-2),此處填列為實驗

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地點之國中電腦教室設備。因遊戲部份為 Flash 開發,故網頁瀏覽器部份需支援 Flash 播放。

圖A4-1 Facebook伺 服 器 與 WWW伺 服 器 之 間 的 關 係

本研究採用Facebook App 的開發模式,運作流程如圖 A4-1 所示。在 Facebook 的畫布頁(Canvas Page)上安置一個 IFRAME 的物件區塊,這個 IFrame 區塊尌可以 把原位於 WWW 伺服器上的程式或頁面尌顯示在裡面, 包含 Flash 也可以在此 IFRAME 中播放。當 Facebook 伺服器需要叫用 WWW 伺服器內容時,它會產生 一個callback URL 去取用 WWW 伺服器的內容,在這個 callback URL 中 Facebook 附加了很多資訊,實例如下:

http://www.mylover.hk/facebook/mylover-official.php?fb_sig_in_iframe=1&fb_si g_iframe_key=xxxxx&fb_sig_locale=en_US&fb_sig_in_new_facebook=1&fb_sig_tim e=1256090683.9768&fb_sig_added=0&fb_sig_api_key=xxxxx&fb_sig_app_id=xxxxx

&fb_sig=xxxxx

這些附加在Canvas Callback URL 之後的 fb_sig 系列參數可讓 www 應用程式 知道是由誰登入以及確認這項Request 確實是來自 Facebook。除此之外, 附加的參 數中也包含了應用程式的API Key(fb_sig_api_key=xxxxx), 透過此 key,www 應用

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程式可以使用 Facebook API 去取得更進一步的資訊,例如: 使用者姓名、朋友清 單、及參加社團等各項社交內容 (Social Content)。

接下來,我們說明其詳細的運作程序(如圖 A4-1):

Step 1: Brower loads Canvas URL

(a) 使用者對 Facebook Server 發出 App 的請求

(b) Facebook Server 會剖析使用者 Request 的是那一個 App, 然後回傳相對 應的Facebook Chrome 到使用者的瀏覽器上.

Step 2: Facebook calls callback URL

(a) 使用者瀏覽器接收到回傳的 Facebook Chrome 之後, 會根據包在裡面的 IFRAME 去向你(應用程式開發者)的應用程式伺服器去取得 IFRAME 的 內容

Step 3: Application calls Facebook REST for more data about user

(a) 在你的應用程式伺服器上, 應用程式會發出 Facebook API 的 Request 到 Facebook REST 伺服器去取得需要的資料.

(b) Facebook Server 會驗證 API Request 然後回傳 API 呼叫的資料到你的應 用程式伺服器.

Step 4: Application output HTML directly to IFRAME

(a) 將透過 Facebook API 取得的資料組成完整的 HTML 回傳到使用者的瀏 覽器去進行呈現.

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SmartFoxServer 是一個專門為 Adobe Flash 而設的多人連線伺服器。開發者可 以利用它創造多人連線遊戲、聊天室、甚至是Video streaming 等。同級的產品如 表A4-3,考量 4 個較常見的遊戲伺服器的優缺點後,本研究選用在學術用途使用 上免費,但功能較強的SmartFoxServer。

表A4-3Game Server 的比較

圖A4-2 SmartFox Game Server 的實作

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圖A4-3 Database DB Schema

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