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以動態擷取系統之光標數為聚類之類別數為基礎的人體動作混合方法

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參考文獻

[01]余敬虔,「無線射頻辨識防偽機制研究」,台灣科技大學資訊工程學系碩士論文,2005年。 [02]呂居政,「RFID於有價契約管理系統之應用」,暨南國際大學資訊管理學系碩士論文, 2008年。 [03]呂崇富,「RFID鈔票之隱私保護機制」,電子商務學報,第9卷,第3期,頁515-528, 2007年9月。 [04]林金龍,「Wrapper-based 數位版權管理機制」,世新大學資訊管理學系碩士論文, 2006年。 [05]徐政達,「以影像浮水印為基礎之數位文件的版權管理與保護」,成功大學工程科學系 碩士論文,2007年。 [06]陳政潔,「保障合理使用權的線上數位產權管理系統設計」,中興大學資訊科學系碩士 論文,2006年。 [07]張瑞益,「票據結合RFID標籤於金融防偽之應用」,成功大學工程科學系碩士論文, 2007年。 [08]鄭博仁、陳秋華、黃崇哲、陳聖輝、何皇寬等,「已知RFID鈔票隱私保護機制的缺失與 改善」,財經資訊,第51卷,第238期,2007年4月。 [09]鄭博仁,「RFID無線射頻識別在金融防偽之應用」,財金資訊雙月刊,第44期,2006年。 [10]顏志達,「以Wrapper-based為基礎建構數位版權管理系統之研究」,世新大學資訊管 理學系碩士論文,2008年。

[11]H. Y. Chien, “Secure Access Control Schemes for RFID Systems with Anonymity”,IEEE International Conference on 10-12, pp. 96-99, 2006.

[12]T. Dimitriou, “Proxy Framework for Enhanced RFID Security and Privacy,” Consumer Communications and Networking Conference, pp. 843-847, January 2008.

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Human Motion Blending by Using the Markers of Motion

Capture as Clusters

Jung-Ying Wang 1* Tsung-Han Tu 2 Fang-Cheng Hsu 3

1, 3

Department of Multimedia and Game Science Lunghwa University of Science and Technology, Taiwan

2

Department of Electronic Engineering Lunghwa University, Taiwan *E-mail: wyy@mail.lhu.edu.tw

Abstract

In this paper we present a general method for motion blending that could be used to smoothly blend two motion clips and could automatically select the transition key frames. Animators can use this approach to produce a new move sequence. The main contribution of our study is that we directly utilize the amount of makers in motion capture equipment as the clusters in clustering method to avoid the drawback of assigning the thresholds of fuzzy clusters by hand. In order to simplify and accelerate the efficiency of motion blending, each motion clip is selected only one frame, as the key frame, to represent all time frames of that motion. This key frame retains the important characteristic of that motion clip. We use the characteristics of k-mean clustering algorithm to find out the key frame of each motion clip. After that, we do the motion blending by linear interpolation between the two representational key frames. We also use the 4 stages of linear interpolation to replace the time wrapping process. To evaluate the effectiveness of the proposed method, we implemented a series of action mixed experiments. The results show that our method is effective in smoothly blending between two motion sequences.

Keywords: Motion capture, Motion blending, Clustering, linear interpolation

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Human Motion Blending by Using the Markers of Motion

Capture as Clusters

Jung-Ying Wang 1* Tsung-Han Tu 2 Fang-Cheng Hsu 3

1, 3

Department of Multimedia and Game Science Lunghwa University of Science and Technology, Taiwan

2

Department of Electronic Engineering Lunghwa University, Taiwan *E-mail: wyy@mail.lhu.edu.tw

Abstract

In this paper we present a general method for motion blending that could be used to smoothly blend two motion clips and could automatically select the transition key frames. Animators can use this approach to produce a new move sequence. The main contribution of our study is that we directly utilize the amount of makers in motion capture equipment as the clusters in clustering method to avoid the drawback of assigning the thresholds of fuzzy clusters by hand. In order to simplify and accelerate the efficiency of motion blending, each motion clip is selected only one frame, as the key frame, to represent all time frames of that motion. This key frame retains the important characteristic of that motion clip. We use the characteristics of k-mean clustering algorithm to find out the key frame of each motion clip. After that, we do the motion blending by linear interpolation between the two representational key frames. We also use the 4 stages of linear interpolation to replace the time wrapping process. To evaluate the effectiveness of the proposed method, we implemented a series of action mixed experiments. The results show that our method is effective in smoothly blending between two motion sequences.

Keywords: Motion capture, Motion blending, Clustering, linear interpolation

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參考文獻

[1]A. Witkin, and M. Kass, “Spacetime constraints,” In SIGGRAPH 1988, ACM Press, New York, NY, USA, 159–168, 1998.

[2]A. Sulejmanpa and J. Popovic, “Adaptation of performed ballistic motion,” ACM Trans. Graph. 24(1), 165–179, 2005.

[3]A. Safonova and K. Hodgins, “Construction and optimal search of interpolated motion graphs,”

ACM Transactions on Graphics (TOG), .26(3), 2007.

[4]J. Lee., J, Chai, J. K. Hodgins, P. S. Reitsma and N. S. Pollard, “Interactive control of avatars animated with human motion data,” ACM Transactions on Graphics, 21(3), 491-500, 2002. [5]L. Kovar and M. Gleicher, “Flexible automatic motion blending with registration curves. In

Proceedings of the Symposium on Computer animation,” Eurographics Association, 214–224, 2003.

[6]O. Arikan and D. A. Forsyth, “Interactive motion generation from examples,” In SIGGRAPH 2002, ACM Press, New York, NY, USA, 483–490, 2002.

[7]L. Molina-Tanco and A. Hilton, “Realistic synthesis of novel human movements from a database of motion capture examples,” In Workshop on Human Motion, 137–142, 2000.

[8]Z. Xiangbin, “A novel motion blending approach based on fuzzy clustering,” Proceedings of the 9th Pacific Rim international conference on Artificial intelligence, 2006.

[9]Z. Chen and X. Zhu, “A Motion Blending Approach Based on Unsupervised Clustering,” In

Proceedings of 16th International Conference on Artificial Reality and Telexistence (ICAT),

2006.

[10]Y. Li, T. Wang. and H. Y, Shum, “Motion texture: a two-level statistical model for character motion synthesis,” In 29th annual conference on Computer graphics and interactive techniques,

ACM Press, 465–472, 2002.

[11]A. Bruderlin and L. Williams, “Motion signal processing,” In Proceedings of ACM SIGGRAPH

1995, ACM Press, 97–104, 1995.

[12]R. Heck, L. Kovar. and M. Gleicher, “Splicing Upper-Body Actions with Locomotion,”

Computer Graphics Forum, 25(3), 459-466, 2006.

[13]E. Keogh, “Exact indexing of dynamic time warping,” In VLDB 2002, Proceedings of 28th

International Conference on Very Large Data Bases, 406–417,2002.

[14]A. Safonova and J. K. Hodgins, “Analyzing the physical correctness of interpolated human motion,” In Proceedings of the 2005 Symposium on Computer animation, ACM Press, New

York, NY, USA, 171-180, 2005.

參考文獻

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