• 沒有找到結果。

第二節 第二節

第二節 建議 建議 建議 建議

本研究根據研究過程、研究限制與研究結果提出以下四點建議,以提供未來 相關研究之參考:

一、動機設計量表之評鑑準則,可供數位教材設計之參考

本研究結果顯示動機設計量表之準則具有效性與適切性,可作為數位教材動 機設計之參考,且根據教學設計專家評鑑「以學習者為中心之設計取向」與「以 內容為中心之設計取向」之數位教材的結果,顯示目前兩設計取向之數位教材在 動機設計上的狀況屬中等水準,未來應可著重於較弱之動機因素的設計內涵,尤 應加強「因素三:提供策略幫助認知」、「因素二:從學習中能獲得成就感」、

「因素一:適當的回饋設計與控制權」、與「因素四:具挑戰性的任務設計」。

二、進一步將網路學習者的先備知識與能力分級,以看出動機設計對不同先備知 識能力的網路學習者在學習策略運用上之影響

由於研究對象所屬單位的資源與設備限制,本研究於實驗前並未能夠先將網 路學習者的先備知識與能力分級,以至於不能排除先備知識與能力對網路學習者 學習影響的部份。因此,建議未來研究能夠進一步將學習者的先備知識與能力分 級,進而探討「以學習者為中心之設計取向」與「以內容為中心之設計取向」之 數位教材的動機設計對不同先備知識的網路學習者於數位教材學習上的影響。

三、進一步探討動機設計與學習者的學習堅持度、學習成就與學習態度之間的關 係

本研究在學習成效上,僅探討網路學習者的動機表現和學習策略運用之變 化,由於相關研究指出動機為促進個體進行各種行為的內在動力,是網路學習者 獲得學習成效的關鍵因素之一,對網路學習者付出的努力、參與的程度和持續的 時間有著關鍵性的影響(張志全, 2004)。因此,除暸解網路學習者在學習教材時的 動機表現與學習策略運用之影響外,對於動機設計是否能夠提昇網路學習者在數 位學習環境中的學習成效,值得進一步探討。建議未來研究能夠蒐集有關網路學 習者的學習堅持度、延宕學習結果與學習成就的資料,直接驗證網路學習者的學 習成效,並探討網路學習者對教材的學習態度,以進一步探討提升學習成效與動

機設計表現間相關的要素,亦可將相關要素納入動機設計量表準則之重要參考。

四、數位教材之動機設計量表準則增刪

由於使用者的需求伴隨科技等因素的變化不斷在變動,因此,本研究所發展 之動機設計量表的架構與準則,未來應可繼續針對數位教材動機設計相關之研 究,進一步增修量表準則。針對本研究所發展之動機設計量表中的設計因素,其 題項較不足的因素,應可再增加相關準則,以提高該動機設計量表上設計因素的 信度。

參考文獻 參考文獻 參考文獻 參考文獻

林麗娟(1994)。動機設計於電腦輔助教材之運用。視聽教育雙月刊視聽教育雙月刊視聽教育雙月刊視聽教育雙月刊,,,35(5),23-30。

林寶山(1998)。教學原理與技巧教學原理與技巧教學原理與技巧。台北:五南圖書。 教學原理與技巧

林思伶(1993)。激發學生學習動機的教學策略-約翰凱勤(John.M.Keller)阿課思 (ARCS)模式的應用。視聽教育雙月刊視聽教育雙月刊視聽教育雙月刊視聽教育雙月刊,,,,34(5),45-53。

李文瑞(1990)。介紹激發學習動機的阿克斯(ARCS)模型教學策略。台灣教育台灣教育台灣教育台灣教育,,,479,, 22-24。

許淑致(1998)。ARCS 動機設計模式在教學上之應用。國教輔導國教輔導國教輔導國教輔導,,,,38(2),16-24。

張春興(1996)。教育心理學教育心理學教育心理學─教育心理學──三化取向的理論與實踐─三化取向的理論與實踐三化取向的理論與實踐。台北:東華書局。 三化取向的理論與實踐

張志全(2004)。網路教學動機設計之探究。國教天地國教天地國教天地,國教天地,,155,24-34。

賴淑玲(1996)。教學策略相關研究之探討:以 ARCS 動機模式為架構。教學科技教學科技教學科技教學科技 與媒體與媒體

與媒體與媒體,,,,26,36-26。

資策會教育訓練處講師群編(2003)。數位學習最佳指引數位學習最佳指引數位學習最佳指引。台北:資策會。 數位學習最佳指引

Alfassi, M. (2003). Promoting the will and skill of students at academic risk: An evaluation of an instructional design geared to foster achievement, self-efficacy and motivation. Journal of Instructional Psychology, 30(1), 28-40.

Allen, M. W. (2003). Michael Allen’s guide to e-learning: Building interactive, fun, and effective learning programs for any company. NJ: John Wiley & Sons.

Amory, A., Naicker, K., Vincent, J., & Adams, C. (1999). The use of computer games as an educational tool: Identification of appropriate game types and game

elements. British Journal of Educational Technology, 30, 311-322.

Ames, C. (1992a). Classroom: Goals, structure, and students' motivation. Journal of Educational Psychology, 84, 261-267.

Ames, C. (1992b). Achievement goals and classroom motivation climate. In D. H.

Schunk & J. L. Meece (Eds.), Student perceptions in the classroom (pp. 327-348).

Hillsdale, NJ: Lawrence Erlbaum.

Anderman, E. M., Austin, C. C., & Johnson, D. M. (2002). The development of goal orientation. In A. Wigfield, & J. S. Eccles (Eds.), Development of achievement motivation (pp. 197-220). San Diego, CA: Academic Press.

Astleitner, H. & Leutner, D. (2000). Designing instructional technology from an emotional perspective. Journal of Research on Computing in Education, 32, 497-510.

Astleitner, H. & Wiesner, C. (2004). An integrated model of multimedia learning and motivation. Journal of Educational Multimedia and Hypermedia, 13(1), 3-21.

Bandura, A. (1977). Self-efficacy: Toward a unifying theory of behavioral change.

Psychological Review, 84(2), 191-215.

Berlyne, D. E. (1960). Conflict, arousal and curiosity. New York: McGraw-Hill.

Bickford, N. L. (1989). The systematic application of principles of motivation to the design of printed instructional materials. Unpublished doctoral dissertation.

Florida State University, Florida.

Blumenfeld, P. C. (1992). Classroom learning and motivation: Clarifying and expanding goal theory. Journal of Educational Psychology, 84(3), 272-281.

Brophy, J. (1999). Toward a model of the value aspects of motivation in education:

Developing appreciation for particular learning domains and activities.

Educational Psychologist, 34, 75-85.

Cennamo, K. S. (1993). Learning from video: Factors influencing learners’

preconceptions and invested mental effort. Educational Technology, Research, and Development, 41(3), 33-45.

Clark, R. C. & Mayer, R. E. (2003). E-learning and the science of instruction: Proven guidelines for consumers and designers of multimedia learning. San Francisco,

CA: Jossey-Bass/Pfeiffer.

Choi, H. J. & Johnson, S. D. (2005). The effect of context-based video instruction on learning and motivation in online courses. The American Journal of Distance Education, 19(4), 215-227.

Covington, M. V. (2000). Goal theory, motivation, and school achievement: An integrative review. Annual Review of Psychology, 51(1), 171-200.

Cook, E. K. & Kazlauskas, E. J. (1993). The cognitive and behavioral basis of an instructional design: Using CBT to teach technical information and learning strategies. Journal of Educational Technology Systems, 21(4), 287-302.

Csikszentmihalyi, M. (1992). The psychology of happiness. New York: Harper & Row.

Deci, E. L., Vallerand, R. J., Pelletier, L. G., & Ryan, R. M. (1991). Motivation and education: The self-determination perspective. Educational Psychologist, 26(4), 325-346.

Deci, E. L. & Ryan, R. M. (2000). The support of autonomy and the control of behavior. In E. T. Higgins & A. W. Kruglansld (Eds.), Motivational science:

SxiaI and peisonality pespectis. (pp.128-145). Philadelphia: Psychology Press.

Elliot, A. J. (1999). Approach and avoidance motivation and achievement goals.

Educationol Psychologist, 34, 169-189.

Eccles, J. & Wigfield, A. (1995). In the mind of the actor: The structure of

adolescents’ achievement task values and expectancy-related beliefs. Personality and Social Psychology Bulletin, 21, 215-225.

Faiola, T. & DeBloois, M. (1988). Designing a visual factor based screen display interface: The new role of the graphic technologist. Educational Technology, 28(8), 12-21.

Fjortaft, N. F. (1996). Persistence in a distance learning program: A case in pharmaceutical education. American Journal of Distance Education, 10(3), 49-59.

Gagne, R. (1985). The conditions of learning. New York: Holt, Rinehart and Winston.

Galitz, W. O. (1989). Handbook of screen format design (3rd Ed.). Wellesley, MA:

QED Information Science.

Glynn, S. M., Aultman, L. P. & Owens, A. M. (2005). Motivation to learn in general education programs. Journal of General Education, 54(2), 150-170.

Grabinger, R. S., & Albers, S. (1988). The effect of CRT screen design on learning and time. Performance Improvement Quarterly, 2(1), 51-66.

Graham, S., & Weiner, B. (1996). Theory and principles of motivation. In D. C.

Berliner & R. C. Calfee (Eds.), Handbook of educational psychology (pp. 63-84).

NY: Macmillan.

Greene, B. A., Miller, R. B., Crowson, H. M., Duke, B. L., & Akey, K. L. (2004).

Predicting high school students’ cognitive engagement and achievement:

Contributions of classroom perceptions and motivation. Contemporary Educational Psychology, 29(4), 462-482.

Grolnick, W. S. & Ryan, R. M. (1987). Autonomy in children’s learning: An

experimental and individual difference investigation. Journal of Personality and Social Psychology, 52(5), 890-898.

Hannafin, M. J. & Hooper, S. (1989). An integrated framework for CBI screen design and layout. Computers in Human Behavior, 5(3), 155-165.

Harp, S. F. & Mayer, R. L. (1997). The role of interest in learning from scientific text and illustrations. On the distinction between emotional interest and cognitive interest. Journal of Educational Psychology, 89, 92-101.

Hardre, P. L. & Miller, R. B. (2006). Toward a current, comprehensive, integrative, and flexible model of motivation for instructional design. Performance Improvement Quarterly, 19(3), 27-54.

Jacques, R., Preece, J., & Carey T. (1995). Engagement as a design concept for multimedia. Canadian Journal of Educational Communication, 24(1), 49-59.

Keller, J. M. (1983). Motivational design of instruction. In C. M. Reigeluth (Ed.).

Instructional design theories and models: An overview of their current status.

Hillsdale, NJ: Erlbaum.

Keller, J. M. (1987). Development and use of the ARCS model of instructional design.

Journal of Instructional Development, 70(3), 2-10.

Keller, J. M. & Suzuki, K. (1988). Use of the ARCS motivation model in courseware design. In D. H. Jonassen (Ed.), Instructional designs for microcomputer courseware (pp. 401-434). Hillsdale, NJ: Lawrence Erlbaum Associates.

Keller, J. M., & Burkman, E. (1993). Motivation principles. In M. Fleming & W. H.

Levie (Eds.), Instructional message design: Principles from the behavioral and cognitive sciences (2nd Ed.)(pp. 3-53). Englewood Cliffs: Educational

Technology Publications.

Keller, J. M. (1997). Motivational design and multimedia beyond the novelty effect strategic. Human Resource Development Review, 1, 199-203.

Keller, J. M. & Litchfield, B. C. (2002). Motivation and performance. In R. A. Reiser

& J. V. Dempsey (Eds.), Trends and issues in instructional design (Ch. 6).Upper Saddle River, NJ: Prentice Hall.

Keller, J. M. (2006). What is motivational design. Retrieved July 8, 2008, from http://www.arcsmodel.com/Mot%20dsgn%20Mot%20dsgn.htm

Klein, J. D. & Freitag, E. T. (1992). Training students to utilize self-motivational strategies. Educational Technology, 32(3), 44-48.

Kruse, K. (2002a). Gagne's nine events of instruction: An introduction. Retrieved July 8, 2008, from http://www.e-learningguru.com/articles/art3_3.htm

Kruse, K. (2002b). The magic of learner motivation: The ARCS model. Retrieved July 8, 2008, from http://www.e-learningguru.com/articles/art3_5.htm

Lajoie, S. P. (2000). Computers as cognitive tools II: No more walls: Theory change, paradigm shifts and their influence on the use of computers for instructional

purposes. Mahwah, NJ: Lawrence Erlbaum Associates, Inc.

Lee, S. H. & Boling, E. (1999). Screen design guidelines for motivation in interactive multimedia instruction: Asurvey and framework for designers. Educational Technology, 39, 19-26.

Linnenbrink, E. A. & Pintrich, P. R. (2002). Achievement goal theory and affect: An asymmetrical bidirectional model. Educational Psychologist, 37(2), 69-78.

Locke, E. A. & Latham, G. P. (1990). A theory of goal setting and task performance.

Englewood Cliffs, NJ: Prentice Hall.

Mayer, R. E. (2001). Multimedia learning. Cambridge, UK: Cambridge University Press.

Malone, M. R. & Lepper, M. R. (1987). Making learning fun. In R. E. Snow & M. J.

Fan (Series Eds.), R. F. Snow & J. F. Marshall (Vol. Eds.), Aptitude, learning, and instruction, vol. 4: Conative and affective process analyses (pp.223-253).

Hilisdale, NJ: Lawrence Eribauni Associates.

Margueratt, D. (2007). Improving learner motivation through enhanced instructional design. Unpublished master’s thesis, University of Athabasca, Athabasca, Alberta.

Midgley, C., Kaplan, A., & Middleton, M. (2001). Performance-approach goals: Good for what, for whom, under what circumstances, and at what cost? Journal of Educational Psychology, 93, 77-86.

Miller, R. B. & Brickman, S. J. (2004). A model of future-oriented motivation and self-regulation. Educational Psychology Review, 16, 9-33.

Mukherjee, P. & Edmonds, G. S. (1994). Screen design: A review of research. In D.G.

Beauchamp, R.A. Braden, & J.C. Baca (Eds.), Visual literacy in the digital age:

Selected readings from the 25th Annual Conference of the International Visual Literacy Association (pp. 112-118). Blacksburg, VA: International Visual Literacy Association.

Okey, J. R. & Santiago, R. S. (1991). Integrating instructional and motivational design.

Performance Improvement Quarterly, 43(2), 11-21.

Pintrich, P.R., & De Groot, E. (1990). Motivational and self-regulated learning components of classroom academic performance. Journal of Educational Psychology, 82, 33-40.

Pintrich, P. R., Smith D. A. F., Garcia, T. & McKeachie, W.J. (1991). A manual for the use of the motivated strategies for learning questionnaire (MSLQ), National Center for Research to Improve Postsecondary Teaching and Learning.

Pintrich, P. R., & Schunk, D. H. (2003). Motivation in education: Theory research, and applications (2nd Ed.). NJ: Prentice Hall Merrill.

Reiser, R. A.& Dempsey, J. V. (2002).Trends and issues in instructional design and technology. Upper Saddle River, NJ: Merrill Prentice Hal.

Reeves, T. C. & Reeves, P. M. (1997). The effective dimensions of interactive learning on the WWW. In B. H. Khan (Ed.), Web-based instruction (pp. 59-66).

Englewood Cliffs, NJ: Educational Technology Publications.

Reeve, J., Hamm, D., & Nix, G. (2003). Testing models of the experience of

self-determination in intrinsic motivation and the conundrum of choice. Journal of Educational Psychology, 95(2), 375-392.

Ryan, R. M., & Deci, E. L. (2000a). Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being. American Psychologist, 55, 68-78.

Ryan, R. M., & Deci, E. L. (2000b). When rewards compete with nature: The undermining of intrinsic motivation and self-regulation. In C. Sansone & J. M.

Harackiewicz (Eds.), Intrinsic and extrinsic motivation: The search for optimal motivation and performance (pp. 13-54). San Diego, CA: Academic Press.

Ryan, R. M. & Deci, E. L. (2004). Overview of self-determination theory: An

organismic dialectical perspective. In E. L. Deci & R. M. Ryan (Eds.), Handbook of self-determination research (pp. 3-33). Rochester, NY: The University of Rochester Press.

Rosenbaurn, M. (1989). Self-control under stress: The role of learned resourcefulness.

Advanced Behaviour Research Therapy, 11, 249-258.

Rotter, J. B. (1966). Generalized expectancies for internal versus extema control of reinforcement. Pschological Monographs, 31(1), 300-303.

Rovai, P. A., Ponton, M. K., Wighting, M. J. & Baker, J. D. (2007). A comparative analysis of student motivation in traditional classroom and e-learning course.

International Journal on Elearning, 6(3), 413-432.

Ruth, S. (2000). Motivation in instructional design. Teacher Librarian, 27(5), 29-31.

Schunk, D. H. (2004). Learning theories: An educational perspective (4th Ed.).

Pearson: Merrill Prentice Hall.

Schunk, D. H. & Ertmer, P. A. (2000). Self-regulation and academic learning:

Self-efficacy enhancing interventions. In M. Boekaerts, P. R. Pintrich & M.

Zeidner (Eds.), Handbook of self-regulation (pp. 631-649). San Diego, CA:

Academic Press.

Schunk, D. H. & Zimmerman, B. J. (1998). Conclusions and future directions for academic interventions. In D. H. Schunk & B. J. Zimmerman (Eds.),

Self-regulated learning: From teaching to self-reflective. New York: Guilford Press.

Skinner, E. A., Wellborn, J. G., & Connell, J. P. (1990). What it takes to do well in school and whether I’ve got it: A process model of perceived control and children’s engagement and achievement in school. Journal of Educational Psychology, 82(1), 22-32.

Song, S. H. & Keller, J. M. (2001). Effectiveness of motivationally adaptive

computer-assisted instruction on the dynamic aspects of motivation. Educational Technology Research and Development, 49(2), 5-22.

Strickland, R. M. & Poe, S. E. (1989). Developing a CAI graphic simulation model:

Guidelines. T. H. E. Journal: Technological Horizom in Education, 16(7), 88-92.

Tang, J. C. & Isaacs, F. (1993). Why do users like video? Studies of

multimedia-supported collaboration. Computer-Supported Cooperative Work, 1, 163-196.

Wang, S. K. & Reeves, T. C. (2007). The effects of a web-based learning environment on student motivation in a high school earth course. Educational Technology, Research and Development, 55 (2), 169-192.

Weiner, B. (1985). An attributional theory of achievement motivation and emotion.

Psychological Review, 92(4), 548-573.

Wlodkowski, R. J. (1985). How to plan motivational strategies for adult education.

Performance & Instruction Journal, 24(9), 1-6.

Zimmerman, B. J. (2002). Becoming a self-regulated learner: An overview. Theory into Practice, 41(2), 64-70.

附錄一 附錄一 附錄一

附錄二 附錄二 附錄二

附錄二 數位教材之動機設計量表適切性評估 數位教材之動機設計量表適切性評估 數位教材之動機設計量表適切性評估 數位教材之動機設計量表適切性評估 一 一 一

一、 、 、研究說明函 、 研究說明函 研究說明函 研究說明函

各位親愛的教學設計專家,您好:

本量表之目的在於評量數位教材之動機策略設計之程度。就市面上的數位 教材而言,有的數位教材會讓學習者想從頭學到尾,有的會使學習者中途放 棄,有的又會使學習者感到枯燥乏味,為了改善不同動機設計之數位教材品 質,本研究將找出影響數位教材之動機設計的重要因素,從動機的觀點發展出 一套能有效促動學習者於數位教材中學習動機之教學設計模式。

本量表採用認知心理學派對學習的觀點,將「學習」定義為是「個體對事 物經由認識、辨別、理解,從而獲得新知識的歷程」。因此,本研究採用認知 心理學派中的訊息處理論,依 Gagne(1985)所提出的教學九事件為主,將學習 歷程分為四大階段:一、學習準備階段;二、學習獲得階段;三、學習表現階 段;四、學習遷移階段。每一階段下的動機促動項目則是根據文獻所整理出的 重要要素,共 30 項。各項目之後列有「適切與否」之圈選欄位,請您依據您

本量表採用認知心理學派對學習的觀點,將「學習」定義為是「個體對事 物經由認識、辨別、理解,從而獲得新知識的歷程」。因此,本研究採用認知 心理學派中的訊息處理論,依 Gagne(1985)所提出的教學九事件為主,將學習 歷程分為四大階段:一、學習準備階段;二、學習獲得階段;三、學習表現階 段;四、學習遷移階段。每一階段下的動機促動項目則是根據文獻所整理出的 重要要素,共 30 項。各項目之後列有「適切與否」之圈選欄位,請您依據您

相關文件