• 沒有找到結果。

研究限制與未來發展

第五章、 結論與建議

第四節 研究限制與未來發展

一、研究樣本

本研究透過網路問卷的發放以增加樣本多樣化,但礙於時間和成本上的限 制,樣本多以學生族群為主,未來若能增加有工作之社會人士樣本,更能將研究 結果推估至整個母體。

二、橫斷面之研究

本研究基於人力、物力及時間的限制下,進行橫斷面研究,但是在長期而言,

完家的持續使用行為是否具有一致性的因果關係,就還有待查證,因此在此一部 分還需補強,透過長期的觀察進行縱斷面的比較,以達成長期「持續」之探討。

三、量表的限制

本研究的負向情緒的量表,主要是針對遊戲的功能性互動進行推測,因此在 衡量人際互動上面無法達到準確的效果,也因此負向情緒的R2會如此的低。因此 在未來建議去發展人際互動相關的量表,讓研究成果能更為多元化。

四、遊戲體驗的層次

在本研究當中,遊戲的體驗是以玩家的心理層次體驗為主要的架構,而對於 玩家對於遊戲機制上的體驗並未多做著墨,因此在未來建議研究遊戲體驗的時 候,不僅能夠從心理層次的體驗著手,也可以從物理層次的體驗去探討玩家的行 為。

五、加入外在因素探討

本研究從互動性觀點切入探討,未來也許還可以加入一些遊戲設計因素,如 遊戲故事、音樂音效等探討對玩家體驗的影響,另外現在線上遊戲的畫面技術以 及聲光效果越來越發達,也許可以從視覺、聽覺等感受來探討玩家的體驗。

六、加入不同行為的探討

本研究進行持續使用行為的探討,在未來也許還可以加入口碑行為。以探討 玩家的體驗是否會影響玩家的口碑效果。

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6. 資策會FIND(2008),寬頻網路族群之光纖上網應用服務需求分析。

http://www.find.org.tw/find/home.aspx?page=many&id=201

7. 資策會MIC(2009),2009 網路娛樂以線上影音為消費主力 65%網友曾經使用 社交網站。

http://mic.iii.org.tw/intelligence/pressroom/pop_pressfull.asp?sno=214&type1=2 8. 數位資訊(2008),迷線上遊戲 宅童每日掛網 3 小時。

http://www.kingcar.org.tw/home.php

9. 數位閱聽人研究(2008),大學生數位型態大調查。

http://www.slidefinder.net/B/b2dab9087a2be8059b6f7d2216ee1339/13330694

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附錄一、研究問項 

您好!

首先感謝您撥冗填寫這份研究問卷,本研究主要是想瞭解您玩「大型多人線上遊 戲」的看法,希望您可以撥出幾分鐘時間提供寶貴意見。「大型多人線上遊戲」指的 是「多數的玩家能夠登入伺服器,並透過虛擬的角色同時存在一個虛擬的遊戲空間進 行同步即時的互動,例如玩家能夠和遊戲的系統、物件做互動,也能和其他玩家進行 即時對話、聊天、交朋友。」市面上有許多相關的遊戲,如:

z 角色扮演類:魔獸世界、仙境傳說…等 z 競速類:跑跑卡丁車、極速競賽 Online…等 z 節奏類:勁舞團、唯舞獨尊 Online…等 z 模擬經營類:黃金國度、封神無敵…等 z 第一人稱射擊:CS 絕對武力…等

z 運動類:全民打棒球、網球拍拍 online…等

問卷資料僅供個人學術研究及統計之用,並不單獨對外公開,敬請安心填答。再 次感謝您的熱心協助,在此獻上十二萬分之謝意。

敬祝 健康快樂、萬事如意!

國立高雄大學 亞太工商管理學系 碩士班 指導教授:林杏子 博士

陳一民 博士 研 究 生:石明進 敬上

78

一、個人基本問項

1. 請問您是否有玩線上遊戲的經驗:□有 □沒有 2. 性別:□男 □女

3. 年齡: 歲

4. 教育程度:□高中職(含)以下 □專科/大學 □研究所(含)以上 5. 請問您的職業:

□學生 □軍公教 □農林漁牧業 □製造業 □金融業 □電子業 □服務業 □自由業 □其他

6. 請問您個人的每月薪資所得(新台幣):

□10,000 元以下 □10,001 ~ 30,000 元 □30,001 ~ 50,000 元 □50,001 ~ 70,000 元 □70,001 元以上

7. 請問您玩線上遊戲的經驗有多長?_________年

8. 請問您平常日(星期一到星期五)平均玩線上遊戲的時數大約 小時 9. 請問您假日(國定假日或星期六日)平均玩線上遊戲的時數大約_____小時 10. 請問您最常玩線上遊戲的時段:(若跨區間,可複選)

□早上06:00~8:00 □早上 08:00~10:00 □早上 10:00~12:00

□下午12:00~14:00 □下午 14:00~16:00 □下午 16:00~18:00

□晚上18:00~20:00 □晚上 20:00~22:00 □晚上 22:00~24:00

□凌晨24:00~02:00 □凌晨 02:00~04:00 □凌晨 04:00~06:00 1 11. 請問您平均每個月花費在線上遊戲的費用大約新台幣 ____________元 12. 請問您會從哪裡取得線上遊戲的相關資訊:(可複選)

□親朋好友 □電玩遊戲相關書籍 □電視媒體 □遊戲論壇(如巴哈姆特)

□親朋好友 □電玩遊戲相關書籍 □電視媒體 □遊戲論壇(如巴哈姆特)