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4 QUARTER 2017 SURVEY ON MANPOWER NEEDS AND WAGES

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(1)

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Principal indicators

Persons engaged 57,207 56,426 %

Full-time employees 56,634 55,794 %

Male 24,456 24,183 %

Female 32,178 31,611 %

Shift working employees 52,562 51,643 %

Average earnings (MOP) 22,940 21,990 %

Male 24,010 23,070 %

Female 22,120 21,170 %

Vacancies 460 555 %

Employee recruitment rate (%) 2.7 1.2 p.p.

Employee turnover rate (%) 1.9 1.4 p.p.

Job vacancy rate (%) 0.8 1.0 p.p.

Principal occupations

Directors and managers 2,581 2,408 7.2

Male 1,465 1,379 6.2

Female 1,116 1,029 8.5

2,361 2,379 - 0.8

Male 1,330 1,361 - 2.3

Female 1,031 1,018 1.3

Clerks 43,082 42,566 1.2

Male 16,134 16,083 0.3

Female 26,948 26,483 1.8

Dealers 24,453 24,039 1.7

Male 8,277 8,245 0.4

Female 16,176 15,794 2.4

Service and sales workers 6,062 5,823 4.1

Male 3,622 3,502 3.4

Female 2,440 2,321 5.1

Alameda Dr. Carlos d' Assumpção, No. 411-417, Dynasty Plaza, 17th floor, Macao Tel: (853) 8399 5311 Fax: (853) 2830 7825 E-mail: info@dsec.gov.mo Official Statistics. Reproduction of these data is allowed provided the source is quoted.

www.dsec.gov.mo 2018.03

Current quarter

Technicians and associate professionals

last year

Change last year

Same quarter

1.1 1.4

1.8 1.8 4.3 4.1

- 17.1

0.5 - 0.2 1.5

Change

(%)

Full-time employees increased by 1.5% year-on-year to 56,634, with female employees making up 56.8%. Shift working employees accounted for 92.8% of the total employees in the Gaming Sector.

Average earnings (excluding bonuses) of full-time employees in December rose by 4.3% year-on-year to MOP22,940; resident and non-resident employees earned an average of MOP23,150 and MOP18,830 respectively.

Job vacancies decreased by 95 year-on-year to 460, of which 100 were for dealers. Among the vacancies, 38.7% required work experience while 87.4% required senior secondary education or lower; requirement for knowledge of Mandarin and English accounted for 90.0% and 31.1% respectively.

There were 24,453 dealers, up by 1.7% year-on-year, and their average earnings rose by 5.4% to MOP19,850.

Full-time employees and average earnings

Distribution by occupation 1.5

4.5 Current

quarter

Same quarter

SURVEY ON MANPOWER NEEDS AND WAGES

GAMING SECTOR

4

TH

QUARTER 2017

Government of Macao Special Administrative Region Statistics and Census Service

Others 8.7%

Directors &

managers 4.6%

Service &

sales workers 10.7%

Dealers 43.2%

Hard &

soft count clerks, etc.

27.9%

Other administrative

clerks 5.0%

Clerks 76.1%

統 計 暨 普 查 局

0 8,000 16,000 24,000 32,000 40,000

0 10,000 20,000 30,000 40,000 50,000 60,000

Dec.

2014 Jun.

2015

Dec. Jun.

2016

Dec. Jun.

2017 Dec.

MOP No.

Full-time employees Average earnings

(2)

Average earnings

Resident Non-resident MOP

Overall 22,940 21,990 4.3 23,150 22,110 4.7 18,830 19,850 - 5.1

Directors and managers 52,340 50,630 3.4 50,360 48,330 4.2 75,100 75,650 - 0.7

Technicians and associate professionals 27,880 26,980 3.3 27,270 26,300 3.7 39,400 38,510 2.3

Clerks 22,290 21,300 4.6 22,360 21,360 4.7 16,990 16,590 2.4

Dealers 19,850 18,840 5.4 19,850 18,840 5.4 .. .. ..

Service and sales workers 14,850 14,780 0.5 15,680 15,440 1.6 12,100 12,590 - 3.9

Vacancies Turnover of employees

Total 460 555 - 95 New recruits 1,518 662 129.3

Directors and managers 8 40 - 32 1,047 785 33.4

32 47 - 15

Clerks 228 252 - 24

Dealers 100 # ..

Service and sales workers 148 143 5

Others 44 73 - 29

Recruitment prerequisites

%

Overall 38.7 3.9 39.6 47.8 3.9 90.0 31.1

78.1 6.3 3.1 78.1 18.8 6.3 93.8

Clerks 33.8 - 32.9 57.0 3.5 99.6 28.9

Dealers 15.0 - 35.0 50.0 - 100.0 -

Service and sales workers 35.8 1.4 61.5 35.1 - 95.9 22.3

SURVEY ON MANPOWER NEEDS AND WAGES

GAMING SECTOR 4TH QUARTER / 2017

Professional experience Work

experience

December

Senior secondary Current

Same month last year

education or lower Junior secondary

English

2

Same quarter

Current Change

(%)

Change

(%)

last year Difference

Change

(%)

Mandarin last year

education

Same month last year

Technicians and associate professionals

In the fourth quarter of 2017, a total of 1,518 new employees were hired, surging by 129.3% from 662 in the same quarter of 2016.

Furthermore, the employee recruitment rate (2.7%) went up by 1.5 percentage points year-on-year, while the job vacancy rate (0.8%) fell by 0.2 percentage points. These indicators suggested that some of the vacancies in the Gaming Sector had already been filled.

Technicians and associate professionals

Change

(%) Same month

last year

education

December December

Same quarter

quarter

Employees leaving employment

Tertiary quarter

Recruitment rate, turnover rate and vacancy rate

1.2

2.7

1.4

1.9

1.0 0.8

0.0 2.0 4.0

Q4 2014

Q2 2015

Q4 Q2

2016

Q4 Q2

2017 Q4

Employee recruitment rate

Employee turnover rate

Job vacancy rate

%

(3)

Vocational training

Vocational training indicators

Gaming enterprises

Providing training 11 10 1

Without providing training 3 4 - 1

Courses 626 758 - 132

Participants 103,487 52,025 51,462

By course category

Business & administration 60,093 18,557 41,536

17,439 14,711 2,728

Information technology 8,772 4,611 4,161

Services 7,503 7,855 - 352

Others 9,680 6,291 3,389

By type of organizer

Employer 102,985 51,725 51,260

Co-organized 245 218 27

Local educational institution 175 72 103

Government 74 1 73

Others 8 9 - 1

By form of payment

Employer-sponsored 103,390 51,906 51,484

Glossary

Symbols and abbreviations:

Percentage point # Confidential data

- Absolute value equals zero 0# Magnitude less than half of the unit employed .. Not applicable

For additional information:

http://www.dsec.gov.mo/e/manpower_gaming.aspx

SURVEY ON MANPOWER NEEDS AND WAGES

4TH QUARTER / 2017 GAMING SECTOR

Please refer to the additional information for the classification of vocational training courses.

Gaming & entertainment services

Current quarter

Same quarter

last year Difference

3

Participants by course category Around 99.5% of the participants attended courses organised by the gaming enterprises, and almost all participants were employer-sponsored.

Among the participants, 58.1% attended courses in Business & Administration, followed by Gaming & Entertainment Services (16.9%) and Information Technology (8.5%).

About 78.6% of the gaming enterprises provided vocational training to their employees. In the fourth quarter, a total of 626 courses were organised.

Number of participants increased substantially by 98.9% year-on-year to 103,487, and 99.8% of the participants attended courses during office hours.

Providing vocational training: Provision of courses organised by the enterprise or in conjunction with other institutions, or those sponsored by the enterprise.

p.p.

Business &

administration 58.1%

Gaming &

entertainment services

16.9%

Information technology

8.5%

Services 7.3%

Others 9.4%

參考文獻

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  Among the participants, 45.8% attended courses in Business & Administration, 23.4% in Gaming & Entertainment Services and 11.2% in Presentation &.

Average earnings (excluding bonuses) of full-time employees in December rose by 3.8% year-on-year to MOP24,640; resident and non-resident employees earned an average of MOP24,790

In the third quarter, a total of 237 courses were organised and number of participants increased by 11.7% year-on-year to 9,430; 59.7% of the participants attended courses after

In the third quarter, a total of 266 courses were organised and number of participants decreased by 27.0% year-on-year to 6,882; 50.3% of the participants attended courses during

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Pessoal remunerado a tempo completo e a tempo parcial nas lotarias e outros jogos de aposta segundo o sexo e a profissão Number of full-time and part-time paid employees in the

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The average earnings for dealers grew by 6.0% and 1.2% respectively over December 2007 and June 2008 to MOP13 947, and that for employees in positions such as hard and soft