• 沒有找到結果。

第四章 研究結果與分析

第二節 建議

66

67

參考文獻

中文文獻

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72

附錄 A 基本資料調查問卷

基本資料

1. 科系: 學號: 性別:男 女 2. 一個星期內,除上課時間外,學習英文的平均時間

0 小時 1-5 小時 6-10 小時

11-15 小時 16-20 小時 21 小時以上 3. 我認為我的英文字彙程度為

很好 好 普通 不好 非常不好 4. 是否有玩過大富翁遊戲的經驗

是 否

5. 是否使用過電腦輔助英文學習的軟體、教材

未曾使用 偶爾 經常 6. 是否曾使用電腦玩線上遊戲

未曾使用 偶爾 經常

7. 包含校內與校外的使用,一週平均使用電腦幾個小時?

 0 小時  2 小時內  2-4 小時

 4-6 小時  6 小時以上

73

附錄 B 英語字彙態度前後測量表

評估準則

非 常 同 意

同 意

沒 意 見

不 同 意

非 常 不 同 意

認知

1. 我覺得自己的英文單字程度很好 5 4 3 2 1 2. 我覺得背英文單字很簡單 5 4 3 2 1 3. 我覺得在日常生活中,常會用到英文 5 4 3 2 1 4. 我覺得英文單字學習是有趣的 5 4 3 2 1 5. 我覺得學好英文單字對我是有用的 5 4 3 2 1

情意

6. 如果不必背英文單字我會很開心 5 4 3 2 1 7. 每次默寫英文單字,我就會害怕 5 4 3 2 1 8. 想到要寫英文作業,我就很煩惱 5 4 3 2 1 9. 背英文單字是讓我很苦惱的事情 5 4 3 2 1 10. 我覺得背英文單字是一件好玩的事 5 4 3 2 1

行為

11. 我常閱讀有關英文方面的書 5 4 3 2 1 12. 遇到不懂的英文單字,我會去查資料 5 4 3 2 1 13. 我會主動完成老師出的英文作業 5 4 3 2 1 14. 我會和家人一起討論英文作業 5 4 3 2 1 15. 我會和同學一起背英文單字 5 4 3 2 1

74

附錄 C 遊戲系統態度量表

遊戲系統態度量表(合作組)

評估準則

非 常 同 意

同 意

沒 意 見

不 同 意

非 常 不 同 意

學習

1. 玩這個遊戲讓我對英文更有興趣 5 4 3 2 1 2. 玩這個遊戲讓我減少拼錯英文單字的機會 5 4 3 2 1 3. 在遊戲中透過與同學合作能學到更多單字 5 4 3 2 1 4. 我喜歡透過與同學合作學習英文單字 5 4 3 2 1 5. 在遊戲中交換字卡對學習是有幫助的 5 4 3 2 1

遊戲

6. 玩這個遊戲是個愉快的經驗 5 4 3 2 1 7. 這個遊戲的交換字卡很有趣 5 4 3 2 1 8. 我覺得和同學一起玩這個遊戲很有趣 5 4 3 2 1 9. 我會使用道具卡 5 4 3 2 1

社會

10. 在遊戲中我會主動請求與同學交換字卡 5 4 3 2 1 11. 我很在意隊友成績比我好 5 4 3 2 1 12. 我喜歡與同學合作以完成目標 5 4 3 2 1 13. 在遊戲中我願意跟同學交換字卡 5 4 3 2 1 系統

14. 這個遊戲操作很容易 5 4 3 2 1 15. 這個遊戲交換字卡很容易 5 4 3 2 1 16. 這個遊戲的介面很容易理解 5 4 3 2 1

遊戲焦慮

17. 在玩這個遊戲時我擔心會輸 5 4 3 2 1 18. 在玩遊戲時我會緊張 5 4 3 2 1 19. 我擔心遊戲時表現差勁 5 4 3 2 1 20. 我擔心隊友不跟我交換字卡 5 4 3 2 1

認知負荷

21. 我覺得玩這個遊戲需要知道更多英文 5 4 3 2 1 22. 我覺得在時間壓力下找字母是困難

的 5 4 3 2 1

23. 我覺得要完成字母組合是困難的 5 4 3 2 1 24. 我覺得遊戲有壓力是因為對手比我更

有技巧 5 4 3 2 1

25. 與隊友交換字卡讓我覺得有壓力 5 4 3 2 1

75

遊戲系統態度量表(合作組) (續)

評估準則

非 常 同 意

同 意

沒 意 見

不 同 意

非 常 不 同 意

目標承諾

26. 這個遊戲的勝利對我來說很重要 5 4 3 2 1 27. 我不在乎遊戲的勝利 5 4 3 2 1 28. 我致力於追求這個遊戲的勝利 5 4 3 2 1 29. 我致力於追求小組勝利 5 4 3 2 1 30. 這個遊戲的勝利對我來說很重要 5 4 3 2 1

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