• 沒有找到結果。

第五章 結論與建議

第二節 研究建議

對於本研究所實施的延伸式擴增實境實驗,根據研究結果,針對未來教學應 用與後續研究方面提出建議。

一、對未來教學應用方面的建議

在擴增實境技術的使用上,對真正融入一般課程教學而言,仍是屬於少數人 接觸的學習工具,教師需要先了解此套工具的特性與功能,設計與課程內容相符 合的教材,並評估課程使用擴增實境技術之必要性。然而,互動式學習工具不僅 單指擴增實境,包括:電腦設備、網路網站、行動載具等可用來輔助學習之工具,

設計學習工具時,皆須要事先考慮讓學生更容易理解、操作,也能夠學習課程知 識之方式。

本研究發現學生的資訊科技能力會影響學習成效,應該要注意資訊科技能力 程度較低成就的學生,觀察學生操作學習工具過程,可以增加訪談或問卷方式,

瞭解其對操作困難的部分,以利於之後調整及改正。此外,此延伸式擴增實境與 情境上的連結性不夠,建議未來設計時可以加入情境感知,增進學習沉浸效果。

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二、對後續研究方面的建議

(一)研究對象

本研究對象為新北市某兩所國中一到三年級學生,主要研究國中生對延伸式 擴增實境來學習自然與生活科技課程,學習成效、學習滿意度、後續使用意願、

資訊科技能力與性別五個變項之關係。建議後續研究者可以進行其它年齡層學生 的研究,不同年齡層原先的資訊先備知識不同,可能產生不同的結果。或者進行 其他偏遠地區學校的研究,其資訊科技能力與都市學校學生可能會有所差異。

(二)研究內容

本研究討論學習滿意度與後續使用意願,其中學習滿意度包含:認知有用 性、認知易用性、課程品質,總共三個子面向。建議未來研究者可以深入探討滿 意度面向,如:環境設備、教師的引導、同學之間的合作學習等,使延伸式擴增 實境之研究能更臻完善。

本研究僅了解資訊科技融入學習對學生是有效的,忽略媒體資訊量多寡可能 也會影響學生學習,建議未來可以探討學生對於資訊科技融入學習,造成之認知 負荷問題。另外,建議研究者可以將擴增實境技術導入其它合適的科目課程,來 進行新的研究實驗。

(三)研究變項

影響延伸式擴增實境學習的因素很多,本研究僅針對學習滿意度、後續使用 意願、資訊科技能力與性別做討論,建議後續研究者可以多加探討其它變項,如:

人格特質、學習風格、空間概念等,應該會得到更豐富的研究結果。

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附錄一 滿意度與意願問卷

親愛的同學,您好:

這是一份關於擴增實境學習的調查問卷,目的是要了解你在學習地球科學

「晝夜與四季」單元,在操作擴增實境學習的過程中,操作以及學習的情況。

本問卷分為三部分,共三頁。對於你所填寫的內容,僅作學術研究資料使 用,並不會個別公開,請你放心,並且依照自己的實際情形仔細作答,不要漏 掉任何題目。謝謝合作!

敬祝

學業進步!

國立臺灣師範大學圖文傳播研究所

指導教授 王健華 教授 研究生 紀佩函 敬上 2013 年 1 月

第一部分 基本資料

學校: 國民中學

班級: 年 班

班級: 年 班

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