• 沒有找到結果。

第五章 結論與建議

第四節 未來研究建議

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第四節 未來研究建議

一、因歷史研究法限制,沒有辦法將個案非常完整呈現,只能就目前蒐集到 的二手資料做解釋,若後續想針對玩具遊戲產業繼續研究,可延伸目前 研究結果,也可找其他玩具遊戲公司作為研究個案,提升研究可信度。

二、本研究以遊戲玩具產業為例,探討此產業解決專屬資產雙面刃問題的方 法,但每個產業的專屬資產雙面刃問題有大有小,專屬資產陷入成本越 大,所要解決的雙面刃問題也就越不容易,因此研究結論應用於其他產 業有其限制,後續研究可朝其他產業發展。

三、策略行銷 4C 分析專屬資產分為四大類:產品相關、人員或系統的無形 專屬資產、品牌相關、促銷相關專屬資產,而本研究著重產品及品牌相 關專屬資產討論,往後可討論另外兩種專屬資產解決雙面刃問題方法。

四、除了利用歷史研究法針對過去解釋、分析,未來也可考慮延伸研究至目 前的狀況,使用個案分析法探討個案現階段解決問題軌跡與方法,或許 也能用量化方式探討或驗證本研究所歸納出的結論。

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